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  1. #11
    Player TybudX's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Elementa
    World
    Fenrir
    Main Class
    WAR Lv 1
    You say you don't want to nerf RDM casting:

    Not all
    but before the sentence is through:

    but some
    followed by this tripe:

    I'd reduce casting range for enfeebles and nukes to about 5 yalms when in melee mode
    Curing I'd make more inconvenient so that it is truly used in emergencies, whereas buffing would just be changed to self-cast Refresh and Haste
    As far as the "excuse" to melee... we are going to need some sort of design and mechanic change
    Your solution is to gimp the living hell out of RDM so that it's less useful than BST of SMN?
    Lets give RDM a stance that makes them a second rate DD PLD.

    So, again, what are your suggestions to fix RDM melee?
    There is nothing wrong with RDM melee. It's good against trash mobs. It sucks against harder mobs. You want to have a stance that makes your melee better against harder mobs while nerfing your magic? It's called /change job. If you don't need RDM magic play a real DD. If all you care about is role playing, find a role playing LS.

    Now, quit playing dallas in the RDM forums.
    (11)
    Last edited by Xophious; 08-02-2011 at 05:23 AM.
    Quote Originally Posted by Alhanelem View Post
    False on both counts. I don't always disagree, nor do I think I'm always right.