It has plenty. Tonatiuh Axe, Rancor Collar, Deluxe Animator, the Radiant Mails, the materials used to make the "NQ" Radiant Mails, Tefnut Wand, Strendu Ring, Ganesha's Mask...
I think they did it this way because they're basically "free" to pop.
Yeah, and you can sell the dagger for a decent amount still iirc? which wouldn't be possible if the dagger was more common. More middle-of-the-road drops would be nice yes, but considering Voidwatch is a relatively "free" event, it's not SO bad.For instance, Belphoebe. Ive had my eye on a Tefnut Wand for a while now yet when you do battle, you'll either get the Wand, the less rare Dagger or a steaming pile of nothing.
Cruor kinda ties back into Abyssea, but they made Cruor do stuff for Voidwatch too so it's still relevant currency, even moving forward with the next couple updates.Sure at one time getting 13k EXP from a battlefield would have been nothing to scoff at but at this point most of it is wasted as EXP has become trivial thanks to Abyssea. Cruor is welcomed but that ties back into old content.
...cruor. <_<Where are the overarching rewards? A system designed like this needs a point system where rewards can be chosen once an individual works hard enough.
This assures participants that no matter what Voidwatch encounter they participate in, they stand to gain.


Reply With Quote
