BEcause i don't really think that they should. However if i think that they do you should be allowed to turn in any version of curtana for the next relic weapon. Without upgrading it all the way.
BEcause i don't really think that they should. However if i think that they do you should be allowed to turn in any version of curtana for the next relic weapon. Without upgrading it all the way.
I hope not, but I'm pretty sure it will carry over. Relic weapons are iconic with ff14 now, no?
(If a large majority of the player base wants it, I'm sure it'll continue)
I'd like to see relic armour instead
i don't mid at all. but they way progression works, i can see them just nerfing the 2.x steps and even removing some to make them more affordable for new players and jobs.
What i can see happening. Is that they'll end this relic quest at 2.55 and when 3.0 comes out, there will be a NEW relic quest at lvl 60. Probably be the easier path for SE to take.
I think they should. People have put a lot of work into them and should be able to continue that progress. I do not think there should be a "skip option", as that degrades other's prior commitments. As long as there are alternatives, no exception should be given. Just IMO. I of course, do not speak for the vast majority.
Hopefully we get more stat options and unique stats so we'll have more weapon options (armor options as well). They can still keep Relics relevant while adding in other options.
you think se will expect ppl to get an i80 relic and progress it through zenith,atma,animus,novus,nexus, current stage and 135 stage after expansion? When they can just go CT3 and get encrypted tomestone and boom ilvl 130 weapon?
Even look further into the future, when we got ilvl 200 weapons, you think se will expect people to spend a week at atma for a piece of crap outdated quest?
The current relic when it will go 135 to match DW weapons will without a doubt be it's final form. It's already taking the piss that u can get a shiva or soldiery weapon in an afternoon which is good enough for all current content, but getting a relic from ilvl 80-125 would take most players months?
I believe expansion will be a restart of everything. Wont need to clear previous raids/primals to to participate in expansion raids/primals. And not needing pre expansion relic to do expansion relic would fit beautifully with this.
I'm also butt hurt that I have a drg nexus when my main is a bard. Long story....
Unfortunately after all this work on the current relic I expect a full reset with no advantage to having completed this relic. I think the reason the form changed for zodiac is so people who got that far can use it for glamor in the future. That's what all these months of grinding got you. A relevant weapon for now and glamor for the future.
It seems logical that they would not. This way all players, new and old, would be on the same footing when it comes time to do a new relic. Otherwise they would probably need to nerf zenith -> nexus process into the ground so, that players that don't have it can catch up, or create some series of quests that would serve as the upgrade so that those players could then move onto the new relic quests.
I always imagined that the current Relic will become the base for the new one. Perhaps new players for example find an unfinished Excalibur (Just the main stats on it, low damage, etc) like how we all found unfinished weapons and the players who have finished their relic get to use theirs. Stats from their materia carry over and all. That way Relic owners who completed their weapons are happy because all their work did not go to waste, newer players are happy also because they can just move right into the quest.
Thats how I imagined it would go anyway.
I would like to see the relic weapon keep going.
I just see them making it easier and easier to get the the current stage.
atma can be even easier.
Books reduce cost to basiclly 100 tomes or reduce the number of book needed to get threw this stage from 9 to 4
Alex say 2 per map, 3 per map. 100% meld at all stages 50 hunt points per alex increase drop rate from fates to 20% or higher
2-5 x lights per content.
all of these things could be done to make old relic quick to get to current stage.
Thats how mmos work. You put all the hard work in only to have it irrelevant 5 months later.
Sad but true, I don't think we should start again but hand in the zodiac to continue to the new relic. I wouldn't mind a skip option would make my life so much easier because we all already know it's gonna be a grind in some form. If they do put a skip option should be only for the first new relic quest then the rest you would need to the grind. If people can just start with the new relics the old one will get abandoned and would be a waste.
I don't know if Relics will carry over but I can almost guarentee if they don't they'll introduce a new questline (be it mythics/empy), just because their needs to be some type of grind to keep people occupied.
Tbh this might be how it will be done, also someone should make a lore vid or something that explains whole Zodiac questline till the end, as many peoples are still thinking that its the same relic when its actually totally new legenady weapon. When you complete current quest only thing that remains from original relic is the Dark Materia, base is totally new and has nothing to do with relic.
A viable skip option I could see it like how atma had horrible drop rate is that if you have the finish relic you need X amount to do quest for new weapon but if you don't have the relic and want to skip forward you have to do double the work. Like with atma you needed 12 so if wanted to skip forward without the completed relic would need 24 of the items instead, but I guess that could backfire with how rng is though but something along that line.
Kill the relic now, its nothing but a poor excuse for them not to make content.
Everything past Zenith is nothing but a means to force the experienced players to rehash old content for the 'new' players. To make it even worse, is you have to use tome stones so you can rehash the content? 13500 myth, now 6400 soldiary... You have to pay to suffer? wtf I have to grind dungeons so i can grind dungeons... Then you have to factor in the overused RNG in this game.
Perhaps if you only play one job and have no intention of playing any other job, this is 'ok' otherwise it is really stupid imo.
I would love it if the people at SE who think this is an acceptable form of content were fired, including Yoshi...
It is really sad when you think about it: 1.0 was heavily criticized for the use of cut & paste on the maps, to the extent they remake the entire game just so we do the same exact dungeon 100 million times...
I hope they continue the relic. I personally like gear that gets more powerful over time, my relic is the one thing that has stuck with me through all this time even if it's 'form changed'. I dislike the fact gear is generally just completely replaced, it makes it way less interesting and personally important to me. The relic is the only bit that actually has any importance to me because I keep it!
That said, I would like them to improve on what they actually put us through for relic questlines, the first part of the relic questline with beating those trials and etc. was the most interesting bit.
I'd honestly like to even see them extend an advancement system like this to gear as well so I can have pieces that I have personally made stronger and advanced rather than stuff that just becomes obselete. :\
It would be nice if they continued with the relics. The relics are the iconic weapons that have been in multiple (if not all) Final Fantasy games. They did increase the drop rate for Atma (I know a guy who refused to do the relic BECAUSE of the Atma grind, with the increased drop rate, he was able to farm all 12 Atma for his Gae Bolg in 4 hours). If they do start a new relic chain (and I get the impression that they will), they could have it where you turn in your old relic, regardless of what part of the chain you are on, so you can get started on the new relic.
I think the relic quest for 2.X should stay as-is, and a new progression weapon chain gets started. We already have the 2.X weapons revolving around the Zodiac Braves. Why not a new series of weapons that revolve around the Knights of the Round?
If they allow any stage of relic turned in towards next relic line, they could possibly do something like reward you based on your completion of that relic.
Like say you get a new relic base no matter what you turn in, but you get a percentage completion of some kind towards the upgraded form of that. It would reward those who went the furthest with old relic the most, but still mostly put people onto the same step.
I want the relic quest to continue in the 3.0. People who can't stand the grind, can get the patch's weapon (primal, raid, crafted, tomestones).
Considering I have 75 Alexandrite and all the Atmas saved for DRK's Relic and opted not to get Excalibur....
Yes.... I f**king hope so.
There should definitely be some kind of shorcut for the people who did get to the final stage of their zodiac relic. I'm sorry, but it was a lot of work for some people, and they should be somewhat rewarded for going through the grind that the relics can be.
2nd post.
As a solution in my opinion, they could put an Item Level Requirement on the Relic Quest, and when you hit that Item Level you could get your Relic.
A good suggestion to keep it relevant without short cuts is to just inflate the Item Level of the weapon and require a certain Item Level on the job before you can take the quest.
After reading all of the theories of what things they could do to close the gap between the current relic and one that would begin with the expansion, it seems even more likely they would just start a new one. It seems to be the simpler of the possible options. Less work involved to just create whole new weapon and start the upgrades from there.
I do agree with what Deviant1 said. The relic upgrade process seemed to be a poor excuse for content. A way to force players that wanted this option into doing old content.
Another thing that I dislike about the relic upgrade quests is that they lack originality. Every job does the exact same steps to upgrade their weapon to the next stage. There is no uniqueness to it. It doesn't feel special when everyone does the same thing. Would have much rather seen something that seemed to be linked to the job. Something like having DRGs kill dragonoid creatures or BLMs fighting the elements to get their upgrades.
Personally, I'd like to see them progress onwards, with the addendum that current relic steps are in some format or another noticably nerfed (Atma drop rate changes were a good example - you still have to do it but it's noticably faster now). The longer the quest chain gets the more painful it is for newer players, while older players have already been benefitting from the results of that quest chain for ages.
This all hinges on what their strategy for progression in Heavensward is going to be. If we're going to hit level 51 and be handed iLvl 130 items right off the cuff I seriously doubt a relic weapon will progress; if instead we can expect that the 51-60 progression will actually end with us in iLvl 130-140 gear as we step into the new postgame, then I could very well see a place for the relics to continue.
I hope not, I think this will be a pain for newcomers who started with Heavensward to start from 2.0.
I'll be very disappointed if Relic doesn't carry over into expansion, for most of us it took a LOT of grinding to get them.
Also the excuse that if we don't discontinue them, people will never catch up. I've personally seen FC/LS members brand new to the game, get up to novus in less than 2 months. Not really that hard to catch up.
If I had known that relics won't carry over to 3.0, then I would have never bothered with them to begin with.
They already made Atma easier and I'm sure the rest of the steps will follow.
yea i think it should carry over but that sucks for me i just completed Ragnarok i will be trading my axe for a firearm.
It depend, SE could finally upgrade them into true legendary weapons for 3.0, it's only a matter of decision from Yoshi-P to make them more relevant than "catch-up" weapons like right now.
The next question will be... Is Yoshi-P ready to "stress"** the player base in order to introduce legendary weapon side quests from il135 relics.
**Alexander Challenges etc.
I hope not tbh i think they have run their course.