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  1. #371
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Yugl View Post
    Despite SCH's superior MP conservation, the most efficient set ups preferred BLM for timeframe nukes, AoE, or stun.

    Prior to 80, SCH couldn't haste.

    Anyone suggesting SCH was overpowered pre-level cap change is a liar or rolls with inefficient (i.e. bad) groups.
    I think he meant nukes were just as powerful as BLMs, but cost less for the same nuke (no AMII included).
    (0)

  2. #372
    Quote Originally Posted by Bayohne View Post
    I would like Modus Veritas to land every time.
    We have intentionally balanced its current effect with the possibility of misses in mind, so we do not plan on going back to the previous effects.
    The problem is that Modus Veritas is a trigger ability in Voidwatch. It seems that it is the only trigger job ability that can (and most times will) fail to work.

    Wouldn't it be possible to make Modus Veritas a status effect that can only be placed on the mob when there is a helix to prevent other people from using it on the same mob? We can't overwrite Slow or Paralyze, Modus Veritas could be the same way so that it can actually land and SCH could do its Voidwatch procs.
    (1)

  3. #373
    Player
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    Mar 2011
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    319
    Quote Originally Posted by Korpg View Post
    I think he meant nukes were just as powerful as BLMs, but cost less for the same nuke (no AMII included).
    They weren't as powerful as BLMs though. BLM had much more MAB options and higher elemental magic skill (And accuracy mattered back then). In fact, sub RDM, SCH didn't have access to MAB trait II. There really was no contest as far as damage was concerned. MP efficiency is where SCH shined, but as I mentioned, access to stun/AoE/timeframe nukes often outperformed SCH's MP efficiency (Mostly useful during duration fights such as COP Wyrms).
    (1)

  4. #374
    Player Sasaraixx's Avatar
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    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Korpg View Post
    Lots of "I wants" in that thread.
    They are paraphrasing.

    Quote Originally Posted by Urteil
    To other jobs too, like Dark Knight and Summoner?
    There are 20 jobs. Have patience. They will make their rounds to everyone.

    Quote Originally Posted by Siiri
    Scholars won't be happy until they put white mages and black mages out of business. No concern ever for balance from that job's player base, especially considering how horribly overpowered scholar was at 75.
    I don't think you 1) play SCH or 2) have enough exposure to the community to make a statement like that. There are plenty of valid complaints with the job and if you read the forum you would know that. There are also ridiculous requests as well, but you'll find those on every forum as well.
    (4)

  5. #375
    Player Raksha's Avatar
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    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    EDIT: Think I was wrong, carry on.
    (0)
    Last edited by Raksha; 07-30-2011 at 06:42 AM.

  6. #376
    Player
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    Mar 2011
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    319
    Radec came up with the good suggestion of making Modus Veritas land 100% of the time, but suffer duration resistance.
    (1)

  7. #377
    Player Tsukino_Kaji's Avatar
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    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by hiko View Post
    drk just need to sacrifice all their magic possibilty to become strong DD..
    SO give them a new Soul Eater that burns MP instead.
    (2)

  8. #378
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Siiri View Post
    Scholars won't be happy until they put white mages and black mages out of business. No concern ever for balance from that job's player base, especially considering how horribly overpowered scholar was at 75.
    Yes, actually, the intent of every SCH is specifically to make WHM and BLM obsolete. Well, maybe that's just me - I'd be ecstatic if I never had to look at that hideous WHM AF3 again. It's unbalanced for that to be so ugly. Actually this is unbalanced:

    Every day:
    Me: Hey LS, I got this great new ability on SCH that could be really useful in Abyssea...
    LS: Shut up and stop lying, Mord, go switch to WHM

    Quote Originally Posted by Korpg View Post
    Lots of "I wants" in that thread.
    Curiously, only one of those items was ever discussed at length on the English SCH job board. Just sayin'. Guess which one...

    Modus Veritas
    I'll wait and see what recast and ease-of-use adjustments are made, but I'm not buying the intentional balance of the ability based on misses. Unless SE is still thinking we're trying to exploit the exponentiation possibility, which, by the way, was obvious from the ability's introduction, and not gimped until years later? Is that even possible given the relatively new window in which MV can land?

    Celerity and Alacrity
    Slow already affects recast on spells that are used after Celerity and Alacrity. Haste does not. Why would making Haste work with these require Slow to be examined?

    Manifestation and Nukes
    Is this mistranslated? Has anyone noticed spells used with manifestation to be less potent? Gimped Drains? Resisted/short enfeebles? I thought maybe I just missed it for 4 years but wiki doesn't list this either. My guess is they meant that -ga nukes are reduced per mob affected so the same adjustment would have to be made to manifestation nukes and that will take time???

    Accession applying to alliance
    Um, lol? Not even I expected this.
    (4)
    Last edited by Merton9999; 07-30-2011 at 06:34 AM.

  9. #379
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Yugl View Post
    Radec came up with the good suggestion of making Modus Veritas land 100% of the time, but suffer duration resistance.
    That would only be useful with MV merits, and even then I'd just rather let it run its normal duration than risk having the duration nerfed.
    (0)

  10. #380
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Yugl View Post
    They weren't as powerful as BLMs though. BLM had much more MAB options and higher elemental magic skill (And accuracy mattered back then). In fact, sub RDM, SCH didn't have access to MAB trait II. There really was no contest as far as damage was concerned. MP efficiency is where SCH shined, but as I mentioned, access to stun/AoE/timeframe nukes often outperformed SCH's MP efficiency (Mostly useful during duration fights such as COP Wyrms).
    Well, you had to get the best possible gear, and they would be just as powerful as moderate geared BLMs at the time. But they were saying at the time that MP usage per damage was better than overall damage, which they had a point (until a BLM comes there and goes /SCH, but at that time that was considered suicide).
    (0)

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