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Originally Posted by
ApolloGenX
I'm not sure how the math is even possible... whm cure 2 is 2.5 cast time, I think? That is at the most 6 in 15 seconds... assuming you have good spell speed, you could ignore the GCD... maybe but even that is not realistic. Why do you have 6.25?
That is assuming stationary hard casting. What happens if you throw any movement into the picture? I suspect the math would change significantly. Which is close to a flash heal cast time of wow which was just fine for mobility fights.
I also wonder about mana issues. Chain casting cure 2s can be costly. You could get around this with a bard, but that is out of scope of a class to class comparison. You mention sustained high damage- but I would be interested if this playstyle is truly sustainable.
TBH I think you should just drop the white mage complaints. If you are willing to give whm a bigger AE in Cure 3, then your issue isn't with whm healing- it's with scholar healing. I think there is a valid argument to be made about scholar healing without pulling the whm into it.
As I have said, fixes are certianly called for- I can't stand the pet currently... although I was having fun with Selene last night keeping skill haste and spell haste on a raid... that is significant... but the controls are terrible.
Honestly, in playing, I find that I group shield before AEs, and then my natural instinct is to follow up with a pet ability- that just isn't there... either because of lack of control, or because it's very weak or on CD. I believe the pet needs to be fixed, and AE bolstered via reduced CD on the pet ability, and possibly a small boost in potency.
They absolutely must add toggle on/off auto use of abilities.
Cure 2 is 1.92-2second cast time do you even play whm lol? since spells always go off around 80% cast time cure 2 is more like a 1.7second cast time.
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I think you're forgetting something here.
SCH has more mobility than a WHM. The fairy can heal while the SCH is running for their lives, and SCH gets Lustrate, which you can use while moving. Also with keeping Eos on Steady, and saving Rouse+Fey Illumination, Eos easily becomes the "oh shit" button. Her healing potency is so buffed up it's almost like having a second healer. I've seen this combo completely turn a bad situation into a joke.
Also SCH's have virtually unlimited MP. I rarely ever get below half MP. I can spam pretty much everything and not have to worry about MP problems.
WHM also seems to be standing around doing nothing 75% of the time. This gets boring. *wait for dmg, heal. wait for dmg, cast stone 2, heal* YAWN! As a SCH, there's always something to be done. Putting adlo on someone that's likely to get hit next, watching Selene's buff rotation, stacking your dots on everything with Bane, moving the fairy to a new spot because the tank moved, reinstalling Adlo, sometimes throwing in a Succor. Over healing as a SCH actually has a benefit, and this is what most people don't seem to understand. You have to act before the damage. If you become one step behind, then you're playing a catch up to the WHM game, which the SCH will certainly fail at... unless you saved Rouse+Fey Illumination. Then you're safe again. Lol
While yes I agree WHM is the superior healer, SCH definitely has it's uses. It IS more of a situational class, but I like it alot better because I feel more reliable with it. I don't have to worry about conserving MP, or taking aggro and dying. I leveled a WHM first, and after playing SCH for a while, I can never go back. I played WHM for a bit yesterday, and I missed Lustrate and my Fairy so badly!
Whm Sleep, Dot aero/thunder, dps with stone2/aoe with holy