Criticism bad innit
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Criticism bad innit
Wrong, Ion can at least make decent raid content. Yoshi P is more of a Vanna White of FFXIV.
Don't you think you are overexaggerating?
Yes, there is some out of touch updates we would have prefered to never see.
But, there are also positive changes.
Ion just makes terrible decisions and decide to fix everything when a good chunk of their playerbase is gone.
There is no WoW token in XIV.
There is no Sylvanas in XIV.
There is no heavy grind to simply enter a content in XIV.
I'm not playing the devil advocate, I'll be the first to point with a critical finger their mistakes. And I'll be vocal about it.
But y'all need to chill out and stop whining because you didn't got your house. It will be fixed.
I'm all for constructive criticisms but everyone is suddenly speaking with their emotions.
I think the only one who should leave is you. You joined in late 2021 just following the bandwagon of people behind streamers. Don't come into another game telling them to change things up and jeopardize it like you did with WoW.
Edit: I do believe the staff working under him might be incompetent at times, and they might be lying or exaggerating to him about issues that reasonable programmers could fix. I'm not blaming Yoshida for these things, but theres definitely people within the company who aren't doing their best.
You didn’t even play WoW when it was good so stop the comparisons. That game was dead long before 1.0. If the 7.0 raid series is Binding Coils again then we can compare to WoW. Also no one knows who your talking about?
The most funny thing about this thread is that OPs male viera wouldn't even exist if Yoshi P. wouldn't had listened to the begging community.
I mean there is nothing holding you back from going back to the "don't you guys have phones" gaming company. I bet you will enjoy your stay there.
at least yoshi-p isn't sexually harassing his employees
Honestly, the only big things I'll have to wag my finger to the devs are the Hrothgar hair fiasco, and the now current lottery system being bugged. These two issues I cant glance over and the devs seriously need to do better as they're universally unacceptable Maaaaaybe fit in current jobs since thats a whole 'nother debate where I lean towards both sides arguing for or against some changes.
Other than that, Ive been perfectly fine with EW and 6.1. People are allowed to like and dislike things about this game but to say that this game has gotten as bad as retail WoW is just dumb.
Very brave of you to dare to say anything negative about Heavenly Golden Dragon God Emperor Star Ancestor Yoshi-P.
I agree with you though.
Huh?
Yoshi-P was on record for quite some time dismissing the idea of male viera as 'weird' and although there's no concrete proof, it can be reasoned that he originally hoped that he could get away with adding two gender locked races. It was only in response to the backlash that male viera were added and even then they've been plagued by issues such as being unable to use many hairstyles and glamour options.
To say nothing of the situation Hrothgar face.
From the interview in question:
https://i.redd.it/ca1q5hg9ntn21.png
It's good that he added them, though they were only added in response to criticism and it's his job to deduce what is and isn't a beneficial addition to the game. Personally I still think WoW has a broader range of playable races overall to suit a greater number of personal tastes. I miss some of the playable options, to be honest.
No...
There are problems in FFXIV and I don't like some of the design decisions, but the issues and complaints we have about the game are extremely minor in comparison to WoW.
I mean yeah I get it, no ears for Hrothgar memes.
But in the grand scheme of things that stuff comes nowhere close at all to the issues in WoW.
I think the stuff we complain about sorta proves how good we actually do have it.
That's not to say that there aren't problems and that we shouldn't complain and give feedback.
But at least I don't have to question my own morals for giving the devs money in FFXIV.
To be quite honest, I feel SE needs to stop siphoning money from this project and pushing it to other games. They need to invest more resources financially speaking into this game. Stop taking the profits from it and only minimally reciprocating back into the game. I have this strange feeling that alot of 14's profits go to things like stranger of paradise INSTEAD of improving the overall structure of this game.
https://www.youtube.com/watch?v=ynDrji8ukXI
Point 10. :)
Cheers
Yeah sure but it's nothing the OP would know about, the fact that Viera only made it into the game cause the devs gave in to the begging community is something OP can most relate to.
Digging out a fact that is over half a decade old isn't really a good thing. But if you want to bring out all the old stories like an old grandpa we could speak about the pain that was cleric stance and how the dev team delivered us from that! Or how mch and bard were casters in HW and they listened to the feedback and got rid of this.
Why do you think a game has to get to a point where the core community hates playing it? I don't feel that Yoshi-P and his team ever want that situation and neither do many players. It's perfectly fine to want value for your money. And I think you mistake many of us still thinking positively of Yoshi-P and being willing to give the team the benefit of the doubt with blind worship. Many of us do think fondly of him and the team because they may falter (and we bring those instances to light, I'm a healer main and I found the Ultimate comment very odd) but they've also done very right by us. They do stumble sometimes, but their love and care for the game comes through loud and clear. That makes us love and care for the game and want to help them with feedback when they stumble.
Thing is OP compared Yoshi P. to someone who clearly never listened to his community. While playing a race that is literally proof of Yoshi P. and the dev team listening to the community.
And yes the dev team isn't perfect, clearly. Alone the fact that with the new hrothgar haircuts Endwalker turned into Wigwalker is really sad.
But i think we aren't quite there yet at the dismissing your community cubicle crawling alcoholic level of devs that drive their own female workers into suicide and letting all this happening by turning blind eyes on everything while only pushing out shit for the players.
This situation is also the communities fault at the end of the day cause they created these exaggerated standards to which SE now has to live up. FFXIV clearly isn't perfect and there are many flaws like the absence of something so simple as a glam log and the housing crisis and content that is getting cut from the game clearly. But dragging the devs that much through the mud while playing something that is only possible cause the devs actually listened to their players is quite hilarious to me.
They may have done right in the past, but lately it seems like they’ve gotten either lazy, or Yoshi P is just too busy with ff16. We literally have back to back problems right now, with numerous examples of it seeming like they don’t care. Between them LAUGHING at the hrothgar hairs, the ultimate comment basically telling healers to f off, the horrid job design and balancing that they clearly didn’t even bother asking players about, to a buggy and completely unbalanced pvp rework, to now, a broken housing system that they themselves won’t just change to instanced housing because??? they wanna die on a hill i guess. This isn’t just random little things, it’s consistent problems that have been adding up over time. Healers have given feedback for 6 years and nothing has changed. Hrothgar players gave feedback and were patient for 3 years and they got shit. People gave numerous ideas for pvp and housing and none of them were accepted.
It was to be predicted. Houses are heavy cost features, they already stated thousands of times that they can't create more houses on the whim.
We don't know much about Island Sanctuary but one thing, that it's not meant to replace housing.
We didn't know anything about PvP and so far it's been a blast. This is the proof that they can do good things.
Wipe your tears and be patient, if you absolutely want a house, there are appartments. It can help you getting practice and you can create something cool with an appartment.
The housing system is a complete Blizzard-tier design. Some people don't think it's a "core system" but the main FF14 website and so much marketing has housing as an advertised system. It's clear they don't want personal housing but that makes up most of the demand and existing ownership. They gave us the raffle we asked for but no proceed to screw it up with a 75% FC allocation and on Lich, the vast majority of small FC plots never had any bids to begin with. They then screw this up by botching the raffle draws and now have to disable the system entirely until they fix it... the drawing that is but the allocation won't change until 6.2 probably. They didn't have to do this but they did and literally nobody asked for 75% of houses to be FC only across all housing districts.
I can understand the anger healers feel about this tbh i mean warriors can basically heal themselves now without any healers even clear a (normal) raid alone. The thing is that most players are casual players obviously so the focus of developement is on making content for them and said content easy enough so that every player no matter how "bad" can do it. If you make extreme hard dungeons where healers really have to keep their groups alive that could scare casuals away.
So yeah, if you want this hardcore content you have to do ultimates where your role actually really matters. BUT (!) i would also like to see more variations like maybe more challenging dungeons that are not part of the msq but where you are actually forced to play your role and where healing matters. I also think that such diversity is still missing from the game and it would be a huge opportunity. Cause if we are honest players don't spend most of their time in raids/trials or ultimates but in dungeons and roulettes and other activities so it would be nice to have more options for harder content in there too.
We're just going to have to agree to disagree, Kiz. I watch the live letters and their passion still comes through to me. I do the content and that passion comes through to me there, too. It's odd you mention PvP as a negative. I've heard nothing but praise for the new PvP. My friends who played the other forms are loving it. I'm even interested in poking my head in. I used to enjoy partaking sometimes in WoW.
It's obvious they've used up their social currency with you and that's fine. That happens. I do wonder why you haven't taken a break. Not a forever break. Just something small. You don't seem to enjoy anything in the game anymore from your other posts, and maybe forcing yourself is making you hate it more.
I agree the Ultimate comment was odd. Yoshi-P did a reading of the patch notes and they went into some frank and honest detail about the SAM change. I do wish we could get something similar about the healer role. So as others have said and I agree, they're not perfect. But nobody is. I've been here 8 years and they haven't used their social currency up with me yet. The things I am dissatisfied with are still balanced by the things I greatly enjoy. Which is why we can agree to disagree. Your views are perfectly valid. I just don't share them.
I think Yoshi P and devs are well aware that players are unhappy with the state of housing. But to even compare him to WoW devs is laughable. WoW devs who have openly insulted it's own playerbase, I might be unhappy with some of their choices, god knows I want my Stormblood Astro, monk positionals and kaiten back but overall this is a great game, great story and fun content with devs and producers who are more hard working and communicative than ANY other I have seen in the genre. They explain what and why they can't do something, they try to do what they think cannot be done anyway, they apologise for mistakes etc.. I am a healer main and the state of healers is making me sad but I can also still appreciate a lot else about the game and it's devs to say Yoshi P is not at all like WoW devs..
I had some great fun yesterday with friends and a group of randoms pugging the unreal and extreme, it was chaotic and a lot of fun! If this were WoW that group of randoms would have either kicked or insta left after one wipe.
some stuff were done right but you cant ignore the blunt degradation of quality in patches despite increase duration and reduction in content(increased patch intervals is not that issue for me though).
everything in EW right now has been a mess and lets include the stuff ignored in 5.0.
- healers gameplay reduced to 1 button spam.
- vierra and hrotager implementation was seriously bad, you had only one gender for each with limited haircuts and also to change those races looks you must use fantasia which still is not fixed for over 4+ years.
- ast only got mana issues fixed at 5.3 and not 5.1(those ast changes were able to be done at 5.1 but didn't cause the only reason i can think of is laziness).
- sch had unresponsive fairy an entire expansion.
EW came and what we still got
- vierra and hrotager still need fantasia.
- whm mp issue a mess with 0 potencies adjustments mades.
- liturgy works only when whm get hit and not a party member, only now at 6.1 u get to terminate the bell(terminate not trigger one pulse....)
- ast has more button bloat in places where buttons could be combined.
- many potencies/mp adjustments were never checked or revised for healers in any way(aero 2 being better then dia).
- we have issues with healers being unneeded in runs which include savage runs due to overhealing added to tanks (except drk)
- drk got his LD changed to work like holmgang only now at 6.1 after years of complaining.
- hrotager got bad hairstyles and not only that they cut their ears to be used unlike every other race that keeps theirs.
- sam got a skill cut off which was a part of their kenki management and the always crit seems to cause synergy problems now.
- smn implementation is too simplified that it can be qualified as a level 50 job and not 90 while still no egi glamour.(while to me it was a right approch in focusing on summons, the system is so barebone it cannot pass for a high level job system in its current state).
- smn carbuncle is now shield only, one step away from being a decoration/ outright removed.
- now housing a system that everyone complained about and a lottery system that was on the works for more then several months, has a major bug that prevent buying even with one person applying.
this isn't about the amount of content anymore ,this is straight out bad quality of content being pushed out on paying customers. what excuse is there for poorly implementing those stuff?
edit: i forgot to add, where are the helments and hats you can wear for vierra and hrotager at?
Please tell me what passion there was when they laughed at the hrothgar hairstyles they showed. It’s not about not being perfect. People talk about how communicative they are meanwhile healer mains had dead air for 6 years until recently and we get told to basically f off. Hrothgar players get a maybe we’ll do something about it but it’s going to take time when they’ve already been waiting 3 fucking years. The pvp is fun sure, but it doesn’t change the fact it’s incredibly unbalanced and it’s buggy af.
As far as comparing WoW devs to 14 devs, correct me if i’m wrong but didn’t yoshi p basically fat shame a cosplayer at a fanfest?
I never got the cult of personality that developed around Yoshi. He's a dev, and can be a good one. However, lately its been far more middling and negative than in the past.
Right but the problem here is this: if you make the content braindead on anything outside of say ultimate and some of the savage stuff, what are healers left with? DPS. What are their tools for that? 1 button spam, largely. There may have been an argument that very casual players could be put off dps in the days of Cleric Stance, but that's gone. I also think they're becoming patronising towards their "casual" players by assuming that they're so braindead as to warrant the current dungeon and even trial design, and not making more creative use of methods to segregate these audiences a bit better, i.e. funnel people who want content that just acts like a pinata, where the spirit of Yoshi lifts you up to smack it as loot comes gushing out along with praise, and then pats you on the head for being such a good sport, via a route better suited to that.
wow, are you for real? don’t condescend new players, we are the literal future of the game and it’s us that are adding to the money that goes into SEs pockets. don’t assume where players come from, because we haven’t played the game enough to rewrite the code on the back of our hands makes us utterly incapable of pointing out clearly complacent actions on behalf of SE. don’t be so rude and self-entitled, you don’t get to say who is allowed an opinion and who isn’t. what matters is if you’re passionate about the game or not, and we don’t want to see the game decent FURTHER into shambles while they’re pumping money that FF14 makes into other games rather than redirecting that money into systems that would better improve the eorzean experience. we aren’t criticising umbrella idle animations, this is a massive impact for the whole community.
Yoshi is far from Ion level, he is more like a over protective parent in regards to FF14. He just needs to let go while still being close and everything will be fine.
I mean, yes, they are both the directors of their respective games and the difference is that WoW doesn't listen to its players and isn't in a good place. The other difference is that the director for WoW only ever was in charge while it got worse, whereas Yoshi-P has only seen the game grow.
The players are vast and want different things. The things they want differ regionally as well. There are savage and ultimate raiders, there are non-raiders, there are people that love eureka-style relic grinds and people who get very upset the moment they have to grind anything the way eureka made them do it. Using raid finder to pug happens in japan but not in north america. Yoshi-P has to look through all of these contradictions and find something that satisfies the majority of people. So what is out of touch to you might not be to someone else.
Sometimes what players say they want and how they react to it when it actually happens are very different as well. For example, they made the early alexander raids really hard and most people didn't do them or the statics had fights and parted ways. They made ARR dungeons hard and people couldn't clear them so they made them easier after that.
If healers had an engaging damage rotation they might feel too distracted with it to heal. Red mage could be a model to use for it, but sometimes you can be so caught up in your rotation that you don't notice that now is a good time to verraise or vercure. I've had to stop red mage's rotation entirely to heal and raise for a few minutes sometimes and it doesn't feel good to suspend a rotation for that long. The astrologian card system is fun, so maybe the other healers could have something unique inspired by it.Quote:
Telling healers to play ultimate for wanting more engaging design. Dungeons just being the same formula without any variation.
Dungeons being the same formula is fine because consistency is good, but we are getting Criterion dungeons and a new deep dungeon remember.
Too distracted to heal? Yeah that’s called learning your job and how to balance it. But adding a button or two isn’t gonna change that. We were perfectly fine when each job had multiple dots. You didn’t see the problems that you try to raise that might come up, that’s a horrible argument. Now we have tanks self healing through entire dungeons without needing to here. We don’t even know what criterion dungeons will be like so we can’t comment on that either. So as it stands right now healers are reduced to spamming 1 button for 90% of a fight. Let’s reduce dps buttons and tank buttons down to only 1 button as well and see how they like it. SPOILER: They won’t. None of this addressed the major bias and double standard when you compare healers to dps too. It took them an entire patch to address whm’s mp issues, meanwhile they buffed and nerfed numerous dps jobs in 6.05
I do still think this game is better than most MMOs, in that the content it delivers is generally quite engaging and the developers keep the community updated regularly on what's actually happening. The head developer actually playing the game is also a plus, and it's what drew me into the game in the first place.
However, I will say that success seems to have had a negative impact on the overall direction of things. Having watched several MMOs decline and fail in the past, I know the signs when I see them. Die-hard fans who excuse valid criticism is a must, and lord knows this community's got that in droves. But there are other things, like less features over time, cash shop creep, slower updates, out of touch developers, dumbing down gameplay for mass appeal (because that generates more profit) and just a general sense that the priorities have shifted to monetization over enjoyable content. I don't think we're quite there yet, but the pieces are kinda lining up in a way that's worrying me. We're going to see a slower content cycle from here on out, devs keep making bizarre job changes that demonstrate their lack of understanding, events were lackluster compared to previous iterations, items that could have been rewarded from in game content are being thrown in the cash shop instead, jobs are being dumbed down like crazy, and if you dare to mention any of this, fans get personally offended. The pieces are all kinda lining up, and yeah, it's worrisome.
So yeah, I agree with you OP. I don't know who Ion is so I can't really agree with that part, but I do see things arranging themselves in the same way that other MMOs did before they fell apart. XIV is still more fun to me than other MMOs, but that's not even a high bar to set since other MMOs are either dead or a complete cash cow at this point. If anything, it's more appropriate to say that XIV is winning by default. Well, at least the alliance raid was brilliant.
Another sign is the reverse of that - where everyone is extremely negative about their own game. Look at WoW and how everyone is always so negative about it. It's important to praise the good parts of the game as well or it comes across like no matter what they do, there is a negative reaction.