Quote Originally Posted by Invader View Post
So here is a question: do teleporters in other zones count as a zone change too? Why can't w/e server-side code used for the teleporters in, say, velugannon palace, be used for tractor as well? All the same information should be present... and if all it is is a hard-coded location, couldn't it be made to be variable with regards to the location of the player casting Tractor?

As a programmer, this sounds like a cop-out. More technical details please because I'm not buying this.
2 differences from a teleporter and tractor "zoning."

Teleporters (including Confluxes) have a specific entrance/exit area. It is known where the player is going to end up. Tractor has no specific entrance/exit point.

Your example doesn't affect Abyssea or the time system placed on such said system.