As far as I know Tanks and WHMs have emergency skills on long CDs that can save lives. SCH dont have anything like this. Something like an instant cast shield, shielding a person for 50% of max hp on a 5 min CD would be nice.
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As far as I know Tanks and WHMs have emergency skills on long CDs that can save lives. SCH dont have anything like this. Something like an instant cast shield, shielding a person for 50% of max hp on a 5 min CD would be nice.
We have Lustrate... thats saved people in my party many a time.
That's what lustrate is for, and you get 3 of em at that if you want to
whaaaaat? lustrate, u know it?? its insta cast and recovers 25% of the maximum targets hp
I will add that it can be be stacked three times in a row in a single cooldown if necessary, and has a one minute effective recast because of aetherflow recast. This is pretty much what you are askingfor with a bit of added flexibility in that you don't have to use it all at once if you don't need and it's cool down is shorter than the other classes oh crap abilities.
If your Aetherflow is off CD, and you have all three charges, you potentially have 6 Lustrates available all at once. That's a pretty good "oh sh**" ability, in my opinion.
Provided you don't blow all of Eos's cooldowns at once, her Fey Illumination+Rouse+Whispering Dawn is an excellent party saver too.
Between benediction and lustrate, I believe lustrate to be the better oh shit ability of the two classes. I can't tell you how many times in a single fight my lustrate saves tanks when benediction can't. Benediction is a one off bring a tank back from the brink of death ability. Lustrate, on the other hand, can be just a normal heal or achieve practically the same purpose that benediction serves. Further more, i spread lustrate out between each tank. Now and then I run into situations where both tanks need healing and the whm's benediction is on cd. What I do in those situations is I lustrate each tank once, wait for the whm's cure 2 to hit a tank then lustrate the other tank. At that point each tank will be above 50% health and we can heal them normally.
Having played both WHM and SCH as my main ... I prefer Lustrate hands down over Benediction. Not only do you get 6 of them to spread out however you would like at the start of the fight but you get 3 more every minute. So so a 75% heal every minute vs 100% heal every 5 minutes that pulls ridiculous hate. Lustrate is one of my favorite abilities on my scholar as it is fantastic for the "oh shit moment" especially when you are moving and great for mana conservation throughout a fight.
While lustrate is probably one of the best CDs in the game, I don't think the OP is that dense to not know what lustrate is and how to use it, benefit of the doubt though of course.
A 50% or even 75% shield of maximum HP on a 5min CD would go great with the mechanics of SCH.
Edit: However, that'd give SCH a bit of an edge over WHM and they're pretty balanced with each other. WHM would need something to compensate along the lines of how lustrate works. Maybe something like a 200 potency instant cast heal with a 50 potency hot for 15 seconds.
Lustrate is the best 'oh s***' ability Scholars have, and it is BETTER than Benediction in my opinion... because you can use three every time you get your Aetherflow charges ready... But if we are getting into the functionality of the class (and hear me out), Scholar is not an 'oh s***' class. Many of scholar's abilities are most useful when the scholar knows and can predict how the fight will go. Dropping sacred soil on the ground before stomps, or Succor before a powerful AoE, are just two of the ways scholar truly shines in any party. Scholars who already know a fight are incredibly effective, while Lustrate is there just in case something goes wrong.
i love when playing titan x how the stomps do a little damage when i put virus, succor, fey covenant, lustrate works fine when im moving like in ultima HM, pff, theres a lot of moving and i can only heal with embrace and lustrate
We already have a shield that protects for ~50% hp depending on the target - Adloquium critical hits. Granted, it's not an emergency ability and is only guaranteed to shield for about 20% hp if used as planned mitigation, but with a 20% crit rate it ends up being active at high strength a decent amount over the course of a fight. Even with a modest ilevel of 78, my crit Adloquiums land for about 2300-2500 shield unbuffed.
True but it's not reliable. The point of being able to add a shielding CD is for the times where you cannot predict or prevent inc. tank damage. Or even if you are predicting and preventing, what happens when you're out of lustrate stacks and other CDs(rare case I know but it could happen in future content especially with the virus nerf)? The shielding CD would be a last resort and a damn good one. A shielding CD on a 5min timer is not going to insult anyone's intelligence on a fight. It's merely a last resort when all other preventative options are gone. I'm not even asking for it right now but when they raise the level cap, I could see us getting a CD like it. One more great CD to add to our arsenal of being bamfs at preventative damage.
Hmm ok you just made yourself a troll with this topic definitly :DQuote:
SCH needs an oh S*** ability
As far as I know Tanks and WHMs have emergency skills on long CDs that can save lives. SCH dont have anything like this. Something like an instant cast shield, shielding a person for 50% of max hp on a 5 min CD would be nice.
Like the previous posts already stated Lustrate > Benediction. You can heal about 150% ( 6x times ) if you have Aetherflow on cd. Think for yourself :confused:
those instant spells aern't so instant actually.
imo sch is more of a buff healer thats why, plus you have a pet healing too... if the heals where as big as whm then whm would be pointless and unused...
The precious skill "Lustrate"
which is granted 3 times with an aetherflow per 1 min and free from GCD. I still cant count how many times i saved ppl in party and dps mobs/bosses freely when i ve lustrate in stack. Thts why i cant imagine any better skill than this even on other classes has.
Now that I think about it, scholar doesnt have a 5min ability. Is it the only class that doesnt have one ?
Off the top of my head, the longest cool downs for each job are...
Paladin - Hallowed ground, 7 mins
Warrior - Holmgang, 3 mins
Monk - Perfect Balance, 4 mins
Dragoon - Dragonfire Dive, 3 mins
Bard - Battle Voice, 5 mins
White Mage - Benediction, 5 mins
Black Mage - Convert, 3 mins
Summoner - Enkindle, 5 mins
Scholar - Fey Illumination/Fey Light/Eye for an Eye - 2 mins
Scholar is a proactive healer. White Mage is a reactive healer.
That said, Lustrate is amazing and it's seriously why I both hate playing white mage and hate doing low-level instances on scholar when I can't use Lustrate.
Is the OP really serious?
Lustrate heals more than benediction
Lustrate has a smaller CD than benediction
And you still want something more?
I really like your sentence saying "what happen if you are out of lustrate". Just OMG what about you just do like how whm do when they are out of benediction?
Besides that benediction is far from "instant" how many times you end up having the tank dead, no healing went out and still the CD is now ticking :)
Lustrate > Benediction
Benediction is 100% heal, but it is NOT instant. Takes up 1s or more to reach the target after it's casted. And it's not lag, it's just how it's designed (same as Hallowed Ground).
Lustrate is 25% but it's instant and you can spam 3 in a row for 75% heal in way less than 0.5s. Also Aetherflow has a shorter CD compared to Benediction.
Benediction is every 300s, while you can do Aetherflow (1-3 Lustrate(s)) every 60s.
This, if you need an o shiz ability as sch, aside from lustrate, you aren't playing sch as intended. Its a proactive healer. One plays sch when they know what to expect and anticipate large hits with shields. If you miss, that's lustrate. Whms have a 100% heal oh shiz that i cant tell you how many times its made the snap for lb jump and goes on cool down just to see the person drop. They have a short delay 100% heal because they are supposed to react to dmg. The best they get is SS for big hits and precast a cure so they land the same time the tank takes dmg. Sch can drop 2 shields 3 if you count stoneskin. So i play sch when i know what's coming and can precast i play whm for big raid cures and if i am not 100% on the enemies' abilities.
Can't believe this thread exists. Omg.
Lustrate>>>>>Benediction in almost every way. 3 per minute, can use back to back if needed, goes off faster than Benediction, and less aggro.
I dont get why everyone is so against having another ability that can be used for emergency. Why dont you guys try double sch Ext titan let me know how that works. We shouldnt have to be forced to have a whm in the party do we? i mean every trial can be run with two whm, but 2 sch nope, dont work, and you tell me we have it equal?
A good pair of SCH can do anything, SCH are PROACTIVE healers - therefore AoE simply needs to be handle in a proactive manner. Also - together with micromanagement of pets for REactive healing, it makes them just as equal in AoE healing as a WHM. Just have each SCH rotate their pets abilities along with Rouse & Fey Illumination (which should not be used together) in rotation. Two SCH can also cast Sacred Soil on rotation, and can Lustrate on rotations too. The only issue is that both SCH need to communicate with each other.
To the main topic: Lustrate > Benediction. Lustrate is PURELY instant and has no animation issues. Heal percentage wise it's actually more effective too. In 5 minutes you get 375% (or 450% if AF is ready AND III AF stacks are present). Benediction only provides 100% AND is typically only available ONCE or twice during a fight.
I've run Titan EM a few times and if im honest the healing was better when I ran with two scholars.
Plus our bard could solely use foe requiem, AOE damage always occurs within a rotation, so we just use Rouse WD after post upheaval landslide, then interlocked succors and had no issues also our fairys were able to feed the tank heals continuously while we dodged.
Without a doubt AOE healing is easier with WHMs, but this in this case where spikes are predictable etc.
SCHs can also DOT
Why cant we go back to good old days of just flooding every city possible with carbuncle :(
You know what? Sure have a 50% hp shield with no animation delay. While we are at it lets fix whispering dawn, a 60 second cooldown is ridiculous, best put it at 30 seconds so it matches the duration. Hmm i still feel like something is missing though. Oh i know scholars dont have any single target heal over time spells, how could we have overlooked that!?
Wait a second...
Scholars still might lack in the aoe healing department for fights that dont exist, we should add in a new aoe heal that doesnt shield, physique 2!
SCH is NOT a WHM. Why do we need to mirror WHM skills??? Just like WAR is not a PLD(Alot of WAR want Silence). They don't need Mirrored Skills.
While I am equally befuddled by the OP's apparent complete lack of respect for Lustrate as an "oh shit" ability, some of the discussion did give me a funny idea for a totally reasonable 3-5 minute cooldown for SCH that would not make us really that much more powerful, but still be a satisfying pre-"oh shit" button.
Xanatos Gambit (named for fun)
Cooldown: 5min
Effect:
Guarantees a critical on the next healing spell.
I'll grant, it steps on MNK's toes a bit. The cooldown is too long to be used in a normal healing situation, but can guarantee a double shield before that nasty Mountain Buster.
I think force crits would be a great addition not for just healers but for dps as well. For a future level cap increase, I could see some jobs getting this ability. This could be a great addition for sch. A 1 min CD wouldn't be overpowered. Even 45 seconds I could see.
Note* The below math is with 0 criticals
With decent gear DS + Medica II ticks for AVG 161 10x over 30 seconds = 1610 + 624 initial (2234 total) ~74hps / Costs 452 mana with a ~2.85 GCD/cast time can cause aggro issues(WHM death) depending on fight/tank
With decent gear Rouse + whispering dawn does AVG 338 8x over 24 seconds = 2710 total ~112hps / Costs 0 mana, no GCD, fairy 1.9 second cast/may cause Eos a death depending on fight
Rouse + Fey Illumination + whispering dawn AVG 405 8x over 24 seconds = 3244 total ~135hps / Costs 0 mana, no GCD, Fairy has slight delay + 1.9 second cast//may cause Eos a death depending on fight
Being that the only 2 fights that have a general use for consistent group regens are King behemoth(which is a total pubstomp mob) and Ultima during laser phase(still not top tier mob) and all other fights are on a consistent rotation, usually lasting yeah you guessed it, 1 minute, whispering dawn is the far superior skill. The only thing that Medica II is good for is its massive range when playing with pugs, because there's always that 1 BRD that believes he benefits from being max range on every single fight.