Trying to get it removed.
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Trying to get it removed.
1. There are dozens of threads on the same topic already with the same suggestion you just presented.
2. Rewards are only this good because Cutscenes are unskipable. Were they skipable again, it would yield less then/about 100 tomestones and very little EXP, no longer worth it.
3. How would that keep new players safe? They can still be kicked via normal PF options if they refuse to agree to skip. They would have to remove a kick option for those two dungeons altogether, which is unlikely.
Many of those Roulettes don't have a first-timer in there. It should be skipped there and ONLY going the slow way when there is a new player; something the game registers anyways.
Here we go again.
In case if you didn't know: in the past cut-scenes there were skippable. Already in the end of ARR it led to situations were new players were wanting to watch cinematics, but party already finished dungeon in 5 minutes. There also was an issue with harassing new players because of their wish to watch cut scenes in dungeon, not in the inn room.
As a result of this, cut scenes were changed to be unskippable, and reward for Daily Roulette was raised. No, it wasn't as good as it is now.
You wish to do it fast? Sure. But say bye-bye to big exp chunck or all the tokens it gives because no, 5 minutes run doesn't deserve 50% level exp bonus or 300 Poetica + 100 Goetica + 50 Phantasmagoria tokens. Reward is good exactly because it's long. Because it's a consolation prize for 45 minutes in Praetorium. So you either do it long for a good reward because players led devTeam to this decision with their attitude, or you just don't do the Roulette.
Right but then I'm going to put up a party finder for it every day set to Duty Complete, as will everyone else, so no one will actually run the roulette with any randoms, which destroys the point of it existing in the first place (to fill queues)
If you want the rewards for doing the roulette you actually have to do the roulette. Not doing the roulette and not getting the rewards is an option available to you. Unless they overhaul those dungeons in the ARR quest rework this is the best way it can exist
Yet Another Thread About THIS
I don't know why people always complain about it, no one is making you do the MSQ roulette. If you are leveling a job, nothing else in FF14 gives as much exp for the time involved to do it, so it is worth doing now if you want to level quickly.
If you are just in it for the goodies, well there are more efficient ways in the game to get them if you have people to group with.
Plus, there are so many things to do while you are in the cut scenes. browse the internet, watch something streaming, do housework, hell, I have played solo boardgames during the MSQ cutscenes. You don't have to just sit there and watch them bored.
Not your fault but this has been discussed to death at this point and the answer is probably that it will never happen (especially with the story revamp on the way)
They would nuke the XP rewards if this was implemented. I rather have my 14 million XP
Were you around before the skip had been made impossible? Because...
2. I'm sorry, but it is indeed true. The rewards back when scenes were skipable were simply underwhelming and only upped to make the unskipable attractive. Skip means less reward.
3. Also back then, newbies or people that refused to skip the scenes were simply vote dismissed in a lot of cases or insulted. It's possible that this behaviour will return when they figure out who said no (which is quite easy via chat).
No cutscenes = no extra reward. No extra reward = probably less players even bothering with it. Easy as that.
2. No, less time eating a boring cutscene = more time to get exp or whatever without looking Netflix.
3. Yeah, because in the Overwatch's cutscene skip system you can see who doesnt want to skip it... ah no, you cant. Insults, bad use of the kick system?, report (:
While what you claim is true, the reward for the MSQ Roulette would still be lowered, we are not talking about running other dungeons in the saved time, looking exclusively at MSQ Roulette here. Since the reward is low, people don't have an incentive to do this roulette (when they could just do a dungeon that gives more EXP). That would mean less people queue for it, queue times go up again and the point of MSQ Roulette is completely missed. As others here have already pointed out.
Well, you can skip msq roulette alltogether....
If the cutscene was skippable, the exp would drop to like a tenth. I don't understand why people want to add the option to skip the cutscene, and think they will still keep the giant 20million exp reward for doing the MSQ roulette.
The point of making it unskippable is so new players don't have to worry about inconveniencing everyone else, not so the whole raid can turn on new players when they decide to not vote skip.
So make it an option in the duty finder. If you select "skippable cutscenes" you'll only be grouped with other people who also selected the option, and the reward will be adjusted accordingly. If you agree to have unskippable cutscenes in exchange for a higher reward, you have no grounds to kick people for not skipping cutscenes.
If skippable custscenes reward is actually worth it then new players will have 2 hour queue times, because only other new players will queue with them. Even if it's not worth it this will still increase the queue for new players by dividing up the population.
Here's what you need to understand; MSQ roulette ONLY EXISTS FOR THE BENEFIT OF NEW PLAYERS. Giving new players people to run the content with is the only reason it's a roulette and has a reward. SE isn't ever going to give people a reason to intentionally avoid running it with new players.
They plan to make the last two ARR dungeons into solo duties anyway so they shouldn't waste any time on the Duty Roulette version. It is a terrible idea to have heavy story exposition in multiplayer content in any online game and they should have realized that back then like they did with HW onward.
I just hope that when the 5.3 come with the rework of the ARR MSQ they fix this forever and turn it into a solo duty. Minimum.
Ideally, the two MSQ dungeons (and Cape Westwind while we're at it, it's barely a fight anyway) would become solo/Trust duties and the whole issue would be moot.
2. Why would you even do MSQ if you didn't get the bonus?
3. It would not be that difficult to determine who is the new person. If they are the only sprout? If they are level 50 with 50 gear that isn't glamoured?
While I would like to skip the cutscenes, I understand why they are there. Once they are skippable the bonuses go away and there is no point to run MSQ.
I, personally, only do MSQ when I need the poetics, so it isn't that big of a deal for me. Although, I will start up again once I get MCH up to 50, because of the bonus I get for NOT SKIPPING CUTSCENES.
Basically, if you don't like the cutscenes, you can skip them by NOT doing MSQ.
Skip should be an option only if EVERYONE has already done that Duty before. Giving an option to skip without actually considering first timers will make things even worse than it used to be
"It also keeps newer players safe from being kicked in case they do want to watch it"
No, it doesn't. Just wait until a single cutscene ends, then vote kick anyone who doesn't want to skip
As other people already said, the current rewards for those Duties and it's roulette exist because you can skip cutscenes. Adding the option will, for sure, reduce them, and no one will like that.
So then does the duty never give bonus exp then, or only give bonus exp if someone new is there, and the cutscenes can't be skipped? Because I can tell you how this would work for me. If no one is new, I leave and take the 30 minute penalty, as no bonus exp is going to be received, rendering the duty pointless for me. If the EXP bonus is gone even with people new to the duty: I stop doing the MSQ roulette.
I say turn it into solo duty.
MSQ roullete giving the highest reward means that that chunk of EXP will be deducted from other duties that would actually be "fun" and matter to the game. By letting player level all their jobs only with MSQ Roullete EXP means that the other leveling parts of the game will suffer. Things like Deep Dungeon and Leveling dungeons.
The whole effort to turn the overword pointless just to make players desire instanced content is gone if all they need to do is MSQ roullete once a day until they level everything. This is the worst design I've ever seen from a logical perspective.
If it's not fun, there's something wrong. I thought they said that they've learnt it.
As someone stated earlier, the MSQ roulette is for new people who need to do it for their MSQ - not for veterans (but you as a veteran get a very big chunk of xp as a reward for doing it).
Before when you could skip the cut scenes, if you were new you had two choices, 1) skip the cut scene so you could participate in the fights or 2) watch the cut scenes and miss the actual fights because the rest of the group wouldn't wait for you and/or yell at you and possibly kick you for not skipping the cut scenes.
SE was tired of new people who were going through the MSQ for the first time having to make those choices. So SE decided to make them unskippable (which I believe was also a suggestion on this forum) and then boosted the xp significantly to make it worth queuing up for the MSQ roulette for veterans.
This is working as intended. If you don't want to sit through the entire dungeon and all cs then don't do the roulette. Yes sometimes there isn't a new person there, but that's just how the roulette works. Maybe in 5.3 SE will be adjusting these two MSQ dungeons - guess we'll have to see.
edit: grammar
Here we go again.
And I'm also baffled and all the "either give us cutscenes skip or make it a solo duty", if they make ti a solo duty no more roulette for you, so why not just skip the roulette?
I'll honestly be sad wen that roulette will be gone, it's the only one I do to level extra classes. easy, painless and <3 Gaius and Nero.
Still, even if they did this then people will likely just start abandoning when they see a new player in the raid. There's really no way to do this that doesn't go against the entire purpose of the MSQ roulette in the first place.
Making it a solo duty is probably the best option if people REALLY have such a big problem with how it is now, but I've liked having the MSQ roulette to help me level characters and farm poetics. Maybe we should just suck it up and watch the cutscenes, or get a snack during them.
This topic AGAIN? How many times do we need to go over this?
Look, plain and simple: If you want all those lovely tomes and MASSIVE exp reward - you have to sit through the cut scenes. That's the ONLY REASON they put in the increased rewards. Cause, effect.
The moment they remove the forced aspect of those cut scenes is the EXACT moment that they will REMOVE the upgraded rewards. You will no longer DESERVE them. You will not be earning them. The rewards are for your invested TIME. If you can just skip them, you no longer are taking the time to do something and no longer get all that juicy exp and the extra tomes. Period. End of story. There is literally no getting around or arguing with this basic fact.
If you don't like wasting your time? You shouldn't do the roulette. That's all there is to it. Really. The roulette was put in place to help new people actually SEE THE STORY the way that they intended without being bullied and left behind by jaded and rude vets who only cared about getting through it 'as fast as possible' and leaving them behind, bum-rushing bosses, and forcing them to just sit there being dragged from boss to boss without seeing a thing... which is what you all want to do to them as well. 'You can see them in the inn!' is nor fair or good to players who actually enjoy or want to see things AT THE TIME. And yes, there are people who DO want to actually see it as it happens. It matters.
I sincerely, deeply, REALLY hope that they finish re-doing the ARR 2.0 story soon and that includes CM and Prea, turning them into TRUST-like dungeons that no longer require 8-man groups.... which completely rip out the MSQ Roulette. Just remove all that exp/tome reward. No more threads. No more people exploiting. And people can level other ways.
I mean, people already abandon those two Duties anyway (mainly Castrum Meridianum). I've joined to many Party in Progress runs in both places where like half the party left. But, indeed, some assholes will go for sure if the Skip option is not available for them at the begining, but at least this is better than kicking first timers, since others may join (not like you even require a full party to finish them, unless all 8 people are ilvl 50)
FYI for people who keep saying we should have the cutscenes be optionally skippable: it's not going to happen, ever. The cutscenes are hard coded to be skippable or non-skippable, so the option can't exist without an overhaul of the code around them, at which point they would probably be made into solo duties anyway.
The best option right now is to leave things as they are. New players can watch the cutscenes without having to concern themselves with it being "their fault" the raid is moving so slow. Everyone understands what they're getting into when they queue, and that finding a PUG without new players won't make things go any faster.
Maybe some people are willing to eat the abandon if they get the one that's worth less exp, but that's not significant enough to be a real issue.
I really don't see the big deal. It's still way more efficient than pretty much every other way to level and farm poetics. Losing this roulette would hurt veteran players more than help, and SE OBVIOUSLY isn't going to let us reap the same rewards while avoiding or pressuring new players to skip.