Quote Originally Posted by Zyla420 View Post
1. hide only works on mobs that are sight only tracking
Something I just wanted to mention really quick because most people, even life-long thieves, don't seem to understand that there are other situations in which you can make hide work. Skeletons are one of the best examples; they detect by sound and HP, yet you can hide from them as long as your HP is above 75%. There are other more annoying ways to hide from other creatures, such as popping a deodorizer before using hide to successfully hide from certain scent-tracking enemies. This is all mostly a moot point though seeing as how hide is largely an underpowered ability. My opinion is that it should automatically succeed on anything that isn't an NM, and on NMs it should still be an automatic hate reset on the thf.