Your killing the crafters off why?
The strategy about making craft-able armor stats and such no higher than the beginning rewards in Coil is hurting the game. It seems that the prices for craft-able items is hitting the floor. The people that were fans are now leaving the game because the time invested in all the crafting and such has been wasted, It is kind of silly that one dungeon run will get you a better piece of gear than the best you can craft after investing months of work in your crafting system. I think the strategy should be revisited before more give up and walk away. The rewards for the Luminary completion and level 50 quests are also a joke being that they are the same who was the bright mind behind that?
i tend to agree and disagree at the same time.
Crafting as of 2.1 has taken a huge hit in a way with the release of crystal tower reduction in philossphy materials and tome mats just being handed out left and right via treasure trails. But in turn this also hurts thoughs that dont craft even more they don't have that market they once had. While crystal tower is ilvl 80 gear and pretty much a hand me out at one gear per week as the economy settles you will see your 2 star crafts moving more and more but not anywhere near the rate as before. People keep complaining about SE ruining crafting when in all reality its these bots i see out there with there own little FC gathering materia for months on end without getting banned ever. I report along with others hell i even give SE the evidence of them botting by trade killing them but nothing is ever done. In order for our economy to gain some structure i believe we need some in game moderators or some crap along them lines.