Originally Posted by
BHGlobbd
Edit: The zone could present dangers beyond just monsters lurking in the mist, pitfalls shrouded in the mist that if fallen into, warps your character back to the aetheryte in the first quest hub/town of the map. Even dynamic weather systems could play a role. The normal visibility of the fog could be something like 15-20 yalms, but when the dense fog weather system rolls in, the FoV decreases to 10-15 yalms. A sand storm weather system (credit to Aldora) that does damage to the player if they are outside during the storm, to avoid it you would need to hide in a cave system or go above the fog into one of the quest hubs/camps.