Blighted bouquet, ancient quaga, outer ring phase of gyasa labolas, scylla daybreak, leviathan hm limit break thing, and you can kill shiva hm before she freezes the floor at all
What else?
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Blighted bouquet, ancient quaga, outer ring phase of gyasa labolas, scylla daybreak, leviathan hm limit break thing, and you can kill shiva hm before she freezes the floor at all
What else?
You could skip half the cast bar on Ancient Flare (or whatever it's called, CT1 last boss) with enough DPS, which arguably makes it impossible for melee to reach the platforms if he was tanked in the middle.
Either that, or they buffed him, or it's bugged.
Classic example is Turn 2's boss. Wait for him to enrage, then just kill him. Forget all that plague stack management.
I don't think it's possible to skip Xande's Ancient Quaga. He does it every time after the meteor phases.
Glasya Labolas' squires phase can also be skipped.
With decent HP and DPS, you can ignore doing doors in amdapor city. Making Diabolos tank and spank at this point.
Did this once with a DF'd party on my monk. I was massively confused - but so much easier....!
*Garuda HM - Shriek is mostly ignored, and healed through, now. The sisters are skipped too, sometimes - Garuda is just burned before they seem to matter. Often, the first set of feathers is completely ignored.
*ST - once experienced Glasya being burned and killed before the jump pads had to even be used (and I still chase that ideal whenever I go in on DPS). Maybe we just all ignored the squires and I didn't realize...
*Copperbell (NM) - Old content, but still applies.... ADDs completely ignored and boss burned
*BCoB T3 - Ignoring all the mobs except the required, no matter how far they chase the group >___> *Wants to punch people for this method's chaos, but it's apparently done*
*LoTA King Behemoth's meteor (for Warriors, at least...)
This should be removed from the list. The only reason it's survivable is because they nerfed the fight significantly. Not because of iLvl.
One to add to the list though. Eventually my War had so much HP I could survive a tick of damage from the wall in T5. I laughed good at that one.
Ahhh, arighty - it was several months ago, so the details were forgotten by now, but it certainly had been a "Wait wha? He fell over and we didn't need to jump? o.o *checks reality*" moment.
Only other time I witnessed something close to that was his death a few seconds after landing back on the main platform again (jumped when he had just a few pixels HP left)
People certainly have the ilvl and DPS to do it. It's happened multiple times (as you've said) before the platforms light up months before now. Some people just forget about that squire part and they waste their dps. Glasya won't automatically force you to the pads once you move the squires in place so you can DPS him down when they're done and then move on. Most groups he'd be dead by then but if you have dps on him or squires not in position, you may have to use the platforms.
You don't have to feed slimes to Caduceus in T1.
Kind of vaguely steering off topic here, but I ran Pharos Sirius for the first time last night with a friend and for nearly all the bosses no one explained anything, even my friend (who I've brought along JUST because he normally explains boss mechanics). Then I realized why: We could burn through the mechanics on most of them. I'm mildly curious as to how we were supposed to fight the bosses, but I'm hoping there's videos from before being able to do this?
Isn't it easier to list those that cannot be skipped regardless of your iLv?
I was doing my WHM relic yesterday and in AK (normal) I was very much surprised to find that all the bosses are just single-target tank and spank now...
Garuda EX - With enough DPS satin plume and the rest of the plumes won't spawn instead Garuda summons her sisters right away at 75%...You can also ignore Spiny plume, Holy down all plumes/spiny and kill Garuda before she does her attack where you would need spiny (usually done with 1 tank/1 heal) This also means you do not even see the last phase where theirs twisters on the ground and you have to deal with spiny and sisters. It makes the fight less then 4 minutes long and easy.
Titan EX - Enough DPS you will not have to deal with Superbombs
Ifrit EX - You can skip Race cars/The ability where ifrit charges across the map. You can also skip where the entire floor get covered.
Turn 1 - You can ignore every mechanic and just burn boss
Turn 2 - Enrage
Turn 4 - Just burn, ignore positional, and anything that seemed relevant in 2.0
Turn 6 - blighted and now most groups can ignore slimes, you can also skip Bees
You guys sure glasya starts reflecting all damage and not take any damage? Now, I'm not sure if that one time I single lb'd after the squires spawned or before it, but I died ignoring the squires by LBing glasya down to 4% and then dpsing them down some more to 1% with 2 other dps and 1 other tank. At that point glasya started doing the charge up and the rest of the alliance finally got their squires to positions so they can jump out at the last second. It felt like we could have skipped that part had more people suicide piled on glasya instead of just trying to kill all 3 squires that went unchecked. Returning back to entrance after death and taking shortcut to amon would probably still be faster than doing the jump pads.
I also seriously don't get why non tank players don't just take the squires straight to the intended spot regardless and just run around like chicken with its head cut off if they decide to incur aggro against the squires.
@ Gardes, Yes. If any squire has a tether to Glasya he will reflect DMG. I LB'd myself once on BLM. It was safe when I started, no tethers, then at the last second of the cast one popped back on him due to tank loosing control of his/her squire...poof, I was deaded. So as long as there are NO tethers to G-dawg, you can DPS away with no reflect.
Maybe not skipable but funny enough... If ppl in CT fk up Atmos boss and the Iron Giant guy spawns a tank can need 2 hits XD
In pharos every boss is burnable with decent dps and a somewhat vit stacked healer ( required to survive corrupted crystal explosions on 1st boss ) but now that ilvl is higher it is twice as easy to burn them and heal thru damage.
If you kite all the zombies from the start on siren, she won't do anything except summon more zombies and put the ocasional cursed voice thingy ( the thing that charms u ). She won't dash or do aoe.
Stoneskin scales with max hp soooo as ilvl increase so will it.
Yeah... I went with some people in my raid static and we decided to find out what would happen if we got the first boss' hps down to zero before he summoned the mindflayer. We were mildly disappointed to find out that he just sits there at zero hp until the cast completes, then drops dead. We were kinda hoping we'd break it somehow, lol. I just tank the boss in the middle of the room now. If I'm feeling trolly I turn its ass end toward the rest of the party. They usually just facetank the inevitable tail swipe anyway, though. xD
You didn't have to do that when it was current raid content, ppl stopped doing it when they were decked out in full i90 for the most part.
What is new is that you don't need to tank bosses away form each other after the split anymore, just let them merge immediately and solo tank it/burn it down. Takes 2 minutes max. ^^
On T11, if the egg eats an add because you messed up the simultaneous kill, you can still burn down the merged add.
Blighted has been nerfed so you can remove it. You'd need around i350ish to survive the un-nerfed version as a non-tank (assuming linear HP increase with ilevel)
ancient Quaga does your exact number of HP as damage. Only way to survive it is to be toped off and have a succor/adlo/stoneskin. Has nothing to do with ilevel.
Not a great example, because you need wait 12m first, then make the kill. If you manage Rot, you can kill it in 3'36" ending everything from start to end in 7'. Today, I think much less, as long as from video to today, we got +20 armor ilevels patches. But not any skipping of mechanics.
Used PF to make a premade alliance for CT/ST. It's possible to kill Glasya before the second group of bugs spawn, he used his aoe once and died shortly after. Scylla's the same, you can kill her before she get close to casting daybreak but she also seems to not spawn any fire balls when pushed enough we almost had a full group frozen with no fires spawning, the frozen people had to wait until they thawed.
With a good group you can skip a lot of dives in Levi ex but that fight will instead turn into chaos as everything is unpredictable.
I LOVE seeing this. All them health bars start to drop heavily. Or, the poor melee sap that LBs himself to death. Fun times.
Yeah I always have to laugh, especially with today's inflated gear levels. Turn 1, sacrifice, to save under a minute AoE'ing everything down. Turn 2, sit and wait an extra 9 minutes waiting for Enrage. Eh....