really why is this???
really why is this???
They give very low EXP & have high HP (thus taking a long time) that puts people off. It's easier, and quicker, to get exp other ways.
From what I can gather, it's poor EXP for a lot of work. I even remember doing a couple during EA, and thought 14,000 was way too low, compared to the 30,000 I've gotten in Central Highlands and Northern Thanalan.
I think they will either increase the XP from fates from heavenward or lower XP gained from older zones fates 50+ because I am sure they don't want people leveling 50-60 in NT.
I was also getting 14k per fate with gold medal and 100% (not failed) from fates lvl 51 during EA. Ive never had a fate in the HW areas give me 21k+ (except maybe boss fate). Mind you I havent tried it since EA though. Northern Thanalan is just way faster because the mobs have far less HP
this is a issue that needs to be addressed they need to do something more people should be in heavensward areas not grinding northern than
Increase the hp of all fate mobs to match those of the expansion.
This way you don't need to nerf the new content.
Just hop back to the Northern Thanalan FATEs. The area to traverse is much smaller and they have Dark Devices and Boss monster encounters which throw in some nice XP.
So far I haven't seen anyone out in the world at all. I'm at level 11 on my lancer and have yet to see another human being outside the gates. The game is insanely empty, not to mention mob respawn time is STUPIDLY FAST!!!! I can't even finish killing things before more respawn because once you have threat on one for some stupid reason your aggro radius is a mile and a half. It's getting frustrating having to wait for FATES to despawn because they're not soloable and I'm the only human being in the zone.
Tbh the new fates are crap atm for 2 reasons.
They take too long to kill and dont give enough exp.
Simple as that. They dont even scale down so a single person can kill them easily if theres low traffic in the area.
Tbh afink they gave the mobs higher HP because people moaned that it was too easy in ARR but tbh ARR's setup was fine. Making mobs harder to kill doesnt relly make the game harder only more annoying. The only exception to this is if mobs give significantly more reward for the increased challenge.
stop with " but there is armory", people like me are allready leveling 2nd or 3rd classes and there is a reason why nobody goes to HW fates.
They give around 14k base xp, take ages to finish. the yxp is around half a sidequest for the new fates, some even only give 8k!
NT gives more xp and is quicker as well, and the distances are short even if you take flying into consideration.
People do NT because its the best fate xp, they dont do HW because they are useless, armory or not
I think it's crazy anyone even does FATEs anymore, even in NT. They give almost no XP compared to what you need.
Dungeons are by far the best XP now by a huge margin. I suppose FATEs are alright if you're a DPS queuing for a dungeon, but they shouldn't be used as primary anyway.
The real reason that everyone does NT is simply that it's easy to congregate and get to a lot of FATEs easily. The new HW zones are far too large and the FATEs too spread out. The FATEs really aren't any more difficult. I did some FATEs with my wife in West Coerthas last night and they were very easy, no worse than a FATE in NT.
I'm on Cactaur, I wanted to play on other servers with friends but nearly every server in the game minus ghost town servers are full and not accepting character creation. So I'm stuck on the North Dakota of game servers. There's people, just not outside of the cities.
They're all dead. Zones are empty and worthless. Fix this or get rid of them.
http://restraint.org/media/2008/11/cunning-plan-10.gifQuote:
Increase the hp of all fate mobs to match those of the expansion.
This way you don't need to nerf the new content.
Is there some reason the legitimate pre-level-50 people should have to suffer for this? Do you just not like them or something?
Um, I'm soloing fates often enough in 3.0 zones, especially if there isn't a boss monster involved. When everyone runs a fate, the HP scales up higher the next time it spawns. When no one runs a fate, the HP scales down. Those first few fates in western coethas are a nightmare, because everyone that walks into the zone smacks those mobs a bit, and they always come back beefier than before.
Try finding a fate a little more removed from the main traffic routes, and you'll usually find the enemies are a good 4-5 levels lower than mobs in the zone and die faster than normal enemies. If LITERALLY no one is running the fates, then they will all be incredibly weak and easy to kill.
Just don't expect to get the same xp as you would from a quest. Fate completion + mob kill xp rarely goes higher than 25-30k.
They should lower the time it takes to finish those FATEs in HW areas and give out more exp. It would get people to flock to them.
but I'm seeing level 50+ people in nt doing fates like really?
and yeah they need to do a census again to see which servers are most popular and which aren't so we can even it out
To reiterate:
Quote:
The real reason that everyone does NT is simply that it's easy to congregate and get to a lot of FATEs easily. The new HW zones are far too large and the FATEs too spread out. The FATEs really aren't any more difficult. I did some FATEs with my wife in West Coerthas last night and they were very easy, no worse than a FATE in NT.