No.
And I'd be kind of mad if this would happen.
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No.
And I'd be kind of mad if this would happen.
I'd just be happy if we can have more tattoos not tied to gear.
This is a thread about putting tattoos on the mogstation . having you say .".what about making it free " doesn't Make sense. With that said, I would suggest you say that instead of having the OP telling us "put more tattoos options on mogstation lets make tattoos that are not legacy tattoo free and accessable when we create a character."
That struggle was up to the players hard up enough to continue to play a messed up broken game and is there own fault.That's like going around in life saying lucky you have a nice car back in my day i walked all over or had no cell phone. Your the one that put up with it and or had to deal with it so move on don't cry to others about it
I agree with leaving it out of the cash shop, after finally getting around to googling what the tattoo looks like, I think it's hideous. The new players are better off without it. :P
Currently are legacy tattoo are located underneath our hair in the back of are necks you cant even see it unless you zoomed in and looked for it,so its not like it shows up anyways. I can only imagine what would of happed if they let us put the tattoo on any part of our body where it is wildly visable.
"My time playing the game sucked and was awful, therefore you don't get my super special thing that doesn't require dealing with any of those awful things to get, because I feel like I wasted my time."
Seriously folks, for the legacy tattoo all it took was "make a character in 1.x". You didn't cut off your own leg or anything to get it.. You just got it by existing. It sounds like you lot are bitter that you didn't enjoy 1.x and want your special stuff for validation. Like heck, why did you folks all play if you hated it so badly to the point where you'd call it suffering?
You want your "I played 1.x!" reward? It's called a Legacy status (You know, the whole 9.99 a month thing is pretty nice), minor dialogue changes to the MSQ, and the fact that you played it. The Legacy tattoo, as many have stated before, has nothing to do with "dealing with 1.x", all it took was making a character during that time. But then again, keep in mind folks, you didn't have to deal with any of the issues of 1.x for Legacy status either, just make your character and keep subbed for so long of a time, neither of those require actually playing the game. So.. With the exception of minor dialogue changes to the MSQ, which requires like, beating the MSQ to a certain point, nothing of the "legacy status" or the "tattoo" actually requires playing 1.x, just throwing a certain amount of money towards SE during a certain time.
Most people in this thread are ignoring that people would have paid for it, but either couldn't for things outside of their control (Maybe they wanted to but an emergency came up for example) or just literally didn't know about it. I fail to see how it's their fault and then should be punished for it, it's silly to limit things forever by a "limited time offer", because it ultimately punishes players for things out of their control. Really imho, SE should put it on the cash shop til lets say 4.0, they could still keep it there, but by 4.0 they should also add a quest in game that will allow the player to achieve the tattoo. You 1.x players get your tattoo for another year and a half and get to feel special for longer because you got it for free and for being there during 1.x, new players who want it and can't wait can spend their money on it, and new players who can wait can sit around and then do some weird quest to "actually experience 1.x"'s events through the power of the echo or something.
I think you and many others need to look up the definition of the word "punishment".
Limited time offers are not punishments, they are incentives or promotions in order to encourage consumer participation. In some cases (like this one) they can also be given out in order to reward consumer loyalty during a rough time of business as a sign of recognition or to celebrate a specific period in the companies history, in some cases they're just done because the company felt like it.
Nearly every business that sells a product has used limited time offers in some degree, from "buy one get one free" to getting a free T-shirt or other memorabilia for various reasons. In the case of MMOs (like this one) many have done one-time seasonal or contextual event rewards, and a large number of games even offer things like pre-order rewards based on retailer.
Even WoW has done this multiple times with things like pets and mounts: Removed mounts
people really need to stop acting like this is some targeted punishment, because it's not.
I'm sorry you missed time period when the legacy tattoo was made available, but it has specific meaning to a period of the game that is long over. There is no realistic reason or benefit to bringing it back, especially when it was specifically stated by the producer/director that it would not be.
At the end of the day doesn't matter how bad the game was or people feeling like special snowflakes or how long a person played. The tattoo were for people that bought/played 1.0 even it did just create a character and play for 5 minutes and then quit. If SE puts the tattoo in the cash shop they better throw up those "i beat (primal name)" shirt in their online store also even though they were only for people that went to the conventions cause falls under the same concept.
I want the Cait Sith minion, but you know what? I wasn't around for that promotion. My 100% completionism on vanity items goals can never happen. I just have to learn to deal with it.
Granted my legacy tattoo is never even on, but still. I played during that time because I had heard about the promotion. I'm sorry if someone missed it, but that's what promotions are, limited.
I think other tattoos could be available in the shop, but you know the next thing people would be asking after the tattoos is "could I buy legacy character status?" followed by "can I buy the ability to pay 9.99/mo?"
Missing a promotion/incentive is not punishment, it is missing a promotion or incentive. Get used to it, it'll happen again in your life.
While I hate to go on about definitions because half the time this is definitions depend on perspective, but sure let's do that! Punishment - "the infliction or imposition of a penalty as retribution for an offense." Don't buy our game during this specific time? Well sucks to be you, no tattoo for your character. Lack of a tattoo is a penality for players, the offense is not playing the game during 1.x. Punishments can be fair or unfair, considering I highly doubt everyone who didn't play 1.x was going "Screw you SE! You suck and you're not getting a dime from me!".You can't keep someone from something because they didn't know or couldn't do it immediately, that's not only a punishment, it's not a even fair one (e.g. of a fair punishment would be putting the legacy tattoo up on the cash shop for some odd price, making it the reward for a long 1.x themed questline, or perhaps making it available for players who've been subbed for so many days like a veteran's reward).
Making it unavailable for the player for things that are out of their control is a punishment. When you can surmise the whole ordeal as "Sorry, but you will not get this, sucks to be you.", you are punishing people. Let's put up an analogy. Let's say you're a teacher to a preschool, everyone inside at the moment gets a cookie (The tattoo in question), some kids outside are aware about it but can't get inside for whatever reason (IE players who know of it but can't afford the price or time for 1.x) or didn't know about the cookies at all (IE players who don't know of the game). Later in the day all the kids come inside and they hear everyone talking about their cookies in delight, so when they go up to the teacher asking for a cookie, her response is "Sorry kids, you should've been inside". Can you explain to be how that is fair or reasonable to the kids who either didn't know about the cookies or couldn't come inside? Sure you could argue they don't need the cookies, thus making it fine, but in that idea, 1.x players don't need exclusive tattoos either.
Not all promotions are the same thing you know, you can still buy two products for a "buy one get one free", there's nothing preventing you from getting the secondary item with it. There is nothing good about preventing a player from getting something because of some time clause. While I'm not entirely recommending this, the cash shop is an alright alternative, while making it available in game for some long/hard quest line (Maybe a trip down memory lane using the Echo) would be the best solution. Make it so the reward for 1.x is they got the tattoo for free, don't make it a punishment for 2.x and beyond players.
Okay, WoW does a lot of things it doesn't make this sort of stuff okay or reasonable, you can site precedent, but precedent is nothing without reason, which is why you can just say "WoW did it too!".
"I'm sorry, but I'm not sorry, sucks to be you". There's no realistic reason to keep it held back, you're not even a "legacy player" if you have the tattoo, you're just someone who could've spent the bare minimum (Which might've been free from what I've been reading in this thread) to create a characture during 1.x.
Look, I'm sorry people want some weird tattoo that makes you 1.x players feel special (Or feel like they didn't completely waste their time), but it really doesn't mean anything besides creating a character and just prohibits players from having a neat little thing entirely. There's no realistic reason or benefit to keeping it locked to characters created to 1.x only.
So basically, everyone in the world has been punished at one time or another when anyone only offers a limited number of anything, or a limited time offer.
Well that's where we keep hitting a snag here; you feel it doesn't mean anything, where as there's plenty of people who feel it means at least something. At the same time, if it's just "some weird tatoo" that "doesn't mean anything besides creating a character", why all this fuss and persistently referring to its limited quality as a punishment?
So by your assertion, anyone who wasn't playing during the convention primal battles where each victory granted a randomly chosen server special earrings are also being punished for having not been playing when said convention was underway. Or that those people who didn't preorder the PS3 version, PS4 version, soundtracks or art book to get the hats and minions are all being punished for missing out. Or heck, the Lightning, Dragon Quest and XI events. Understand, each and every one of these things with rare exception has been advertised in all of Square's official channels. They didn't come out of the blue one day and was gone the next. If you missed out then you had to be making an effort to not stay informed.
I didn't play 1.0 till the Legacy campaign because I was holding out for a PS3 release. But I knew about the Legacy campaign near as soon as it started because I kept up with the game. All it took was a few moments a day to click a bookmarked link to the official site. I didn't have to log in through three different authentication pages or give my mother's maiden name or provide three forms of ID. Click, scroll, done. If there's any kind of punishment taking place here, it's people coming into this thread to read about all the entitlement that's being tossed around under the pretense of being 'punished'.
That a horrible example of why people should get the tattoo cause stuff like that happens all the time in all parts of life. If you not there you miss out, say your job is fast food and for that one day everyone that was working at certain time get free food now if you weren't working and come in the next day and find out everyone got free food yesterday doesn't mean you get free food that day. This scenario could be applied to any part of life kids or adults, in the work place or in a game.
Sure, you're not wrong with that statement, however there is fair punishments and unfair punishments, the latter of which should be avoided when possible. A punishment in which the limited time offer is otherwise entirely unobtainable is unfair, this makes a "Buy one get one free" (A fair punishment) different from a "Throw money at us now, get x, no one else will get it!" (An unfair punishment). To make this a fair punishment all SE has to do is make it available for some kind of effort, like a long questline or for some amount of money on the cash shop.
It really only feels like something because it seems like a majority of players who don't want others to have it absolutely despised playing 1.x, it's that "reward" for "suffering through 1.x" as some players have phrased it. No one made them play 1.x, in fact all you had to do in order to get the legacy status or get the tattoo was pay so much money to SE during this this time frame or just create a character during x time frame. Unless if you're willing to present me a way to go back in time and do just that with them money I've got now, it's a punishment. Which I'm fine taking if it's fair, and unless if you're going to introduce some kind of compromise for players to get it for some kind of effort or price, it's not fair. (And dear god, I'd hope none of you use the "Life's not fair, get over it" crap, that's a horrid idiom not an argument.)
That's the thing, it doesn't mean anything other than you created a character. I've created a character, you've created a character, everyone on the forum has. I'm not going to go stomping around and saying I deserve a 2.x only character tattoo for suffering through 2.x, and neither should 1.x players for their troubles. I personally don't care for the thing, I think it looks pretty ugly if I'm going to be honest, but I've seen some players who are from 2.x and beyond who want it and some players who are from 1.x and are fine sharing it, hence my personal reasons for the "fuss and ..."
Uh, if your boss is handing out food whenever you weren't working your shift, and won't bother doing it again, your boss is being a jerk. You work all the same, why on earth shouldn't you get it? Because you weren't lucky or something?
Yeah sure, I mean, it's kinda bizarre to base rewards like that on RNG, it's a game where folks are playing money, they shouldn't have to be lucky in order to get some weird trinket. Heck, I preordered heavensward for example, darn right do I think people are being punished for missing out on the ability to get those minor preorder bonuses like the baron's helmet, it's silly to limit players 100% from getting something because they either lacked the funds or whatever at the current time. Like.. I'm sorry I didn't really know how much I'd actually like final fantasy as a series up into very recently? Unwilling Ignorance shouldn't be unfairly punished.
Cool story, I basically wasn't interested in final fantasy at all til November 2014 due to not ever playing any of the games due to money issues or whatever. It sure as heck isn't my fault for not being aware of how much my future self would've enjoyed this game and the series.
By the way, entitlement doesn't really mean anything any more because of how frequent the phrase is being thrown around, such as right now. 1.x players are being entitled because they think they deserve unique stuff for making literally spending the bare minimum amount of money and time in order to get some weird tattoo! See I can do it too.
Still not a punishment, in fact it's how limited one-time events work and are common practice.
Were you around for the event?
If Yes: Collect reward.
If No: Reward is no longer available.
This is a terrible analogy for you to use as it further emphasizes my point and not yours. Especially because that particular scenario happens all the time and makes for a good life lesson:
If a teacher decided to hand out cookies to their class for students who showed up on time or as a reward for good student attendance and a student comes into class halfway through the lesson and misses the opportunity to receive a cookie because there aren't any left, it just is what it is, regardless of if they knew cookies were going to be handed out or not. Maybe they had car trouble or missed the bus, maybe they were sick or overslept, or maybe they had to go to the doctor w/e the reason they missed the period of time the cookies were given out, these things happen.
Still not a punishment: See above.
I gave two examples from WoW but the truth is that when it concerns video games or any other sold product there are literally thousands if not millions of limited time offers that have expired or are no longer available, many of which i personally am not eligible for because i wasn't even born during the period of their promotions this does not mean that because i now buy products from some of these companies that i am entitled to those limited time rewards from before.
The only ones repeating this "special snowflake" argument are the ones who are demanding that they place it in the cash shop while simultaneously trying to claim that it "doesn't have any special meaning", almost all of the people who have given reasons as to why it shouldn't be made available have said so for the same reason that the producer/director and the development staff have given.
It was a limited time event offer that should remain that way, a token of appreciation by the development staff during a period of the game where the company was having a rough time and a thank you to the players that stuck with it. If you were there, you got it. If not, oh well.
The cookie analogy is a poor one at best as well, given the cookie was considered an unevenly applied reward with no other meaning behind it except "yum, tasty". The tattoo was not a Legacy Campaign perk, merely something only given to characters (not accounts, not players, just characters) that existed prior to the transfer to the new server structure and A Realm Reborn. This was more or less the "everybody" tier of a token of apology for those who purchased a game in good faith and receiving something so broken that SE deemed it necessary to publicly apologize and suspend billing for over a year. Dear little Jimmy and Susan and their attendance cookies don't quite measure up, setting aside the part where cookies are freely available through other methods.
There's also plenty of players from 2.x and beyond who want it but are fine with not having it and understand why they don't, and plenty from 1.x who feel like it would be belittling the meaning behind the token, however "ugly" or "small". I won't use the "life isn't fair", because in the end the idea that it's a punishment is a subjective one. You may as well declare that everyone deserves to have everything. "What's that? a priceless one-of-a-kind painting? How dare you! You better make enough for everyone!"
You are still bashing every other time-sensitive reward that's followed as every bit the 'punishment' for having missed it as the Legacy campaign. What should Square do, then? Leave every event NPC and quest running indefinitely until the servers shut down? Could you even call it an event, then? The Legacy campaign was an event, something to spur players to come back and help fund the revival of XIV the following year. It wasn't some exclusive deal just for those who'd been playing 1.0 prior, I know I sure hadn't. And like every other event in the game, it was a limited time offer. All you had to do to know about it was care about the game.
I'm bowing out of this conversation, this was sticking my hand in a hornet's nest of bad faith arguments and people ignoring the fact that the tattoo required absolutely nothing besides install time + the time to create a character, and I don't really care to put more attention to it. I had a long reply and all but there's basically no point in continuing this, because people are far too defensive over the idea of making some kind of way for new players to get the tattoo. Plus jeez, debating against 4 different people is a pain in the <kupo!>.
Have fun feeling special by having tattoo that took basically nothing to earn and preventing other players from having it.
I'm sorry you feel that way about how businesses conduct limited time events, I hope that you are able to participate in all future promotions that you are eligible for.
Not a single person who has responded to any of your arguments no matter how hostile they came across has used those words or implied their meaning in any fashion, but if that is what you wish to believe you are free to do so.
Work in a grocery store. You'll learn.
Customer: What do you mean you can't give me the sale price today!? You probably had this same package out there yesterday so I want it for what it was yesterday!
Or how about a game store?
Customer: Give me a poster! I know I didn't preorder this but I should get it because you have one back there and no one's come in for it yet!
I can't even see how you justify this as "punishment." It's called "exclusive." You bought the Collector's Edition for Heavensward because you wanted that fancy little dragon, didn't you? What about the people who couldn't afford it? Would you send your dragon to them so they're not "punished?"
Don't tell me what to do with my tattoo that would be hidden away by clothes most of the time even if I did have it on.
Worst analogy there ever with the whole boss handing out free food. My job does it on certain days and a lot of them happen to be MY day off. Do i go bitching and complaining that I didn't get a slice of pizza because I wasn't there that day due to it being my day off? No I take it as it is and say to myself , "there will be other days and other free food." what you're providing and counter arguing would be like someone going int 7-11 (for those who don't know is a convenient store) on July 12 and demanding a free slurpee because they weren't able to the day before (Which 7-11 does on July 11th due to their name.) Quite honestly the employee will look at you and laugh at you (in their head) and then tell you in no uncertain terms that it was for a limited time and you will have to wait until they do either the promotion again or until next year to get your free frozen drink. If you take it far enough with your demands they can ask you to leave and if you don't they'll have you forcibly removed by the local police.
IMO the legacy tattoo should stay as is.
But that doesn't mean SE can't add different tattoo designs in the shop in its place.
This, we have alot of designs from the class design to the job design, we can even have tattoo of a moogle or different Final Fantasy game logos.
I agree legacy tattoo should stay for the legacy players, even tough it does make me chuckle, when I read that legacy players overcame a huge challenge to unlock the tattoo. I thought to get the legacy tattoo, you needed to create a character within a certain time frame, if this is correct, can a legacy player please explain to me how this is a challenge?
you confessed you weren't interested in the game until 2014, one year after the release of ARR, and four after the release of the 1.0. It was a lot of time for get information but you wasn't interested, not a "I want but I couldn't " attitude, it's more "I don't care", so it was a choice of your to not buy the game in the 1.0 era, ergo it's your fault (or it's only che conseguence of your choice, if you prefer a less "punitive" argumentation.)
And never forget: "ignorance isn't an excuse"
I’m not going to say that there aren’t people who believe that the Legacy Tattoo, Goobbue and Chocobo are their reward for “suffering through 1.x”, because i’m sure that there are people who think that way. I’m also sure that there are people who simply paid for 90 days worth of Subscription fee during the Legacy Campaign period, just to get the Legacy Tattoo, Goobbue and Chocobo.
But, if they really believe that the tattoo is a “reward” for “suffering through 1.x”, then they are going about it all wrong and never had any love for or faith in the game nor the team behind it.
Final Fantasy XIV was in a dire state after it’s initial release in the Autumn of 2010. The game was nowhere near finished when it was released back then and everyone knew it. Even the team behind the game knew it and when they saw that flocks of players were leaving the game within the first month of it’s release, they canceled the subscription fees as an apology while trying to fix the game to a playable state.
At the end of 2010, Naoki Yoshida took the wheel as Producer and Director of Final Fantasy XIV and aimed for something that was unheard of in the gaming industry. He wanted to rebuild Final Fantasy XIV from the ground up and turn it into something that worth the Final Fantasy name.
However, it was not so much the fact that he wanted to rebuild the game that was unheard of, but the way he went about it that was. Not only did he not take down the game so that they could go back to the drawing board and start over… He kept the game online, having the team creating systems and content for the original game while developing an entirely new game in a timespan of 2 years. This new game is what later became know as “A Realm Reborn”.
It was the promise, effort, love, faith and dedication that Naoki Yoshida and the Final Fantasy XIV team had for the game that they gained the support from its player base. Without the support from these players, we wouldn’t have even seen the birth of a game we all love or hate in the first place.
Due to this, Yoshida-san and the PR team created the Legacy Campaign as a big “Thank you” for the support they have received over the years and making “A Realm Reborn” possible. The Legacy Tattoo is not a “Reward”. No, it’s a “Gift” in thanks for the support they’ve received when they needed it the most.
You cannot place a price tag on something that has such a significant meaning to Naoki Yoshida, the Final Fantasy XIV team or the people that genuinely supported them at their time of need.
What this man and his team has achieved in those 2 years is astounding and praiseworthy. The Legacy Tattoo is a symbol of gratitude from them. Don’t devalue that to a cash shop item.
Well, actually.. The legacy tattoo wasn't part of the rewards for the legacy campaign. Characters created in 1.x all got the tattoo (minus a few due to a bug), whether you paid a subscription or not. The goobbue also had nothing to do with legacy status, it was a reward for talking to an NPC after getting to a certain level. The chocobo and reduced subscription price is what you got for having a paid subscription during the legacy campaign thing.
Personally, I think it should stay the way it is. I am legacy too, but I don't play my original legacy character. I recreated him on a non-legacy server to experience ARR from the very beginning. RP-wise he is still the same character, but he doesn't have the legacy tattoo. Instead, I gave him a scar on the cheek to prove his participation the battle at Carteneau. :) It's all in the mindset, really.
You fought the good fight my friend. Do not get discouraged. Perhaps one day we will be able to break though the rampant elitism and entitlement that those more fortunate to both know about and have the money to pay for 1.0 have. Some day we will be able to be seen as equal supporters of this game we both know, play, and support. The tattoo and legacy items just make a schism in this community. I had not thought it to be the case before these threads, but honestly I am appalled.
It would be one thing it players were politely against it, but they are acting like small children being asked to share a toy and throwing a tantrum
I'm not even sure where this is coming from... do you mean politely against it like posts #5, and #6? which are literally on the first page? Or did posts #28 and #83 not politely make their points either? and surely post number #315 on this very page couldn't be seen as aggressive.
It seemed that more often the hostility came from those who were politely told the reasons as to why this suggestion isn't supported by the community as opposed to the other way around, that or I've been reading the wrong thread.
I have a question about the tattoo.
I played 1.0 from the beginning, got the collectors edition and everything. I even played a while after it went free, but I stopped maybe three months or so before they started gearing up for the whole Dalamud/ARR story line.
When I started ARR (Again, collectors edition, did the beta, the whole nine yards) I noticed that I already had a pre-saved character creation template to choose from. It said 1.0, and it has the original character design I had for 1.0. However, I've never actually reused this character creation template, so here is my question: If I create a new character using that 1.0 character data template, will it automatically have the tattoo?
No it won't have the tattoo
You misunderstand, at that time the few people that played the game enjoyed it, we didn't knew something better until ARR came, so people didn't mind it until better stuff came out, and that simple reason is why 1.0 players have the Tattoo and the people that didn't care about the game at that time don't.
Check the other legacy servers your character from 1.0 might be on one of those. I have 2 characters from 1.0 and when 2.0 launched one was on a NA server and the other one was on a JP server even though they were on same server in 1.0
(if that what you are asking)