each wyvern will have a different job:
Azure Caster:
http://images.wikia.com/finalfantasy...%28FFXI%29.png
Healer:
http://images1.wikia.nocookie.net/__...%28FFXI%29.png
Earth type Tank:
http://i43.tinypic.com/2psfzly.jpg
Printable View
each wyvern will have a different job:
Azure Caster:
http://images.wikia.com/finalfantasy...%28FFXI%29.png
Healer:
http://images1.wikia.nocookie.net/__...%28FFXI%29.png
Earth type Tank:
http://i43.tinypic.com/2psfzly.jpg
No times infinity.
I've reported but it's not working :(
It would be cool if you could, but its okay if not ^.^.
I don't see why not, people didn't bitch about Estinien fighting alongside his Drake.
Of course.!!!!
I am not sure why the Dragoon from the beginning did not come out with a wyvern. they had it in Final fantasy 11 and it was an absolute to the class. I expect them to release a wyvern for the dragoon very soon. Probably around the same time the Summoner class is release they will look into putting a pet for the Dragoon. As right now there is no pet class once they have one than the wyvern will be the next addition to the class as a ability.
My only prayer is they give you the opportunity to pick which type of wyvern you would like via a long quest. you know give me a choice between black, red, green, blue ect.. each having its own set of damage or healing invovled. Then make it so thats the choice that is what you got kind of a life long friend. Don't give us the ability to change it. You pick what you like from the get go and thats it. It gives the game a bit of realism to the story because in all fairy tales with dragoons they pick you and you pick them and thats the end till one or the other dies or when one dies the other dies with it.
no thanks!!!!1!!!!1111!1
Dragoon lore in FFXIV is entirely different from FFXI.
They get their powers from dragonkin; however, that does not mean the two fight alongside one another. Dragoons and Dragons, in Eorzea, are mortal enemies. If I'm wrong, then why does Nidhogg reportedly re-awaken to try and wipe Ishgard off the map every 20-30 years?
As Alberic states, Dragoons derive their power from their dragonkin counterparts; however, he also states that relying too much on that source of power will cause the dragoon to succumb to it, and be controlled by it's will. Estinien does this with Cloudwine. He is so hellbent on revenge that he fails to realize he has fallen under the dragon's sway, Nidhogg included. Basically, his desires for vengeance cause him to lose control; that's why he fights alongside Cloudwine.
And when he grovels to the wyrmgod for more power, his life is taken.
The lore is different, and they aren't going to rewrite it just so Dragoon can have a useless pet. There was never a lot of gear dedicated to making your 'partner' as powerful as he could be, and the 2hr was so useless they simply replaced it with a 'eat your wyvern and buff up!' ability, and apparently that doesn't bother a great many people.
No to wyverns. I like being a dragonslayer instead.
That's irrelevant. I think it's safe to say at this point, that since they're only porting over less than 10% of current assets (somewhere in an interview it was mentioned, not going to dig it up) that most of the current dats aside from some music, armors, the racial assets, and weapons, most of it will be wiped from existence.
Also, the fact they chose to pit Dragoons as dragonslayers and the mortal enemies of Nidhogg and dragonkin pretty much points to the fact we won't be getting a wyvern-esque ally.. Unless they decide to re-rewrite the lore again for ARR. But I doubt it.
And: Estinien fought alongside the drake because he went rogue, and ended up being a villain. That's the only reason that happened.
Technicalities.
HELL YEA GIVE MY TINY FURYBALL BACK NOW!!!!!
No.
Dragoon's image has always been that of a lone wolf, FFXI was the exception not the rule. Please look forward to Beastmaster and Summoner if you want a pet.
Not really, it's actually a fairly new addition.
Never read this at all and I keep up with all, especially Japanese interviews. The most they've said in this regard was music wouldn't all return for ARR, nothing about monsters or anything of the sort being removed, they did however say placement will change and additions will happen.Quote:
I think it's safe to say at this point, that since they're only porting over less than 10% of current assets (somewhere in an interview it was mentioned, not going to dig it up)
You like to point out interviews, well in interviews relating to storylines they said they're revising the main storyline as well as some quest lines, nothing is certain. You slain Dragons in FFII, yet guess who were an ally to the Dragoon? If they choose to rewrite it they will, everything is being revised for ARR.Quote:
Unless they decide to re-rewrite the lore again for ARR. But I doubt it.
Yep. Also, player characters never deviated in some shape or fashion from the norm in FF games. Never.Quote:
And: Estinien fought alongside the drake because he went rogue, and ended up being a villain. That's the only reason that happened.
Actually, every FF after the 2nd changed it.
gramul was that something from land of the lost?
but to the topic i wouldent mind it if we had dragon pups
I don't want no damn pet. I wanna be able to turn into a dragon and eat things.
No no and again no, in case you didn't hear me the last 3 times NO!!!!
Traditionally Dragoons are dragon slayers, we fight dragons to protect the people of the world against dragons not with them.
In FFXIV Dragoons are tasked with protecting Ishgard against the dragons, if it was up to the dragons they would destroy mankind, we must kill them all!!!! (Inc Eorzea's PETA)
jabberjaw speed buggy josie why did they all look the same except for the animal/thing main sidekick?
but i wonder how they would make the dragons work if we could have them?
I'd love to have a wyvern again but would really love there to be more then just like Auto attack and does something via my WS/magic/sj. Kinda like how we are going to be able to choose what type of chocobo we have fighting alongside us, would like to be able to choose what kind of wyvern.
Gareth and Kain are the only two "traditional" Dragoons to appear in the main series, they define the archetype, and they both fit it. On top of that though, Freya and Kihmari both fit the archetype on most counts as well. And none of them have constant companion wyverns or dragons.
I like Dragoon being a glass cannon, and not some useless piece of shit pet class that nobody wants.
DRG is fine as is and needs very little changed.
To address some of your points:
Like you would call me out on interviews, where I know for a fact I've read that less than 10% of current assets will be ported from the original FFXIV to ARR (also knowing that they mentioned "only a few BG will remain in ARR" as the near-precise wording) I would call you out on where you found out such a wyvern existed in the dats, and how you know it's a 'new addition.'
Rewriting lore. Thaumaturge used to be a healer, with plenty of AoE buffs, heals and enfeebles while Conjurer was an all-out nuker: Ancient magic, and multiple tiers of elemental magic were included in their arsenal. But with the addition of jobs, Conjurer suddenly became White Mage and Thaumaturge, while having no previous access to elemental nukes, quickly became Black Mage. It was a lore revision and an entire retcon of what we knew in FFXIV previously.
On the topic of Dragoons and rewriting their lore, there was already mention of dragonslayers in Ishgard back when Tanaka revealed his ideas for the future in a unveiling of sorts. Well, we have dragonslayers now - and who are they?
Dragoons.
While this might've been a rewrite of sorts, the story does clearly state that Dragoons are the defenders of Ishgard against dragonkin. I don't think that will be rewritten for ARR because it makes perfect sense to me, and a lot of other people in my social LS agree. However, back to Conjurer and Thaumaturge, those two might be having their lore fixed in ARR to fit with what we have now, as opposed to how they were back towards launch.
Besides that, I don't see any reason to add wyverns as companions to Dragoons. It messes with the lore we have already, and back in FFXI the wyvern was never a very powerful companion. The only real use it served was to heal you after a Drachen Armet macro. Other than that, Wyverns severely lacked the capabilities of say, Avatars, Automatons, or Familiars. They were an autonomous companion that were killed very easily by a mob's AoE accompanied by a too-long 'call wyvern' timer. That aside, their final use was for the DRG 2hr which was only used in extreme situations, solo or otherwise.
They were weak, and served little place as a companion. Without gear to buff them, the ability to issue commands to your partner, and no control over them at all, they'll simply be a liability that dies in more difficult content outside of soloing.
No to wyverns. Dragoons are fine as they are.
No for two big reasons:
First being the reason of lore:
None of the big name dragoons in the FF series had a wyvern apart of its job.
EDIT: Apparently in FF2 there was a group known as dragoons that had a wyvern pet, wyvern idea didnt come back until FF11
Second being for game balance:
If they add a pet then they have to lower the stats of the dragoon (you) to keep things balanced - or make the wyvern suck so much there isnt a point to have one in the first place.
A simple 'no' is Sufic. Dragoons slay dragons, not keep 'em as pets.
That's why there's Beastmaster.
No to infinity and beyond.
NO
No. I don't want to fight alongside a Wyvern. I wouldn't mind if a Wyvern was used with some abilities but I do not want a pet.
Firewing....Firewing can you hear me?! Daddy will see you soon! ; _;/
I'm pretty sure they are going to add beastmaster in so says some pdfs i've read.. Could just have your wyvern that way lol. There have been many odd pets under beastmaster or beastmaster like plays in FF.
Estinien is a traitor and I didn't complain because it was part of the game and in that part I got to watch him die.
Ricard had a wyvern, he didn't use it in battle, but he had one, and technically that makes him the first Dragoon in the series.
Sure they can add in wyvern as dragoon pet but then that just make you the enemy and all the other players will hint you down.
but the plot here is different jin in FF2 is:
Meaning in 2 they were friendly to dragoons. but here they aren't in fact they are enemies. i don't wanna add up because alot of people told the story of XIV DRG already.Quote:
The Wyvern, also known as Wind Drakes (ひりゅう, Hiryuu?), were the steeds of Deist's Dragoons, who tamed them with the help of their pendants. In order to procreate, Wyverns drop their eggs at the spring inside Deist Cavern, where they incubate until their birth, and then wait for the call of the Dragoons.
And that Wyvern in 2 was able to get summoned (Similar to Gilgamesh and Odin in FF8).
I would say if SE want to Diversify Jobs add a Light Dragoon (w/o a wyvern) and a Dark Dragoon (with Wyvern as a pet) and people will be satisfied.
Just my counter-argument to those who say that Kain is the original dragoon and he didn't have a wyvern.
In this game however, we have beastmen that are neutral, some even good. Of course there's gotta be some wyverns that may not hate us, and in fact like us? Just saying.
Kain, Holy Dragoon anyone?
SE could turn the job system into a cluster f... real easy and not even break lore lol :D
I'll give the same answer to this thread like I did to the old one. No thanks. Compromising the dragoon, and its effectiveness for a pet is not necessary.
About FF2, Ricard Highwind used a wyvern for transport only. Kain, his son didn't need one.
a FYI in FF2:
and why Kain didnt use any wyvern its because mountain Deist wyverns (those who a drg can tame in 2) were all killed and ricard wyvern is either dead or cantQuote:
The wyvern that the player acquires casts Blaze 7 when in battle, making it the only key item in the entire series to have a function in battle and the first thing even remotely resembling a summon in the Final Fantasy series.
dont get me wrong am neutral