Originally Posted by
Aldwin
...Its small things that really bother me. An example, I was doing a level 30 leve just a few minutes ago. I don't like the way there is crystals all around each zone. I know they are pretty much exactly like all other mmos do, a "quest hub", although most other games use a city type area, or village, the concept is the same. But I feel like xiv didn't even try to disguise these "hubs" at all, and it breaks (omg, this word everyone loves to hate) immersion for me. I also was slightly annoyed at how every leve is almost the same. Kill X number of enemies (again, a very common mmo trend) but each time I kill a few, the music changes, one runs away, another 2-3 spawn (with no tactics to pull them, its always 100% link, I don't like that either, I enjoyed XI sneak/invis/scent agro detection the best out of any game i've played).
Each job only has a few abilities now, which I also feel is a little too easy. There is what, about 12-15 abilities per job. I know in games where you might have 20-30, you actually only use a few, but while the concept might be the same, having more choices gives me (an illusion maybe?) feeling of being more complicated. And I like that. When wow watered down their talent trees (in 3.0 i think) I didn't like that either. I enjoyed having 61 talent points with various ways to choose my skills, even though there was only 1-2 (optimal) uses for them, it felt more complicated.
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