It is pretty silly that Summoners for 10 years straight have used subjobs for healing instead of their 100% focused healing pet.
A few changes that could be done:
1) Let it cast cure V or curaga IV even if someone has a lot of HP left. I'd say cure everyone below 70% HP, instead of the current, everyone below 30%.
2) Prioritize healing over protect/shell/haste/regen
3) Give it regen III. It makes no sense to have WHM spells, but not the regen line.
4) Expand cure range. Make it heal from 25 distance. (Currently it can't see very far, so it won't heal from safe distance like other healers)
I'm fine with the current restrictions on casting time (every 20ish seconds won't make a main healer, but it will make a decent assistant healer). I'm also fine with it only casting on players it can "see". And it would be a fair balance factor that it might just heal someone else than the tank, if they are in the line of sight. WHMs would be in no threat, while Light spirits would be a great tool. Instead of it's current pitiful state where you mostly just use it to heal up after an alliance being wiped out and raised and unweakened.

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