Hmmm... I agree... and I have a simple solution. Remove tractor.
Problem solved...
I don't think this is such a simple problem to solve. Leave it be.
I'm trying to remember whether or not the "Now Loading" screen pops up when using other same-zone teleportation methods.
I don't think I ever really paid that much attention to it before. :X
Give Black Mage "Draw In".. Can cast on dead or alive people, gives a prompt, and doesn't require us to zone. Just make it a magic version of what monsters have.. Problem solved?
I didn't read everything but I agree with the draw in concept. The simple fact that certain mobs can use draw in completely null any argument against making this possible. At this point it is just finding a good way of making in practical.
I'm 95% certain tractor zones you to make it possible to tell the difference between pos hacking and tractoring. That is assuming you can't third party the effect of zoning 10 meters at a time.
SE should hire a few people on here into the development team. Atomic Skull comes to mind. RAIST too. I humbly offer my services as well. I would really love to challenge those comments by the development team. Of course, just rambling on here no one believes people when they say it's not that hard, unfortunately we can't prove otherwise, short of designing our own mimic game. Seriously SE, consider it.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
How much you want to bet the code is obfuscated by whatever programmers they had back at the beginning AND the source isn't well commented (even if the commenting translates well into your native language) to boot?
While I think they should reconsider this being "worth it", even if 1 or both of those isn't the case, this could take more hours (and thus money) than you might expect for a seemingly simple change.
And can simply be unobfuscated using the same process by which it was obfuscated. I bet you it is well commented. Programmers worth their balls comment their code well. If there's a massive team working on a game, it HAS to be commented for obvious reasons. This is just speculation on your behalf, though (badly thought out speculation at that)
However, SE giving 'players' access to the source code - not bloody likely.
I've noticed though, everytime SE says something is 'too hard' or 'too long of a process' to do, you seem to swoop in and give 20 different reasons (none of which are substantiated or make much sense from a programmers point of view) as to why they can't do it. Do you work for SE?
If it were that easy to undo, the programmer would bother doing it - I'm not talking about the company using obfuscation to protect its IP. At best only makes it a time consuming process to reverse engineer code so the idea is to make it annoying for a company that replaces you.
My brother did it to all his code when he realized the company he was working at was trying to save money by having him train what would be his replacement. Companies that don't have good version record/backup practices are particularly vulnerable. I usually see it in code from lower paid programmers out of india or china but this sort of thing does happen, not frequently heard of happening in large well known companies, but it happens.
Last edited by GlobalVariable; 06-15-2011 at 01:32 PM.
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