
Originally Posted by
Yugl
I'm not sure the 2hr revamp is that promising.
During a zerg, 2hr BRD + Haste is capped magic haste. Prior to that, you will prefer the BRD over a SCH for NQ marches. Prior to that, you will prefer a WHM for superior healing, but even if SCH is healing, normal haste will cap you. Some instances where this will change the PT dynamics:
* SCH as main healer and BRDs do not have/use 2hr (Requires Haste + 2hr + Marches to hit the magic cap, which is not difficult since Marches + Haste nearly get you there)
The regain value will skew the benefit of haste in that a 100TP regain (Very unlikely) will undermine the impact of having haste. Conversely, high haste will undermine the regain if the value is "normal" (1 TP/tick).