Did the OP's story actually happen? No. Going from level 1-90 in one day is definately possible for any player who already has several 90s, exp rings, friends to help them, etc. But a brand new player with 1 ingame friend would not be able to figure out the controls, general gameplay mechanics, which areas to level in, level from 1-30, get SJ, level SJ to 30, level SJ to 45 by mooching exp in aby, level main job to 50, do LB1, level main job to 55, do LB2, level main job to 60, do LB3, etc. in "less than one day". As if the idea of that happening was not ridiculous enough, some linkshell full of people helped him grind out an empy on his 5th day (which can take 5 days alone just camping the previous trial NMs depending on which NMs you get) in ONE DAY, only to have this complete newb they put so much time and effort into quit the game. Yeah, that story did not happen.
Does the poster raise a good point? Yes and no. Yes because there are several parts of the game which are now just way easier than they should be, but the opposite is also true. Have you tried to kill the neoboss in Dynamis San d'Oria? He certainly ain't no pushover, but the problem is WHY would you kill him when there's no serious reward for doing so. The prime things in the game which make a character powerful can be found in abyssea and abyssea is too easy.
I guess what I'm trying to say is that ever since Abyssea came out, the entire game of FFXI became nothing but abyssea. Since abyssea is too easy, ffxi is too easy. Exp will never be the same thanks to it, but equipment will hopefully someday surpass the equipment you find in abyssea and will hopefully be difficult to obtain.

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