
Originally Posted by
Francisco
Visions didn't really set much tempo for anything substantial. A chunk of the NMs didn't even appear until around the time Scars was released. A bunch of the VNMs had vague reports of difficulty (T3 VNM in La Theine does a TP move for 5000+, omg! Ovni gets like -95% PDT!) ...Glavoid, Briareus, Turul were all pretty hard, Iratham didn't show up forever, same with the Antlion... took people a long time to figure out how to pop Chloris...
Staggers were not figured out yet. There was no RR, SS, GH, or MM atma... Very few people had their abyssites... NMs were on long pop timers.
The only thing Visions set the tempo for was super fast XP. From the outset it did not offer any game changing equipment - just a few nice upgrades - and it didn't offer a large array of ease until the level cap was raised to 85 and people started getting atma, abyssites and more of a clue.
No one had any basis for complaining about the ease of item attainment, except "waaaaaah, my my full Usukane just got out-classed"...