I think that was done on purpose, as a mage/melee hybrid you have to chose between higher DPS or better WS. I'd say they'll fix shield skill sooner or later, it's pretty silly as is.
Looking at who WS and weapon skill levels are awarded to jobs to sort of reflect how someone would learn things in real life(I'm aware magic doesn't exist fyi), but if you divide your focus over multiple topics you'll learn lots of each although never as much as someone who focuses on less topics. I think it is fairly consistent as is.
In the example of RDM, a RDM is someone who spends their time divided up between learning to fence, use black magic and learning to heal. As a result of this divided focus they never reach the peak of any one of these fields but have decent knowledge of all. This means they never learn the most powerful techniques of them, but will have a variety of skills.
When looked at against a DRK, someone who has focused on offense and has only dabbled in black magic themselves and completely ignored healing magics. As they are more focused on fewer skills(in this case the martial arts) they will be better with any weapons they've picked up.



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