Sam can solo sc and share tp with others. It's a job that greatly relies on ws to provide a majority of its damage. So buffing its main source of damage seems to be the right way to go.
Sam can solo sc and share tp with others. It's a job that greatly relies on ws to provide a majority of its damage. So buffing its main source of damage seems to be the right way to go.
Sam can solo sc OR share tp with others you mean. The only time I see SAM sharing TP is when a group it waiting to do something, never in the midst of a fight. And I've played with some really good SAMs but they always just say its better for them to just solo the sc as they can Light > Light > Light > Light all day and deal more damage then having to take away the time to split their TP with someone else.
huh? unless your WAR is dealing 5-8k a WS* then I am sure the SAMs will keep their TP and SC their heads off
*Outside Abyssea, please don't give me abyssea numbers as 91-99 content is going to be pulling away from those areas.
As I said above, thanks for all the opinions thus far! We again spoke with the supervisor in charge of the upcoming changes and had him take a look. Once again, please understand that we cannot answer all of your questions in a single post, and some answers may be vague, because this is all content that is still under development.
Scholar has a lot of job abilities, so we will have to provide multiple responses. The current plan is to post responses about stratagems tomorrow.
Job Abilities
We plan on making this adjustment. We would like players that play scholar as their main job to receive more benefits than those utilizing it as a support job.I would like the effects of “Light Arts/Dark Arts” to increase proportionately to your level.
We are working on this, but we are unsure whether we will change the effects of "Libra," or use a different method. It is possible that we will use an ability other than "Libra."I want to be able to look up the enemy’s stats, weaknesses and amount of TP it has using "Libra."
We don’t have plans on making it so that it will be impossible to land spells. However, rather than adjusting the rate that spells are resisted, the occurrence of enfeebling effects and the duration of the effects will fluctuate.I am very worried that with the upcoming changes scholar’s spells cannot be landed easily when fighting against HNMs.
We will look into adding this as an additional effect for “Stormsurge” when we rework merit points.For Storm-related spells, I would like additional effects related to element to be added in addition to obtaining weather effects.
We got some data about the planned spells!What new spells are you thinking about adding for Tabula Rasa?
Brave
Target: Single (Can be made AoE through the use of stratagems)
Effect: Regen + Regain + Haste (Values/duration are under development)
Usage Level: 5~ (Under the effects of Tabula Rasa only)
Skill Type: Enhancing Magic
Merton
Target: Single (Can be made AoE through the use of stratagems)
Effect: Damage + Damage over Time (DoT effect depends on the initial damage)
Usage Level: 5~ (Under the effects of Tabula Rasa only)
Skill Type: Dark Magic
Matt "Bayohne" Hilton - Community Team
"I want an ability that will reduce the TP cost for the next WS to 0."
For that I"m thinking perhaps an ability called maybe "Adrenaline"
Adrenaline Recast 10 mins, duration 1 min.
"Next WS used cost 0 TP however ACC/ATT is severely reduced as is the MB potency"
Basically I think the idea behind the WS should be an option to close or open or create a 3+ person SC. I'd much rather see an ability like that implemented as a means of enhancing SC chances rather then an option to deal more damage lol.
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I gotta say it's a pity if you plan on gimping the use of dark/light arts, it's actually pretty cool to be able to sub it on a melee job and be useful with sleeping for the most part. I mean is there really a reason to gimp it when the job itself doesn't have any form of enfeebling which I saw as a balance as to why you allows said magic skills to be boosted as they were when used.
just imo but I always saw /sch as a pretty open-ended sub that could be used by any job and prove to be useful in certain lowman situations. It's just kind of odd why people would actually have a problem with that, I wonder why anyone would even suggest that it just seem pretty dumb to request lol. Though if it's not related to the magic skill boost then that's cool however if it is, then perhaps you are planning to give SCH sub subbable enfeebles?
Last edited by Airget; 07-29-2011 at 07:13 AM.
Don't forget Faith!
Refresh + MaB + Cure Potency (or something) lol
It would be silly to have one but not the other D:>
Ok, the SCH update is freaking amazing.
BRD, meet SCH, your new zerg party rotation buddy.
Read the thread dedicated to it. They said lots of stuff there.
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