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Originally Posted by
EthanMoonkin
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No, it didn't hurt my feelings as much as it hurt your credibility in a serious discussion, which I believe to be a bigger issue.
I'll have to repeat myself, but hopefully you'll notice how weak and self-centered your arguments are. I'll use quotes to make it easier:
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Your ability to do your job properly as an AST with this design is entirely RNG dependent.
You have two huge problems:
- You speak through hyperboles. Your ability to play properly is not entirely RNG dependent, it's barely tied to RNG. I'd dare to say it's not tied to RNG at all.
- You use the wrong words. You are coming from a minmaxing perspective, so "optimally" is the right word to use here. This raises an important question: should minmaxers, a minority within a minority, hold job design hostage?
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The whole, if you don't like it, don't play it and just shut up argument is so condescending and dismissive. People ask for changes because they care about their main job. If the changes were for the benefit of all players, there's no reason to silence those players.
You are accusing to be condescending, dismissive and all that because of something you pointed out yourself:
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Instead of practicing and improving on a class like AST where I’m destined to fail 50% of the time, I could just play sage whose damage is guaranteed every pull. I will always be benefiting my team to my jobs fullest extent, not barred by pointless coin flips.
To make it worse, you are acting like you care about what is beneficial to every player:
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If the changes were for the benefit of all players, there's no reason to silence those players.
Let's see how much you care about other players, shall we?
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Just reiterating that the class design is objectively flawed and hope they fix it for the sake of players who want their hard work to be paid off consistently.
You'll excuse my paraphrase: "I care so much about every player that I'll call a job objectively flawed, dismiss some opinions as objectively flawed and, to top it off, I'll ask developers to fix the job to my liking so every player is happy! By the way, by "every player" I mean "me". Everyone wins! Yay!"
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People don't like that, and it will cause them to move to other classes.
The horror! That would be fine in a game that lets you play every job on the same character, but FFXIV doesn't work like that. Imagine how awesome that would be: you can play every job on the same character and different jobs offer different gameplay styles based on what the individual likes. It sounds beautiful, damn...