Originally Posted by
Karshan
Well there are tokens for Extremes and Savage content, why not for 24 man ? So that you just do 1 run per week and don't have to be bothered doing 30 or 40 runs to get what you want if all you want is a specific piece (mostly to stuff second jobs btw, sorry but not spending more than one hour per week in 24 man just for seconds).
Some say people will only go once a week then : well sure, but it's already what some do and if they don't loot anything they're still not going back before next reset. The carrot isn't working anymore.
Trying to force people to do a precise content (they don't want to do because grew bored of it) because of RNG is old fashioned and I don't walk into that manipulation anymore, and many long time players are starting to avoid that as well. So, might as well put tokens to still have something after 10 runs, so that you still guarantee at least 10 runs will be done by people who want something.
When you know the goal it's easier to motivate people to go into those instances. When you think "heeeeh there's a tiny little chance what I want drops, but it'll most likely get looted by the lol guy of the team, and I might have to spend an hour pulling out my hair on fights people mess up somehow" , well that doesn't help wanting to go in it.