Quote:
Originally Posted by
Wolfie
I would rather have a clueless somebody at 50 in a week, than have the same person quit at level 30 because leveling is boring as all hell. And trust me, there are dozens of people who do this.
Not to be blunt but GOOD! FFXI had smaller player base them most but each and every person in that game proved themselves by virtue of even having a single 75. It represented commitment. The willingness to tough it out. Be able to scrap and scrounge gil together and play through the game despite the roadblocks in their way. Roadblocks that which look upon post-cap were actually mile stones.
If a number of subscribers will quit the game because everything isn't handed to them on a silver platter then so be it. The game, community, and SE are better off for it. Those who cannot be arsed to put up the effort to attain that which they want are fickle to begin with and will leave the game with the change of the wind. FFXI's limited the amount of people who would play beyond a few days with every day challenges. Those that stay stayed for YEARS and paid for years. Going for the quick buck easy mode is going to clip their tail profits in the end. While screwing the existing players by making what should be accomplishments into no-effort rewards for anyone who can sit around while someone else exploits the game.
~~~DO YOU HAVE ANY IDEA HOW FAST YOU WERE SCROLLING?~~~
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