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Thread: Unique Zones

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  1. #1
    Player
    BHGlobbd's Avatar
    Join Date
    Mar 2015
    Location
    Othard
    Posts
    161
    Character
    Franz D'epinay
    World
    Hyperion
    Main Class
    Black Mage Lv 51

    Unique Zones

    I was tanking Nunyenunc in Neverreap the other day and had an interesting thought. What if in a future expansion, there was a zone that utilizes the fog debuff that appears during the nunyenunc fight? The zone would be a massive canyon system, with quest hubs up top on the plateaus. The canyon itself is flooded by fog that obscures the player's map and fov, the areas covered in fog cannot be mapped out. Litter dangerous monsters throughout, not knowing what you're running into. This would certainly give a greater feeling of danger than what was supposed to be in HW zones.

    Edit: The zone could present dangers beyond just monsters lurking in the mist, pitfalls shrouded in the mist that if fallen into, warps your character back to the aetheryte in the first quest hub/town of the map. Even dynamic weather systems could play a role. The normal visibility of the fog could be something like 15-20 yalms, but when the dense fog weather system rolls in, the FoV decreases to 10-15 yalms. A sand storm weather system (credit to Aldora) that does damage to the player if they are outside during the storm, to avoid it you would need to hide in a cave system or go above the fog into one of the quest hubs/camps.
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    Last edited by BHGlobbd; 01-28-2016 at 12:06 AM.