!! I loved this in some old school rpgs.. equipment had size.
I'm waiting for it to make a comeback tbh.. lol (not in FFXIV, not the right audience and you couldnt make a change like that).
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But you could literally obtain airship funds by doing 1 or 2 levequests. Sure, there are gilsinks in the game, but we can still make money off of levelquests and vendoring useless items faster than the gilsinks can take it way. And since FFXIV, and ARR, give players the ability to teleport to anywhere they have been, we can pretty much avoid transport fees. Casual players can make their daily gils pretty fast without interacting with anyone else. This was the case in 1.0, and in all MMO's.
NPC recieved money is how MMO economies start in the first place as well. On the servers where there can only be brand new players, EVERYONE will be dirt poor and only by doing quests and levequests will money enter the system. And again, the amount of money that can enter that way is unlimited.
Only if they create heavy gilsinks even someone with all maxed classes cant avoid can they prevent that, but then again they would be crushing those who dont have all maxed classes esuring they would be dirt poor all the time...
There was probably 993,211,342,954 gil circulating around in 1.0, and it was only getting higher. I know, probably not that much. But give it 3 more or so years, there probably will be. This would destroy a real world economy, but it really doesnt do anything to an MMO economy. Stock markets wont crash and there wont be a great depression.
The bottom line is we don't see people coming in these forums and say - "wow, this is great change, and I am going to start playing FF Online series now because of it!" What we see is plenty of players outraged by this change to the point of leaving. If you are one of the players that can live with it, please don't try glazing the bad news for someone else.