- This concept focuses a bit more on the pets, with abilities and utility coming via the pets themselves.
- I wasn't kidding when I said Levi-Egi could be a good anti-caster pet. It'd probably become one of those pets good for PvP or for fights where you need interrupts.
- Egi Siphon came about because I feel SMN should have an additional way to generate Aetherflow stacks. I originally wanted it to sacrifice the egi but that didn't pan out once I wrote it down.
- Trine was inspired by
this. And it would follow a similar principle, since the three active egi would perform a sort of combination attack, dealing the damage. Since the ability consumes Elemental Wheel, the other two Egi vanish after you use Trine.
- Because the second elemental wheel is incomplete, using Trine while Titan-Egi or Leviathan-Egi are active delivers an attack with a potency of 300. Once you get Ramuh-egi it'll go back up to 400.
- I'm sure some would hate to see Egi go down to 4 abilities from 5, but egi having 5 abilities is part of what can create too much overlap between them. For reference, the template class used (WoW Warlocks) have pets with 3 abilities each without counting the passive stuff.
- Pet scaling may need to be bumped up a bit more. I haven't done the math on how big a nerf this is for SMN.
- As far as room for potential growth, the 60-70 questline could involve not only Ramuh-Egi, but also Bismarck-Egi as a temporary summon along with the ability to weaken yourself (or maybe just consume 3 aetherflow stacks) to empower your egi's. Think of it along the lines of how Pokemon evolve.