Originally Posted by
HyoMinPark
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This game does take healer DPS into account, and it has for several years now. Healers are basically support—and they do enough personal damage that, if you aren’t contributing to damage, you are griefing your party. There simply isn’t enough downtime to warrant healer DPS to not be considered meaningful.
I don’t think you realize that two good healers already do more damage than the highest parsing DPS job right now. You’re severely underestimating the impact of healer DPS. As I said above, it is straight-up griefing if you are a healer and refuse to DPS. Healers simply do too much damage.
I also fail to see how giving healers more DPS options would prompt them to heal less. You do realize that healers hardly have much to heal right now as it is, right? Aside from the fact that they blow their oGCD resources first, which can be just as easily done doing a 1-2-3 or managing multiple DoTs as it can be spamming Glare/Malefic/Broil/Dosis now.
Healers only tend to get annoyed by DPS eating stuff when they are constantly having to pick them off of the floor because the DPS don’t greed responsibly. When I have to waste my 2400 MP on raising them 5 times during a single encounter, it’s irksome. I’m a lot more lenient in new content and when people are learning—but when it’s obvious that the DPS is being carried, then I start to get annoyed. But I also just dislike carrying in general. Regardless of the role I’m on.