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We are giving feedback in the form of criticism...some of it more constructive than others, in an attempt to improve Eureka. What don't you get?
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https://media.giphy.com/media/SDxzM5LAVq5Tq/giphy.gif
We are giving feedback in the form of criticism...some of it more constructive than others, in an attempt to improve Eureka. What don't you get?
Woah, kill mobs and do quests to level up, FFXIV (and any other MMO) leveling system is sooo boring!
See? I can do the fallacy thing, too.
There's always room for improvement, and I think Eureka is a good start. At least is not a grind of old dungeons or old FATEs!
I don't get the "let's hate Eureka because yes" comments.
I get the feedback such as add gathering points, dailies, different quests, different objectives and/or different ways to obtain crystals etc...
Sadly, this has become a hate thread where hating Eureka makes you cool, and whoever likes the idea of Eureka is "dumb" or something.
It's innovative, but not deep yet. There's room for improvement, and I guess there will be as we level up and on next relic steps.
You have to kill X monsters to pop the NM (FATE), have you even tried Eureka?
What do you mean? Even Raid content uses old monsters, even Expert dungeons uses old monsters with different name/colors.
Also, we have some new monsters on the lvl 18+ zones! You've gotta level up before to fight them, ofcourse.
The only good thing about eureka,is the fact that you can get OS if you dont pay attention,or aggro some things you hsould not,the fatc that you cant use your mount and the exploration thing is nice.
But everything else should go back to the drawing board,you do grind like this in ACTION RPG,not slow paced gameplay like FF14
What I can't figure out. This game has a matching system/duty finder since the beginning why are we suddenly being thrown into a zone without a group and have no tools in it to find a group besides spamming shout channel?
Like what happened?
So don't say: "At least we don't have to do old Fates", this is what I mean with "old monsters". At the old relics you could choose which Fate you want to do. May it be a Boss Fate, a Trashmob Fate, a Gather Fate or an Escort Fate, there is at least variety in it.
If you would break down Eureka to Fates, there are two kind of Fates: Trashmob Fates (you have to kill specific lower monsters) and after that the Boss Fate spawns (the NM monster ironically it's a Fate). So where are the other "Fates"?
I see that you are just glad to have just new content, that's ok, but there are people who see that is just one really obviously grind in Eureka without some colorful wrapping paper around it. And after over a year development there is a kind of disappointment.