Quote Originally Posted by Ryios View Post
Imo, an easy fix for this would be to have the red circle* animation just show up about a half second early than the attack. E.g. Make it show up as Yellow (It's coming), then Red. If people start moving out on Yellow, they don't get hit.
This would solve AoE issues but there are a lot of other issues related to the bad netcode that wouldn't see a fix through this.