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  1. #1
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Francisco View Post
    They were flipping out before they even knew how to get it.

    PW... really? How many monks had access to a Hachiryu body? My LS was the first and (I believe) only group to kill PW on Alexander. I know some shells on other servers killed it a few times - but it wasn't really going down very often.

    Also, I remember a bunch of people demanding SE fix E.Body and Ridill...
    Preciely the amount of person having access to hachiryu body matters because it bring goals for the most dedicated players. The reason you didn't see many compaints is because the ratio difficulty/reward was acceptable compared to sky gear or salvage gear. Right now you don't have this. And the result is people crying about lack of content. And no JP always kill it first.
    (0)

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  2. #2
    Player Rosina's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    762
    there isn't a lack of content. This is what happens with speed lvling faster you hit cap less you can do also aby is 30+ and not everyone is speed leveling. So really its the community more then the game. Seems we got the Wow community who forcing speed lvl or bust. There is no reason to rush mmo.
    (2)

  3. #3
    Player Solonuke's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Akirane
    World
    Leviathan
    Main Class
    WAR Lv 99
    I agree with the OP about the lack of content. The only time we've gotten any new content this year was in May where they tweaked Dynamis, introduced Grounds of Valor and Voidwatch. Being an old time player, Dynamis is still Dynamis and while the change helped me getting the wins over again, I rather want something new to play with. Grounds of Valor is Fields of Valor just in dungeons and an alternative way of leveling up. I already got 6 jobs at level 90 and I feel I actually want to use those jobs rather than leveling up more of them.

    Which brings me to Voidwatch, I can't really say much about Voidwatch because of I've only done it once. That's sort of the problem I have with Voidwatch, the low interest in it and I'm very interested in getting into it. Everything about the game is centered around Abyssea these days and I sort of understand why. Abyssea is low man friendly with ridiculous buffs that no man or woman had seen before, it was a power that I think is really awesome the feeling of becoming gods and wreak havoc in the zones. So for me Voidwatch feels like a step backwards when you remove all of those buffs and the game that was before Abyssea starts to show itself again. Not to mention Voidwatch reuses old zones that I've visited to death already, plus models that I've seen way too many times.

    I know some people that have done everything they can in the game right now and is starting on a 3rd Empyrean weapon because of the current state of the game. I'm aware of there's a lot of things to do in the game, the game itself has a depth that no other game can surpass but a lot of the content relies on other people that are also interested in it.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    52
    It doesn't feel like they're releasing content slower than they were when it was 75 cap, but the problem is that there is so little 90 content to work with right now, and we don't have the content to fall back on like we did at 75 that has been piling up for years. Abyssea, voidwatch... thats all that is not 75 content right now, and its been over a year since 80 now.

    Abyssea is kind of boring at this point to me, and I haven't even made an empy weapon yet.

    Voidwatch I did a couple fights early on, and I just don't like the system. It's pretty crappy for filler content, and its too obvious with the drop rates even when you do things perfectly + the random loot you might not need system that it is content designed to waste your time hard and to keep you coming back every day. Also its a bit of a pain having to have more than a lowman group for it since abyssea has put everyone into a 6 or less people mindset.

    At this point I'd be even happy with doing magians on old gear to bring them up to higher levels, I miss some of the old content, but mostly I miss the option of doing other content that still gives good gear. And no..... Synergy does not count for bringing up old gear, Auguments are too freaking random, and requiring synergy level'd to get decent auguments is pretty BS.
    (1)

  5. #5
    Player Olor's Avatar
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    Mar 2011
    Posts
    2,134
    eh, I have no trouble filling my game time.
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  6. #6
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    The best gear came from salvage, sky and limbus, znms, and for 1-2 pieces, einherjar,what kind of game did you play ? I think you are trying to find excuses for your bad gear at 75.
    (0)

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  7. #7
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    It's funny you say that there's no content in the game anymore. Most pre-abyssea endgame events still have something useful to them.

    Sky: W legs will never stop being useful. Also Synergy augments to sky pieces, and Divine Might earrings.

    sea: Some homam pieces are still good. Just about everyone is going to need a Brutal Earring and/or Loq. earring (most will probably need both.) Then there's Mars Rings and Ninurta Sashes, now that they're somewhat feasable to get.

    land kings: A few of these pieces are still good (N legs and E body come to mind, synergy augments and all.) And every MNK is gonna need a Blackbelt sooner or later. Also Herald's gaiters.

    Dynamis: recently revamped for Neo Dynamis (or Arch Dynamis, whatever people wanna call it.) Some interesting gear and legitimate challenge in there. Sagasinger looks like a fun toy.

    Einherjar: Abjurations and Valhalla. Still useful.

    Assaults: Well.... mainly Nyzul Isle here. Some of those WS's are decent for non-Empyrean WS folks.

    Salvage: Ares Cuirass is still a pretty good Torcleaver piece from what I've read.

    WoTG: Hermes sandals ingredients from Dark Ixion, V belt from Sandworm KA.

    There's plenty of content in the game besides abyssea. And in the event you have already "been there, done that": then level a new job and go through all the above events again to pick up that 1 or 2 pieces from each you need to be optimal, alongside having a new job to work on in abyssea.
    There are ways to kill time in the game besides standing around in Jeuno.
    (0)

  8. #8
    Player Michae's Avatar
    Join Date
    Mar 2011
    Location
    Bastok, Bahamut
    Posts
    151
    Character
    Fiyaro
    World
    Bahamut
    Main Class
    SMN Lv 99
    I've already moved on to other games, just drop in here now and then to see whats new. I havent logged on for more than afew minutes in a loooong time. Abyssea = spamming nm 50 times for 50 drops for a weapon i can use on another 50 nm for 50 drops = boredom. And thats all the game really is anymore. On the bright side I am seeing a whole game world outside of SE I forgot even existed. FFXI just got to WoW for me both in content and playership. /em YAWN maybe I will go play zelda now.
    (0)
    Sometimes you just have to laugh at yourself, you would cry your eyes out if you didn't.

  9. #9
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    If the PS Vita port really happens, it might breathe some serious life into FFXI (like, genuine expansions amount of breath). Still standing by and hoping that it actually happens, but if it does then I will be pleasantly surprised by SE doing the smart thing and expanding a game that could really gather a huge following through that port and giving neo-FFXI another shot at gaining more subscribers. FFXIV is a flop, FFXI is a game that I think a lot of people would become a part of if they only knew it was there.
    (0)

  10. #10
    Player Elphy's Avatar
    Join Date
    Jul 2011
    Posts
    235
    Character
    Lynsara
    World
    Bahamut
    Main Class
    WHM Lv 99
    ffxiv isnt so much a flop anymore, its getting better and better as they go. 1.18 was fantastic and 1.19 and 1.20 seem like they will be huge and fantastic as well. The only way its a flop for most current ffxi players is that it doesnt have the ease of lvling ppl have become accustomed to in the current incarnation of xi. Nearly my whole ls has moved to xiv because there is more to do there than there currently is on xi for ppl who have been playing xi for yrs, such as we all have
    (1)

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