Originally Posted by
CKNovel
They mostly fixed the Heat gauge and lack of machineries, replacing the ammos/rng.
The thing is, it felt like a half-done rework. I still enjoy and welcome this rework, it's by far the job I played the most since I started the game and the Stormblood iteration was incredibly disappointing. But there's many buts:
Ping issues still exists.
Flamethrower, for some reason, also remains and is mostly an emote. One of the most boring abilities in the whole game.
Automaton Queen is a glorified DoT with no way of redirecting it, with little to no interaction.
And the gutted utility, of course.
Wildfire is not interesting to use and has little impact.
Hypercharge is not interesting, a "fast phase" is cool but not spamming the same GCD while weaving in-between.
Compared to HW MCH, there's an obvious lack of depth.