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  1. #1
    Player Dale's Avatar
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    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Zagen View Post
    Counterstance drops a MNK's DEF to VIT/2 +1. In other words they are turning they're DEF into crap compared to PLD's DEF. That said the increase to Counter rate far out weighs the drastic loss of DEF because again DEF is useless when it comes to mitigating damage.
    Sorry but i'm still lost. How does a monk using counterstance mean defense is useless when it comes to mitigating damage? We are not all monks. We don't all have counterstance. This may be your worst argument yet. This one is even worst than your Red Mage nukes suck cause Black Mage nukes are better one.
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  2. #2
    Player Zagen's Avatar
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    Mar 2011
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Dale View Post
    Sorry but i'm still lost. How does a monk using counterstance mean defense is useless when it comes to mitigating damage? We are not all monks. We don't all have counterstance. This may be your worst argument yet. This one is even worst than your Red Mage nukes suck cause Black Mage nukes are better one.
    Counterstance adds 40% Counter rate onto a MNK's 10% base. In other words an additional 40% of all melee hits from an enemy will do 0 damage. If DEF was valuable MNKs wouldn't be so willing to give it up for 40% of hits doing 0 damage.

    That doesn't even account for the extra damage dealt from those counters.
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  3. #3
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Zagen View Post
    Counterstance adds 40% Counter rate onto a MNK's 10% base. In other words an additional 40% of all melee hits from an enemy will do 0 damage. If DEF was valuable MNKs wouldn't be so willing to give it up for 40% of hits doing 0 damage.

    That doesn't even account for the extra damage dealt from those counters.
    Ok so let me get this straight. You are saying that because monks have an ability that let's them counter damage 40% of the time in exchange for a penality to their defense that means defense as a whole sucks and is useless?

    I stand by my earlier comment...and this is the worst argument of why something sucks you have yet to produce.

    Maybe if we were all monks and had the option of turning on a move that counters 40% of attacks directed at us this argument may have some merit...

    Defense may not be good for monks (I woudn't know, i don't play one), but from a Paladin or Red Mage perspective, I assure you it helps a lot and isn't useless.
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