Quote Originally Posted by Misaky View Post
So i kinda cant understand why a p2p game needs to have 1 sec delay on every action
nobody would intentionaly design this into a product, but what they did was copy/paste 1.0 server code base and then tacked on a few extras

the way i see it, there are two possibilities:

yoshida to server lead: the 1.0 servers are crap handle it
server lead to yoshida: yeah we got this no problem
server lead to server team: ok copy paste 1.0 and we can spend the rest of our time on facebook or something, oh and lets not simlate thousands of clients either thats what launch is for

or

yoshida to server team: crap were way behind just use what you can from 1.0 we will fix it later if anyone notices