Sorry misread, I agree.
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Cry to the cry cry, cry cry. :)
I agree, but to those who are jumping into this topic without reading what we are discussing.
Closely pay attention. Asking you to have a delve weapon for Delve bosses I get.
Asking for Delve weapons only for old content is another.
Saying a specific REM weapon is useless I Get. Saying REM as if every single one is completely useless is another.
And I've seen so many people give up because of others spreading misguided information.
I do events with JP as well. I'm also not debating anything. You're crying because people are pointing out flaws in your posts, and I'm trolling because tears sustain me.
Pretty simple. I'm neither lazy nor incompetent. I shouted clears for all my NMs. I also logged in the other night and got a whole group of people Tax'et clear.
Anyways, I have things to do, so I'll troll you later. Work up some more tears for my lunch please.
OK, 17-18/20 Mythics are useless depending on how you want to deal with Ryunohige vs. Upikirex. All Empyreans that are not harp or shield are useless. All relics that are not horn, shield, or gun are useless and gun is sort of pushing it because there's not really any extreme motivation to bring RNG to anything.
When people say RME are worthless now, this is what they mean. When people talk about RME, they're specifically talking about DD weapons. Not Yagrush. Not Harp. Why are you blaming other people for your own inability to understand things?
If everyone on the server don't think like me, how come all I see are shouts for geos, 3/4 song brds, cors, Delve weapon DDs, whms with Arise and A/O plds?
Every time a new event has been introduced into this game, people have tried out different strategies, figured out which one works the best and shared that information - and others have followed that strategy. It's all about efficiency and success rate. And when you are dealing with people you don't know, meaning you don't know their skill, their ability to follow instructions, their ability to focus etc etc - all you have to go by is their gear. And then - unless you're some sort of masochist - you stick to the jobs and the gear which will (in theory) maximize your chances of success. If you are making the effort of putting together a shout group - for anything - it makes perfect sense that you want the group to succeed and will do what you can to make sure that happens.
Ok I wont argue if thats your opinion but confidently stating it as a fact as if every single REM is worthless and telling others not to consider making one is why this conversation started. That's why I said this is misleading people especially when SE announced that they will add upgrades for REM in the near future.
Telling new players to not even consider working on one because its worthless and then when REM updates happen, all those people who were told that its pointless to even make one will be left out because of following such advice from others.
I'm confidently stating it as fact as of the current stats, yes. Because my statement was accurate.
Okay.
So. How can I explain this.
You have 300 million gil.
You can like, spend it on something that might perhaps maybe be good someday*. Or ...
You can keep it, and get things that are better than the 300m option for free by half-AFKing for a few days in miserable plasm farms.
Yeah I don't know, that's a really hard decision.
*DATE INDETERMINATE
Yes, pretty much. And since people want to use "future upgrades" as an argument, that WS is getting unlocked anyway - on the WoE version I can buy without leaving town once I've camped the NMs.
...what?
Yes Myrkr is useless, and yes I do have Hvergelmir. I made one because I think it looks pretty.
The real question is why do you have TP on BLM, SMN, or SCH to even care about what WS you have access to?
SCH's Mythic might as well be Apamajas II.
I think what people are not realizing is that normal plasm farms are slowly dying out anyway as people realize that it's more efficient and easier to buy Airlixirs off the AH. +1s and +2s are tanking in price. You can buy a stack of +1s for about 1.5M gil now. Accruing those in plasm farms would normally take 5 or 6 Plasm runs at 45 minutes each. What would you rather do: deal with 4 hours of PUGs or farm some gil on your own and buy it?
Frankly, one good side effect to larger LS's spamming bosses is that they are effectively tanking the price of Airlixirs everywhere as they trade in their excess Plasm and throw Airilxirs on the AH. I see a lot of complaining about the "haves versus the have-nots" but they forget that the "haves" are trickling down benefits to the "have-nots." Plasm is being devalued.
Thus, if normal Delve plasm farms die out, and all that is left are groups doing NM / Boss runs, Daemon's tips ARE valid. And even if you take issue with one or two pieces of information here and there, I think his attitude is refreshing and helpful. If it does anything, it will show people what they need to do to be Delve Boss-ready. Because yes, you DO need gear from prior events, even the so-called "obsolete" events, to be Delve Boss-ready.
I don't know about you but I tend to gear swap a lot on my mage jobs. That includes the weapon slot.
The bottom line is SE created new content that 90% of players will never clear because its designed to be difficult enough to gearcheck anyone not using optimal sets. Interestingly enough, this was said upfront by Matsui in his blogs out to the public and he suggested if you wanted to be prepared for this new content you should have completed things like NNI, Salvage II, Limbus II, Meebles etc etc.
Now you could well rebut his statement with "It's fucking impossible to get people for these things through /sh" and probably have a well constructed argument considering that most people either have no interest in these things or have completed them already. If you don't believe me, try shouting and see how long it takes to get two people to do a simple Silver Sea II run or the 6+ people you'd want for Limbus II. We're just coming off Double Plans in Salvage II and demand for the gear was about as high as the lowliest tunnel worm.
What Matsui envisioned was a gear ladder where people would return to Abyssea / Voidwatch to gear up for Delve but in reality what results is everyone trying to hammer the newest content with whatever they have. You can just smell the Abyssea-burned jobs coming into some Delve plasm runs and where you could get away with that crap back in Voidwatch where you could be propped up by drinks or even stuff like Salvage II / Limbus II where monsters aren't difficult moreso a challenge of navigating the content. Even Meebles isn't hard sans the few bosses that need some stuns.
In Delve you're gonna have a bad time if you aren't skilled up or eating food to optimize stats. Don't even get me started on what happens when you have bad healers like people who mash Cure V/VI until their MP runs dry or DD who think riding every DEF- JA in the book is going to work when the healer can barely keep up. Throw in some subpar Bards and a lack of enthusiastic pulls and you have a recipe for a wiped party and sub-5k plasm runs.
As for the "broaden your horizons!" mentality, thats well and good but don't start throwing around that bosses can be beaten with suboptimal jobs unless you're going to put skin in the game and prove everyone wrong. Rather than delegating people to think outside the box, lead by example and show people that BST, PUP, SMN, RUN, DNC can excel at downing Delve bosses like Tojil or Dakuwaqa. Lots of people would thank you.
However, until that day comes people will gravitate towards what works, the devs are on the record stating that these mobs were not meant to be engaged by all job combinations, runs already require ridiculous combinations of 4 song Bards and expensive relics/delve boss gear coupled with precision partyswapping and good support behind hyperbuffed DD. You can also choose to use the easier RNG combinations but that requires 99 Guns/Bows and your milage may vary.
Current XI:
<--You can clear Delve.
Void
<- You can Plasm farm well but can't clear Delve.
Void
<- Players who couldn't beat Delve even if the monsters didn't attack.
See those voids? That's the problem with XI right now and the devs have stated they know its a problem and are working on it. Till they fix it however, the game has very little appeal to all but a handful of people who can progress somewhere.
No, seriously.
BLM first of all is barely used except for the occasional manaburn skirmish, where you will be running around and nuking things in Cirdas [U] that die pretty quickly. Nothing will be alive long enough to engage, you will never have TP unless you're using Icarus Wings and those give medicated status.
SMN is garbage, sorry. When SE removed the need for Perfect Defense from FFXI they effectively wiped the job off the face of the earth, and regardless, SMN isn't meleeing anything worth discussing. Sorry, being useful against trash mobs doesn't make something useful overall, sincerely, my Mjollnir.
SCH is used for three things as far as relevant content goes: stun gunning, being an extremely low maintenance two-box, and being an effective low-attention healer via regen for weak content. In none of these circumstances is Myrkr ever going to come into play.
So Myrkr is useful?
Wow... this is actually escalating into something interesting now :D
Never say never. They already said multiple times that as new content (new delve bosses) are released, they're gonna nerf current content.
When is this going to happen? Not before september.
Will the nerf even be consistent and noticeable? We'll find out I guess, well, those of us who won't bandwagon jump over to FFXIV leaving XI as a desolate land of rolling tumbleweed foreveraloness.
I'm in utter agreement with Sparthos's statements. He hit on the current state of the game, for better or for worse. This is why I think Daemon's comments are helpful. He is actually trying to show people what they need to do UNTIL the devs themselves create more content in that "gap." But I agree there are issues with the xpac and hopefully the new events Matsui is adding between the content levels in July/August will help out.
Well, Shark is extremely squishy so the trick is really staying alive. People are using RUN and MNK/RUN to drop Aura, fulltime Vallation etc. Also, RUN has an A in Sword, access to good 1H equipment, and the ability to use Requiescat, which is a huge asset in Foret de Hennetiel.
No, ALL Delve does that, not just the Fracture Bosses. Your average joe player is slowly getting KIs and ending up with the Delve weapons which he will R.15. Your average joe player is JUST as complicit in tanking Dynamis currency. It isn't solely the province of what the end game LS's are doing with the bosses. Yay ;;
All 3 jobs have the ability to use Ikarus wing to gain TP in case an emergency happens where Myrkr is needed "at the moment".
Scholar CAN keep up TP regain the entire time with Perpetuance + Adloquium. (And why wouldn't you if that helps the DD's TP faster?) That includes BLM in party "Could" get this too depending what role they play and what gear they use however since BLM won't be keeping this equipped playing the "Nuker" roll based on switching over to staffs such as Magian Trial or MAB soothsayer staff then yes the Ikarus wing would still be option of choice.
Maybe "YOU" never partied with a good Summoner but the ones I've partied with always gave us "Fleetwind" to save us time roaming around huge maps, Dyna Xarc, Dyna Bubu, ect. Alexander used in every event where it was required unless if it was something we could handle without. And depending on what you are doing, Ecliptic Growl or Howl is used for stat buffs.
In certain events such as WoE & Besieged where Temp items such as Dusty Wing that gives 300% TP.
Myrkr can give you over 1K MP back.
And you are saying this is worthless.
Btw when I Scholar, Bards don't even have to worry about keeping Ballads up or even cast it on me allowing them to have less work and more focus on DD in big events.
When Max merits on Sublimation and Convert can do a decent job, Myrkr is what keeps SCH independent on MP.
Poor advice given to players who ask for help follow your example and wonder why they got refused joining big events when they did the best they could to listen and do what you advised them to do.
Hmm I can see your point. I was however just looking at it from the standpoint of, if you have those wins under your belt outside of polishing off some R15s on key pieces what need is their for plasm for groups who can get wins regularly? I ponder it because there's gonna come a point where the group will be swimming in the bosses drops which would make anyone look at their plasm and say "F@#k it turn it into gil" Having thought about it some more to type out the above though I can see how the groups who are capable of getting the wins aren't at the point where they are swimming in YOLO helms or Oatixurs. So again I do see your point. As for average joe being just as complicit I made the mistake of lumping that implication with the mere mention of how dyna currency worked (as in there were always people undercutting and such) .
Interesting. I had heard about /RUNing but if bringing a main RUN to help ignore the damage resistances of Craklaw, Krabimanjaro and lessen elemental damage works then that is one less job in the "never bring" pile. I guess if PUP could manage to land Armor Shatterer on a target it'd be an asset on a boss if you can manage to keep the automaton alive to keep DEF- on the target. Opening with Ventrilo at the least gets you one attempt.
It's also funny how what server you're on affects your ability to get things done. For instance, the ability to get a 4 song harp right now on Lakshmi is severely curtailed by the inability to secure the plates required to finish the trial and the cinder may as well not exist. This is all assuming unlimited gil of course since 1 cinder is approaching 3m and plates have floated back to pre-Voidwatch adjustment prices.
If you bet that SE would make these items easier to get in the Adoulin era, you've got some crow to eat.
Sorry, but I stopped reading the OP when you used Yagrush as an example for your R/M/E statement and left it at that. So, as you pointed out in a later post, we need to be more specific, so tell me how Apocalypse and Ragnarok are still relevant in current events in SoA, you'll probably say something about Apoc's Haste and Drain via Catastrophe, so let's focus on Ragnarok.
Just to point out before you start, Scourge has an aftermath augmenting critical hits, but due to the potency of this aftermath, and the low damage of Scourge, it isn't worth using Scourge for that aftermath. Now, you may proceed, Governor.
It doesn't matter what example I used. It's the fact that people are misleading others to believe that REM is absolutely useless therefore encouraging others not to dedicate time into getting these or other equipment out there in other contents when they are still relevant and needed.
Maybe Top level players who have the ability to obtain Delve weapons and Delve gear find it useless. But telling players who don't already have the best not to get the gear "They have already" is misleading and misguiding to those who don't.
You cannot expect every player to be on the same level as you.
Do you fulltime Hvergelmir on sch? Do you cure with it? Stun with it? Cast debuffs with it?
Any mage worth their salt gear swaps, including the weapon slot. Saying Myrkr is useful because you can use an icarus wing every 120 minutes to get mp back is one hell of a weak argument for making Hvergelmir.
Where are the situations where a mage doesn't have access to a source of refresh via BRD, GEO, COR etc.
At easy events your MP won't be so taxed meaning you can simply sustain off gear/Sublimation/Convert and in party scenarios you should have at least one outside source of Refresh. Hvergelmir is overall pretty useless and this argument is still as weak as when Alhanelem created that 400 post monstrosity that the mods banished to the Shadow Realm.
Icarus Wings? Seriously, that is a oneshot deal and idling in the same staff for the sake of MP efficiency when you could be swapping in other staves/clubs to maximize each cure/nuke/buff/debuff is counterproductive.
And all I am thinking is Vile Elixers and their +1s in the cases where I really run out of MP and other recovery options like Sublimation or convert depending on which sub I am on.
And that only seems to happen on real intense situations where my bard is down and has no means to get up safely.
I do indeed.
Because Regen V, Phalanx and Cure 4 does more than enough to help me keep DDs alive and sometimes tossing a Stonskin can give you a couple of seconds to recover MP with your options of Sublimation and Convert. While Hekas set helps me on 15% Cure Potency. You don't need to over gear SCH on Cure Potency. 50% potency is nice but not needed since SCH can maintain MP much better than WHM and doesn't use expensive spells quickly compared to Cure V & VI.
And in the case of an emergency Embrava can give even higher Regen stacked with Regen V..
Oh did I say how great Myrkr is?
And yes you need to be wearing SCH AF3 Headpiece when casting Regen V.
And my argument is weak... Anymore insults?