It was the same exact sort of beam, skewering us at the midriff, before levitating us into the air. It just wound up being immobilization because we'd regained 2/3rds of our Blessing.
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Elidibus: Palm-up, spear-shaped, bright purple with magenta highlights, cloud around the caster's wrist, no aura
Igeyorhm: Hand-out, tether-shaped, bright purple with dark purple wrapping, cloud around the target, smoky aura
https://pbs.twimg.com/media/Edu6M9SW...png&name=large
https://media.discordapp.net/attachm...32/unknown.png
https://youtu.be/qw-xupzvlf4?t=2385
Timestamped, keep it paused and move the playback with , and . you will see that this beam is also tether like and dissipates slowly.
https://www.youtube.com/watch?v=Z_cIqEf_RXU&t=815s
Go through the same process here.
Their two beams are the same. The outlier so far is the trailer
Though the blast in the trailer does look pretty much the same as when Nabriales fatally wounds Moenbryda.
https://youtu.be/fctCmTco4IA?t=2250
https://www.youtube.com/watch?v=5jmALV5kDVw&t=122 At the very end of that scene, just before it ticks over to the next second, the animation of the beam looks very similar as when he does it to Minfilia in your video, complete with the glowy darkness particles, which are not in Igeyorhm's beam. Any difference in the effect can be ascribed to, at best, a different perspective, and at worst, an updated animation of the same technique.
That is a full on laser blast compared to the 'stab' Elidibus does. Also doesn't have the suspended glowy particles.
Well obviously this is all speculative, because I mean, the Ascian beams pretty much do what the scriptwriter wants them to do. That, and sometimes the language differences are just regional flavor and not a whole lot more.
The possibility though is intriguiing, has me invested, certainly.
What I find curious is that while the song for the first half of the trailer is a variation on the Gangos theme, presumably as overworld music for the Bozjan Southern Front area...
... the back half is a variation on Mortal Instants, the Amaurot theme. And it's very much a battle remix, with a whisper of Shadowbringers' theme at the end of the trailer.
Possibly music for 5.3's secret Trial, and a hint to the boss' identity? One of the shades from Amaurot, perhaps? Or perhaps Zenos' new companion...?
Clearly, Elidibus is determined to make that attack actually work one day, dammit. lol
I had completely forgotten he ever did that to Minfilia.
Nabriales got it to mostly work on Moenbryda...
I'm most looking forward to what the boss names will be in the new dungeon, particularly for Mr. Dark Warrior.
Also how about that sexy ladder climbing action? I remember in FFXI whenever there was a ladder to climb, the game went into first person and gave you a small loading time as you watched the camera go up each rung.
Something stewing in my mind:
If the Dwarves are being driven out from Kholusia due to events in YorHa, does that mean that the tribe quests are locked behind completing the Copied Factory?
No idea haven't seen a translation of the live letter, but if that was the case this would be the 1st beast tribe locked behind max level content(at least 1 24 man and a few yorha story quests), which is unusual to say the least, so it may be you start in Kholusia and then go to Lakeland for the base of the tribe quests, in which case it doesn't need to be locked behind Yorha just have to have a dwarf wanting to setup in Lakeland. (This tribe even by what I think wouldn't be unlockable until lv78 at earliest)
I think it wasmore like "Tribe quests will be done by lakeland" and "Dwarves are attacked by YoHRa". A correlation, but not a causation.
My guess is that the Lakeland Dwarves will be a third faction, possibly retconned in Qitari style
Been a while, but I s'pose that's what happens when Rona destroys the status quo of civilization forever! (I've beat Persona 5: Royal, Borderlands 3 (twice over), Super Mario World (four times over), Tomba!, and done about as much as there is to do in Animal Crossing: New Horizons (got bored with it; never managed to recruit Raymond.)
Ahem. Enough complaining.
MSQ looks as hype and epic as one could hope for the ending of the first major story arc. Elidibert somehow summoning Light-infused people (or copies thereof) to attack, raising phantom Amaurot from the seafloor, trying to kill Exarch G'raha, and what looks like a final showdown at the summit of the Crystal Tower. Get hype!
Sorrow of Werlyt is now Eozean Gundam vs. Garlean Evangelion. Closeups strongly suggest van Hydrus' combat data being loaded into Sapphire Weapon, as expected. (As awesome as this is, I question the sanity of the Imperials at this point - we've already defeated the Imperial commanders they're using the combat data of, so why do they think this is gonna help?)
Still little context for the YoRHa raid, but we do see Tomra being carpet bombed by Flight Units.
So, the big question: Will Exarch G'raha survive?
My money is on: probably. Following proper story structure, there will be an inciting incident from Elidibert, rising action as we fight off his forces, a climactic battle at the summit of the Crystal Tower, and denouement as the Scions say their goodbyes and return to the Source. If Exarch G'raha is killed they won't have the opportunity for that denouement, so whatever happens I'm betting on him surviving at least until the end of the MSQ arc. (The lines about us forgetting people we've helped feel oddly meta to me...)
Interview with Yoshi-P on GameSpot says to brush up on Heavensward for 6.0, so no Garlemald yet - it's lookin' more like Meracydia or Sharlayan.
Aaaand yeah, no Deep Dungeon this expansion - instead there's the Southern [Something] Front for the Save the Queen quest, which scales with level and stuff.
Stay frosty!
Oh no, G'raha's been stabbed!
https://cdn.discordapp.com/attachmen...b9zrfooq00.png
Oh, wait, he was stabbed by Elidibus. False alarm.
Catching up with the last few pages, I guess that's how they're going to kill two birds with one stone and make us fight Elidibus and G'raha simultaneously in a limit-one-per-patch raid encounter. Elidibus possesses G'raha, who will remember at the worst possible moment that basically all of his tech was given to Allag in order to make better puppets for the Ascians. Oops.
Basically the entire trailer is screaming "Look! The Exarch is going to die!" which can only mean that he will actually survive in some capacity. With his final line in the trailer, I think we can finally be reasonably sure that the Exarch has finished readying his Source-side insurance policy. I wonder if his lines about forgetting may fit into a greater context about his Source self not having the memories of the Exarch. (I hope that's the worst of the damage, anyway).
Still waiting on our Scions: The Next Generation expac where Krile and Unukalhai actually get to do stuff, and a younger, stupider G'raha (excuse me, "Raha") would round out the group nicely. Not to mention all the stuff Allag did in Meracydia, like trapping the Triad and Tiamat, who's still just hangin' over in the Underutilized Floating Outpost...
It would be an expansion of Krile dragging everyone, and I would live for it.
That would be an interesting dynamic though. Krile is a Conjurer, Unukalhai is either a Thaumaturge or a Black Mage, G'raha was an Archer on the Source but also can be a Paladin, White Mage or Black Mage as the Exarch. Assuming he does get reawakened on the Source, I wonder if he'll go back to being an Archer, or swap jobs to fit a more balanced group dynamic?
On the other hand though, considering Unukalhai is knowing a pawn of Elidibus just like Ardbert and his group, I'm curious how that will play out. It invites that fraction of a possibility that a new expansion could take place on the Thirteenth as we attempt to turn back the Void. (I personally would prefer to see Meracydia, of course, and I think hopping to another world again would come too soon and leave us disconnected with what's going on in Eorzea.)
We've already been to the Thirteenth once before, it's the World of Darkness, so there is very little there and populated entirelly by Voidsent, certainly not enough to base an entire expansion around even if there was another "restore the elemental balance" thing like Eden.
The First at least has some of it's original landscape intact, the Thirteenth is completely lost as the Void, so it would take a hell of a lot more than just summoning mock-Primals to restore that, probably more than what anyone or anything would be capable of - not even the Ascians themselves seemed to know how to solve that particular problem, or if they did, they weren't showing it.
Not entirely true. The Shadowkeeper was somehow convinced by the Ascians that the Flood could be used to turn back the Void, at least enough to trigger a Rejoining. Not to mention that if the Void was completely irredeemable from the Ascian's perspective, their plan would already have been permanently halted by Igeyorhm. It seems reasonable they thought it could be fixed, they just hadn't completed their plans to do so, just like we interrupted their plans with the First.
Hol' up.
I'm saying there's a slim chance they may eventually do an expansion related to the Void.
The counterargument being made is "There's no point because the Void can't be fixed until the lore says it can be."
Meaning that there's no opportunity for them to create said lore because... the lore isn't... already there?
... That's some pretty circular logic, mate.
We are told that the Void is 'useless' on multiple occasions to the Ascian's plans. Well, once in game, other times through interviews with Koji Fox and Banri Oda. Even the whole "Flood of Darkness on the 13th causing an inevitable Flood of Light on the 1st" is pretty sketchy because the information comes from the Ascians themselves, who have proven to be liars in the past. Also the Void as it is has no aether, as we have been told by Koji himself, so until they backtrack on that statement, "It can't be fixed" because there is nothing left to fix it with.
Has no aether? Well, that can't be true. There are beings there that do have aether, so there's aether in the form of living aether. There's also clouds, crystals, and the bridges of hard aether that you walk across during World of Darkness. Then the Roaring Atomos fight's battle text, "Atomos Prime is channeling aether to the Roaring Atomos!" It's more likely that they just haven't completed a storyboard for it yet.
I hope they don't do an expansion solely on the Void. Hopping to other Shards to save them multiple times gets boring.
(Also still angry no one ever considered dealing with WoD's overflowing Light by shipping it off to the Void, balancing out some darkness there.)
Yeah I wouldn't want, nor would think that we get an expansion for The Void. I'm fairly certain any otherworldly business will be concluded via mentions or bigger stakes stuff while we explore other regions on The Source. I hope so, anyway.
Voidsent are alive in the same way Sin Eaters are, i.e. not at all, Vauthry being a twisted exception till he fully turns into Innocence.
They have completed it, since patch 3.5 when we learn of Unulkalhai's true originsQuote:
It's more likely that they just haven't completed a storyboard for it yet.
Quote:
Originally Posted by Unulkalhai
Yes, it is possible that they retcon this, but as far as we know, they have not, and until then I am staying with what we know.Quote:
Originally Posted by Koji Fox
Just cause something isn't alive by some arbitrary standard doesn't mean it's not using or does not possess aether. Sin Eaters show a lesser degree of sentience than Voidsent, most of whom speak and fulfill every mark for a living being.
Yeah, I already know about Unulkalhai, as well as Cylva/Cyella. They keep adding to it, little by little. Pretty much confirming that, no, their story ideas for it are not yet complete or will continue to have additions. Also once-mortal implies they have become immortal, which seems to be the case since when you look at voidsent like the one from the RDM questline, they are around for hundreds and thousands of years. Heck, look at Diabolos and all of the Voidsent summoned by Mhach. Then remember that they all speak, have wills of their own, and have unique aether trails.
As for what Koji said, well, look at the in game material. The World of Darkness may be aether starved, but there's certainly aether there. Right in the gameplay. In order to go in line with what Koji says, they'd have to remove all the crystals, remove Atomos Prime, and then come up with another energy based thing to attribute to why the Voidsent are so powerful still and how they wield magicks and the like. It'd make more sense to say, the lesser voidsent break into our world/want to come to our world for more aether, cause they can't beat or kill the other void beings to suckle on that aether. The Void has aether, and it's caught up in the beings there, and in the few crystals and landmasses that remain.
With all this stuff going on with Graha, i'm gonna feel so bad for Lyna. Those two are both in love with each other but haven't said it. Everyone is feeling bad for WOL missing him if he dies but Lyna is gonna have her world taken. The biggest death flag was focusing on them being together in one of the updates. That's gonna hurt me more to be honest. :/
I want to clarify once again, I don't think we'll be world-hopping in the immediate next expansion, and obviously I have no idea what they plan for those after. As it stands right now we've spent long enough away from the world we're fighting for, and if we just started chain-hopping across worlds then we would lose touch with events in Eorzea. There's still more of Hydaelyn to be explored, like Meracydia, Sharlayan, Thavnair, the New World and Ilsabard itself. Not to mention whatever's beneath that cloud cover on the edge of Othard.
However, I'm not going to write off more world-hopping as a possibility later given the loose threads already in play related to at least one of them. As it stands we know more about the Void than any other remaining Reflections.
Lyna has mentioned before that the Exarch essentially raised her after the Flood. Her concern for his well-being isn't romantic.
If anything, the way the Exarch speaks about the Warrior of Light hints more towards a romantic connection than the way he speaks of or to Lyna. He would take Lyna's loss hard if she fell in battle, but she is Captain of the Guard so he has to face that fact regularly, while keeping a level of distance from her in expectation of his own death; meanwhile he was fully planning to die for the WoL.
Guess i'll have to find a way to rewatch their later stuff since NG+ isn't a thing for after SHB updates.
My Let's Play just reached Stormblood, so it won't be for a few more weeks yet, but my LP will have all of the cutscenes with commentary in the near future. There's also other LPs and there was also a YT channel, small, called like AuroraGamer or something like that. She's catalogued every cutscene I think.
Of course, the inn room diary is available to you too, if your subscription is still active, like MrThinker said.
Regarding the voidsent being hungry for aether, remember what we learned about the sin eaters? they are hungry for living aether
Living aether so to speak has a balance of astral and umbral aether. With the sin eaters overaspected with one kind, they have the primal urge to go after the opposite either to rebalance themselves or convert it to their own
So with the voidsent, the same would be true, just the opposite kind of aether. Which means the bulk of the thirteenth is a dark reflection of the empty.
Which makes the power of Eden and Omega extremely disconcerting- Eden can outright manipulate any element and may have been the true reason the flood started. We still don't know what it was about Eden that made it register on Ryne's vision and the theory Urianger had about it being the first sin eater is questionable given its some sort of living machine.
Omega plausibly had the same power as Eden as it could create life even if the beings lacked a soul but tthe Ascians never did much with it besides having allag study it.