Quote:
Greased Lightning - Trait
Attacking with your Opo-opo, Raptor, or Coeurl skills increases the damage of your next weaponskill from either other form by 30 potency. You may hold two instances of this effect at a time.
※ Form-based weaponskills used under Perfect Balance benefit and benefit from all forms.
That is to say, when you open with an Opo-opo skill (e.g., Dragon Kick), then your next Raptor and Coeurl damage is increased by 30 potency. If you thereafter use a Raptor skill (e.g., Twin Snakes), then your next Coeurl skill will have +60 potency, while using an Opo-opo skill would only see +30 potency and another use of Raptor would see no damage increase.
Accordingly, repeating the same form twice would waste a would-be 60 potency bonus, and skipping ahead by a step would waste a would-be 30 potency bonus.
※Base potencies would of course be reduced by 60 in compensation, with the sum (during typical rotation) having identical power to now.
As such
--with small tuning adjustments (that should occur regardless) to make Dragon Kick a little less OP-- you'd still be obliged to rotate as we do now in sustained combat.
However, it would also allow us to...
- dispense with the jank of needing Form bonuses and their lock-outs, as not to have the oddity of Opo-opo skills not actually being Opo-opo skills until after Coeurl or Form Shift,
- get rid of the bloat of Form Shift, and
- have some further situational burst options (e.g., Dragon->True->Leaden to finish off an enemy if it'd be too long before the next use case for ST damage).
Would that be of any interest to anyone?