Originally Posted by
Ametrine
So, if I'm understanding this correctly, the issue that tank players are foreseeing is that since so much emnity generation is built on raw damage output, that despite the bonuses built within tank skill combos and exclusive emnity building moves, there is a high probability that DPS will have their damage outputs so far above and beyond tanks that it simply won't be possible for all but the most synergized teams to keep hate on the right person?
Hmmm.... Wouldn't the inclusion role pools, including the new AOE provoke-like skill and everyone who isn't a tank having an enmity dumping skill sort of account for this kind of scenario?