1) Can you say with 100% certainty that they did test anything when there's been so many bugs and oversights?
2) If they haven't changed the job again, then it stands that they're perfectly happy with what they did.
Anything else?
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It's so so weird how the people trolling and dismissing this strike are never healers, always tanks or dps, but are trying their darnest to keep healers in their sorry state.
I do wonder what their stances on social strikes or minority rights are in real life, truly a mystery, guess we'll never know...
I was gonna post about this, but you (soundly) beat me to it.
I know people will go "it's top players" or "it's inconsistent"... but I still feel this should be impossible.
I actually went over the log and while the PLD did "sacrifice" himself a bit, casting 9 Clemencies, the RDM only had to cast 2 Vercures (so barely had to deviate from optimal).
It really shows how potent party mitigation is where it basically can replace two healers as long as people aren't stepping in bad.
I don't even think this is that hard in terms of execution, the bulk of the work is figuring out the mitigation plan- once that's down it seems to be fairly consistent, just going by their health in most mechanics.
I don't know how I feel about a game built around a trinity where one of the roles equates 11 gcds in a higher end fight...
I’m still trying to figure out if I should be honoured or insulted that I’m apparently aravell
Of course ? I've not seen anyone asking for healers to do more than their 8% of the boss (including raid buffs). Hell, I was happy with EW AST because I had to think with the card systems.
And personally, I'd like if SE stopped butchering every healers job identity to cater to the fabled casual who is stressed about any responsability, and for the sake of over simplification.
DT has made every healer into a watered down WHM (even WHM is the most bland it has ever been). The consequences of this are obvious and terrible, but many people here explained them already.