You could theoretically get a hidden proc to TH4 on every mob. It'd be impossible to know if you were TH4 or TH3, and so the test would become somewhat worthless.
You could theoretically get a hidden proc to TH4 on every mob. It'd be impossible to know if you were TH4 or TH3, and so the test would become somewhat worthless.
If you feel bad having to hold TP @300, you can go /RNG and spam some ranged WSs, since I've never seen TH upgrade on Ranged attackI've been toying with Dhalmels in Buburimu Peninsula for some TH testing since they have 4 types of items to drop (and R/EX Dhalmel Saliva if you drop it each time), but my methodology sucks and I fall asleep easily. Also, I've sent you a message on FFXIAH with few more hints.
For my purposes it won't be worthless. I'm not trying to crack the TH code any further than it has been already. I just want to see if TH3 (or TH3+1, it wont make much difference) is enough of an increase in drops to be a 3rd reroll or if the TH3 trait is really just TH2+1.
RA are only counted as "JA's/WS" for Beastmen (100% Shadows taken), and WS for Auto's (Ruby Light in Abyssea)
For players its just a ranged attack, (Does not take shadows 100%).
This is my belief anyway.
Well, you still can't proc TH on a ranged attack, can you? You could just go around one-shotting low level monsters with ranged attacks if you wanted to make absolutely sure you only had one tier of TH.
Do we have a reasonably large sample from a low level mob to compare to?
Enedin's for sure. I think the wiki still has his test. They are far from the 11k kills thorny provided tho.
I am fairly sure that what people think are 'hidden procs' during WS are in fact procs off of melee attacks that don't show the added effect in the chat log because of a gear swap. Go try it out with an enspell on, swap gear and the effect doesn't show in the log. I'm pretty confident in saying that TH cannot proc on WS.
You might be correct there Coder. But it sure makes sense that WSs trigger the effect, like slugshot with sleep bolts putting mobs to sleep. And it also makes sense that we could proc with WS, otherwise our "right to melee" would only be as long as we did the least damage possible to get more procs. Meaning SA/TA and gtfo. Of course, even with ws procs, there might be those that require their thieves to wear low level weapons so they can proc more, but at least we can have a complete performance in theory.
Last edited by Laphine; 08-10-2011 at 12:41 AM.
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