Edit:
Never mind I was being a negative-nancy, I conceded the argument on page 9. Have a fantastic day.
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Edit:
Never mind I was being a negative-nancy, I conceded the argument on page 9. Have a fantastic day.
As it currently stands there are only a few niche boss encounters where WAR's are better utilized than PLD, and almost no conceivable situation that Monk is preferred over anything.
Sounds like your ls needs to start thinking outside the box.
DRG's during Princess is beyond awesome, not to mention during Ifrit Extreme and Garuda herself. Again, this is more of a community issue than a developer issue. PLD and DRG technically work in all situations. Are they convenient? That is debatable in some situations, but they are definitely useable. PLD and DRG are designed well, it is just the fights themselves that leave them undesired, but not useless by any means.
Four white mages? It will never work!
I have done nearly everything as dragoon (I haven't tried Ifrit extreme yet)
I dont feel useless (took a little longer on Chimera, but it's no big deal)
For Princess I like to use BLMs here's a video that can kind of show you why I like this start:
FFXIV : A Relic Reborn - Cutter's Cry (16:10)
Princess Setup
2x War, 1x WHM, 1x BRD. 4x BLM
I haven't done Ifrit Extreme but MNK seems to really rip it up, no DRGs used here:
Ifrit Extreme Defeated
When my LS does Garuda they go with BLMs. I've been hearing on he forums that people sometimes use DRGs but until people mentioned it here in-game this is totally unheard of to me. Here's a video with some people using the same setup my LS uses:
Flawless Garuda Win
Yeah you're right the word "useless" is kind of overdoing it and maybe a little provocative. If I could edit the title I would change it to "Lackluster."
That's and edgy opinion you've got there, why don't you explain it in a little more detail so I can see what I'm missing.
Dragoons and monks are great for DD.. You must be of them dummies who always use blm easy mode.
PLD is currently complete and utter trash when compared to WAR for the following reason.
- Cannot block WS but you can parry them. WAR wins.
- Cannot mitigate incoming damage from enemy weapon skills, but WAR can with Feather Foot and Foresight.
- Blocking does not reduce anywhere near as much damage as parrying. WAR wins.
- WAR does more damage than PLD. More damage/more hate. WAR wins.
- WAR has AoE damage. PLD does not (good bye Circle Slash). WAR wins.
- Not many moves that reduce/virtually nullify attacks. Aegis Boon vs. Feather Foot/Foresight. WAR wins.
- On a straight hit... An equally well equipped WAR takes less damage than a PLD. WAR wins.
- PLD HP is still far lower than WAR. A PLD needs to gear hard on HP while a WAR can just focus on damage and Enmity. WAR wins.
- PLD has AoE flash to get hate on multiple targets. Makes kiting Moogles easier. WAR needs to rely on having TP and Collusion -> Flare. PLD wins.
- PLD can cure itself. WAR can also cure itself except it doesn't need MP (Rampage/Second Wind/Bloodbath). WAR wins.
The only encounter in the game where PLD is better is Moogle Mog. And even that's arguable. PLD is in need of some serious buffs going into 2.0. The main problem with PLD is that it excels at virtually nothing. For almost every situation; WAR is better and deals more damage.
DRG... Is currently 2nd on single target DPS behind PUG. I personally think they're fine. But if I had to nitpick... they have low durability due to their low HP and only cure being Second Wind. Life Surge doesn't count because there's very little to no reason to use it over Power Surge.
And here is why DRGs can also be used for cutters cry
http://www.youtube.com/watch?v=2lY0r...ure=plpp_video Using DRGs up to princess will not only allow princess to be burned down in like 90 seconds but it also allows the bard to save their battle voice for chimaera, giving the entire part double mp refresh for a large portion of the fight. A relic bard would be giving the entire party, including the paladin an insane mp refresh for the entirety of chimaera, making burning it down incredibly simple. Which would you rather have, use your battle voice to burn down an easy boss, or use your battle voice to burn down a boss that can one shot half the party from a distance? It doesnt sacrifice any time, as you can see compared to the video you posted we beat the instance just as fast, WITH someone disconnecting during chimaera.
Using a drg instead of a second warrior is way better for Garuda because you do more damage to garuda herself and it helps get the magic resistant clone down very quickly withotu sacrificing AoE damage for the plumes in the first phase.
As far as ifrit extreme goes, its all about personal preference, the big issue with using monks in it is that you absolutely need a bard or you will run out of mp. With Drg you can add an extra white mage to the battlefield making things easier, and while monk has higher spike damage, dragoons will end up doing 70-80 damage auto attacks once they get to power surge 3, compared to the 30ish a monk would do WITH fists of wind up. I would also like to point out that a monk has to cross class a weaponskill to take one of the horns down because their attacks do not incap either of ifrits horns. That weaponskill is from dragoon no less.
My opinion isn't "Edgy" it is based on experience from doing every instance hundreds of times.
Flawless Garuda with DRG, PLD, and MNK
Ifrit extreme with PLD and DRG (this one isnt my video, so credit to the owner)
At this point, i feel everything is nicely balanced, one shines at certain place, but none shines so bright that they will take the entire spotlight.
as I play WHM more than any other class Ill take a PLD over WAR any day in a straight tanking situation. Aside from the life surge comment I do mostly agree with you about DRG but life surge very much does have its uses.
Edit: I do though think PLD does need more health but that is it.
PLD's are not only heavier hitters on Chimera, it is much easier on not only the tank to be PLD, but WHM's also.
Both WAR's and PLD's have their uses given the situation, but if you truly believe PLD is useless, it is only ignorance on your end. PLD is successfully used in Garuda, Ifrit, Chimera, Hamlet, Skirmish, and so on.
Also. MNK is on par with DRG except for some elemental weakness bosses like Mizer. DRG's do much better in other situations like Princess.
This again?
I've used DRG in almost every instance that I've used MNK.
And as someone that loves PLD and has both jobs leveled there is almost no encounter where I prefer to go PLD because WAR just makes things infinitely easier.
Skirmish better with WAR.
Garuda better with WAR.
Ifrit (about the same)
Moogle better with PLD.
CC/AV better with WAR.
Darkhold er doesn't matter at this gear level.
Don't get confused between my saying that things are easier with WAR over PLD as opposed to what some other people are saying that PLD can't do anything. All encounters are doable with PLD but as I've stated over and over... WAR beats it under many situations. Far too many if you ask me.
Ifrit Extreme Strat:
Either PLDx1, DRGx2, MNK x1, BRDx1, WHMx1, WARx2 or DRGx1, MNKx2.
Garuda Strat (under 10 min, 0 deaths)
PLDx1, DRGx2, MNKx2, BRDx1, WHMx1, WARx1.
Miser Strat
WARx1, MNKx6, DRGx1
Hell, even Nael (easy mode) is
PLDx1, WARx1, DRGx1, MNKx1, BLMx2, BRDx1, WHMx1
The DRG, MNK, BRD, and PLD relic faction leve use PLD tank as well (would count in WHM, but that one is just a joke).
Lets not forget that PLD is also superior at tanking in hamlet since the WHMs never have to worry about you the whole fight while you're on the NM.
Chimera can be tanked on either War or Pld. Same for Coin Counter and even miser. It's really all about preferences. I think you are undrestimating DRG and PLD too much. There's no possible way a warrior can tank ifrit extreme right now. Then Garuda is 100 times easier with paladin since a whm doesn't really have to worry about the pld much since it mitigates so much dmg against her. Then again, if your PLDs and DRGs suck, that could be the problem as well.
yes WAR is easier to play then PLD yet it doesnt change the fact that PLD is better for your group in many ways. Easier on WHM, can cure others, can keep themselves alive longer then WAR, can raise, invincible, cover, AoE hate abilities. WAR can build up initial hate faster, has a decent self heal, and can do more damage (in most situations).
They are both useful but to try and make PLD look useless is a joke it is far from useless.
^ This lol.
While I agree with a large portion of what you said I have to dissagree with this. I've always found WAR to be superior during moogles, even more so since they droped the TP cost on WW.
The only fights I can think of off hand that matter where PLD seems to be prefered are Ifrit Extreme and 17 min speed run Chimera.
Yeah but it took the people in your DRG video 3 min it takes the people in my BLM video only 2.
Why bother killing the clones imo, just burn the boss.
I've done them hunderades of times too, based on our XIVpads profiles we seem pretty on par with eachother. So it's not like I'm not equally informed.
All that was said above against the blindness of the OP, plus the fact that Speed Runs will only be for Achievement Hunters means this entire argument is irrelevant.
DRG is a beast of a class to all who know how to play it right.
PLD can tank pretty much anything in this game in a comparable manner to Warrior.
And all of this is based off of pretty much no knowledge of how Battle Regime will effect the game.
So let's stop with the negative nancy threads already?
Lmao, case closed. I hope you realize how clueless you are now talking about stuff you never encounter before.
You have never won them, you don't have chimera and misser kill and of course you need to actually beat it to compare both class......
I've beat Chimera (CC). Also you're looking at the wrong character. You can stop digging cause I've already told you. lol
http://i0.kym-cdn.com/photos/images/...jpg?1321408042
Not one bit. I would rather kill faster and survive better with strong DD, than take the easier and lazier route stacking blm. The only problem is you need people who know wtf they are doing. Why does this even need explained ...
People overuse blm and underestimate the power of other classes. You don't just stand in one spot with melee DD .
Slowly losing Faith in this community.
Um, because you have to kill all the clones because they will one shot the party if you don't? And you are kind of missing the big picture. We beat the instance just as fast as the people in your video did, with someone disconnecting. I would also like to point out that our marshall dies only 10 seconds behind the people using the black mage method, and this is one of our slower runs.
Really guys? IMO class balance is right about where it should be. Every class seems to have certain encounters where it excels over another class.
Well Speed runs are used to get Darklight gear and also used for getting relic if you didn't know.
Well based on your achievements I've been talking to people who have experience than you.
Well case back opened because regarsless of the case that I obviously have encountered. You're trying to make me sound incorrect by stating that the possible is impossible, scroll to the end of this vid and see for yourself: Flawless Garuda Win
You need to come up with a new approach to attacking me because you loose every time at this "I know something you don't" thing.
Go to 4min, they are killing first sets of clones which every single groups will need to kill regardless, you can only burn garuda down if her health is low enough for you to kill her before clones obilirate entire party.
Do you see the difference now between people that experience the fight before and people that only watch discovery channel and claims they knows science?
This is actually false, isn't it? I'm pretty sure I've used Divine Veil and Aegis Boon to reduce or eliminate damage from WS. I've even heard of people using Aegis Boon to nullify 100-Tonze Swing, but I haven't tried that myself.
I think it has to be, because without blocking PLD should be taking much more damage than WAR, but in my experience as WHM it's always the opposite. WAR needs more cures. You can even leave a PLD completely on their own for 30s or so and if they have Hallowed Ground available they'll be fine.
Right now i've been noticing that Skill > Gear > Class
That being said I've seen far more skilled WARs than PLDs and I've seen far more skilled MNKs than DRGs
I have a group I almost always play with. Myself on MNK and I have a DRG buddy who recently hit 50. Neither of us are geared incredibly well (both rocking AF for the moment) and he also has PLD.
Using Dues ex Machina as a comparison: when he went PLD he could not keep hate off my MNK. When he went DRG he could consistently pull hate when he wanted to.
I believe DRG/MNK are comparible, and it really depends on the skill of the player. I am far more familiar with MNK than he with DRG so my damage is slightly better right now as i'm more effecient with my combos.
But looking at PLD vs WAR I see one major problem that has various side effects. Damage = hate right now. You cannot get around this. the more damage you are doing on either class the more enmity you generate.
But being a tank you must balance enmity generation with survivibility. great defense is useless if you don't keep hate. and you're no good to the group dead.
Looking at PLD and WAR, both need STR for damage. WAR needs VIT as a secondary (plays a big role in defense, effects HP and damage floor) and PLD needs MND (plays no role in defense). and i know the role of VIT is minor compared to dLVL, but it still has an effect.
a WAR can essentially stack STR/VIT and go for defense/HP and be well geared to tank anything. VIT also adds HP so they will naturally have better survivibility. throw some +enmity /acc and you're a BAMF WAR.
PLD, on the other hand, must gear STR/MND for damage. but must also look at trying to fit VIT/HP/Defense and in some cases DEX for shield blocks. enmity is not needed as much due to the modifiers from MND on abilities. but PLD sorely lacks acc and must try to balance far more stats to stay viable. all of the really good PLD I've seen have capped stats and very effecient use of abilities and go for damage over defense.
I personally think PLDs primary stats should be VIT and PIE, not STR/MND. WAR i believe is fine as STR/VIT but PLD takes a serious hit when it gets no damage from a defensive stat like WAR does. if SE wants PLD to be the defacto tank than either the formulas need to change or PLD needs a major boost to its abilities. I personally think it's easier to switch it to VIT/PIE. However this may become extremely problematic in PvP, as this would make PLD monstrous. PLD could switch to STR/PIE and make it more of a magical tank and WAR a more physical tank. but then DRG would need to switch to STR/??? so there is no overlap.
TL;DR: WAR only needs to focus on primary stat caps and some secondary tanking stats. PLD has to balance primary stat caps against defense stats. PLD is more difficult to gear, so a PLD's skill level must be far greater to compare to an equally geared WAR to edge up.
For someone that is bitching about how other jobs are useless compared to others you sure are doing your damndest to defend the jobs that are more used no matter what evidence is presented to you showing these "niche jobs" are not niche at all and are incredibly viable if not superior in many situations.