It's easy if you want it to be. SE has made the game more accessible, which is understandable when there's fewer people playing and they can't just cater for its elite players because it needs to cater for a range of players. Simply put: cater more players means more money, at the end of the day SE are still working with FFXI because it generates a decent enough of a cash flow. Not everyone wants to waste a lot needless time in building their characters up, getting equipment, whilst it is possible to hit 90 and complete the missions a lot faster than before, but it's still quite a number of hours put in to do it. I'm not just talking about new players, but also returning players who have gone through it all before. You DON'T have to jump into Aby and hit 90, if you want to take more time over an AF don't jump into a party to fight an NM for seals, instead kill mobs that are less likely to drop them. If you want to take more time over missions and find them a challenge, then do them as you're levelling up not when you're level 90. If you want a challenge, make a challenge and spend less time worrying about how other players are taking the easier option.
Maybe SE should bring content that's a much bigger challenge for those who wish to take it, I'd hazard a guess that's what GoV and Voidwatch were intended for, but I've attempted neither so I can't comment.

Reply With Quote



