1. Losing claim for whatever reason happens to us all. Like Eeek said, take it like a man.
2. If you repeatedly keep losing claim because you die or otherwise screw up - seriously, suck less.
3. If there really is a glitch that makes mobs randomly go unclaimed for no reason at all, it can't be happening very often because otherwise there would be 4237647625 forum members SCREAMING about it on this forum.
Originally Posted by SpankWustler
A) improve your grammar comprehension.
B) Stop confirming you have no knowledge of what your talking about by being quiet. We get it. you don't understand a thing and barely understand English. Move on.
C) Read the bleeping manual. There's even an explanation on what the battlefield status is in it although the entire thing is self explanatory.
Last edited by Khajit; 05-21-2011 at 07:38 AM.
So nobody at all mentioned battlefield status in relation to Dynamis. That`s what i`m getting out of this. Unless proven otherwis.... oh wait.A) improve your grammar comprehension.
B) Stop confirming you have no knowledge of what your talking about by being quiet. We get it. you don't understand a thing and barely understand English. Move on.
P.S. It`s called reading comprehension by the way.
Player
Well it's been said but I'll reiterate for the lulz:
Non-broken game dynamic does not need fixing.
I've lost Briareus, not because my LS sucks, but because we TP burned it down to 20% in like 30 seconds and got destroyed by colossal slam, our 1 WHM couldn't take the load. We'd done it before, but 2 2hours just took us out.
Did we QQ and rage? No, because we know what we did wrong and haven't lost a Briar since.
On the other hand we take mobs if the other group has disrespected us and/or is 100% weakened, meaning unless they have Mijin Gakure up there is no chance of success without constant zombying/HP'ing and regrouping- which we just won't wait for.
What about me taking 30 minutes to defeat? Because that is about on average the amount of time it takes me to kill a mob as SMN in A-Altep. Am I zombie it to death? Depends if you consider 4 avatar deaths as zombie tactics.
Either way, by forcing a 10 minute time limit, you just limit different procs (you know that Shinryu's abyssite doesn't give out a hint every WS) and possibly a bad AoE or mistimed cure might cause the time limit to go over. I know, you never experience that because you are able to obtain all procs within 30 seconds of the mob's life, and the other 10 seconds is used to zerg it down. For those of us who don't have all that, 10 minutes can be a stretch. Soloists, almost impossible.
My bottom line to this is: if the party is wiped completely, the KI-popped NM should at least remain in claimed for say 30-60 seconds, instead of the instantaneously unclaimed state when 13/18 of the alliance is still on their feet. You know there are people greedy enough to follow your group and wait for this moment.
Doing so, in case the party really want to zombie it, they may realized they suck and will stayed KO for 30-60 second, then someone else can take; at the same time, the other individual/group trying to steal will not be able to take it in the middle of the fight.
Last edited by Sama; 05-21-2011 at 09:07 AM.
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