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Originally Posted by
EaraGrace
So ultimately the issue you have is that Venats actions, that you feel are unjust, create dissonance not because how the narrative treats them, but because they are not in opposition to our own goals? That has no bearing on narrative dissonance.
No, because in a game like FFXIV, the responses of the protagonist - your avatar in the game - and your allies, who are generally cast as "good" and "righteous" and have spoken up as such against people in the past who have done things very, very similar to what Venat did - heavily weigh in on the question of "what the narrative does" and "how the narrative is directing its audience to see its events." When we say narrative dissonance or narrative framing, we are talking about how the story is skewed to ask us to view certain characters or events. How these things are talked about and reacted to in-universe is actually a critical part of that. Otherwise, what is your understanding of what informs the construction of "narrative tone"?
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One can write Venat off as evil or wrong and still have no cause to undo her actions.
The thing is, one part of what you just outlined decidedly did not actually happen in the story alongside the other, which is the entire issue at hand here. "This is absolutely wrong and unacceptable, but there isn't justification to undo the effects" is something that FFXIV has ACTUALLY DONE in regards to other plot points. Ilberd's actions were unambiguously unacceptable, cruel, and wrong - and yet the in-universe reaction was still to go along with the intended effect of his actions, leading to the liberation of Ala Mhigo and Doma. The entire role quest in Ishgard, and a large part of Ishgard's narrative as a whole, is that the original crime and the subsequent lies about it by both Thordans and the church are unambiguously ABSOLUTELY WRONG, but one needn't go as far as to completely obliterate and undo the societal and religious structures that subsequently were born from them.
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With all due respect I think you are completely wrong on this. The apologism the game offers the Ancients is just as egregious.
Once again, there is an ENORMOUS difference between "understandable" and "correct," and "motives" and "actions" in regards to either. My favorite character in all of fiction? A mass murderer who needlessly slaughtered an entire family. The story they are in revolves around the idea that their actions are incredibly, overwhelmingly understandable given their circumstances, and are deserving of understanding, but does not once argue that they are correct. (It argues the opposite, actually - because you can still do that while heavily pressing on the sympathy of what caused them to take the actions they do.) One might influence how I see an individual character, one way or another, which in a game like FFXIV is something I can get past. The other influences how I see the entire story and the values that fuel it. One makes me roll my eyes, and keep playing. The other makes me ask if I feel okay even playing this damn game.
If Venat's motives - a desperation to protect the world, being stuck in a terrible situation, were, similarly, still given utmost sympathy, I would have absolutely no problem with that. Hell, I'd want that. She was objectively stuck in a terrible position and she truly believed her ideals and convictions were best for humanity and the only way to save anything. I wouldn't even object to an approach of "if I personally knew my actions were going to determine the fate of the entire universe, maybe I would have resorted to such extremes, too" - similarly to Emet-Selch. But that is wholly separate from giving a stamp of approval to the subsequent actions and methods that she took in service to that motive, even with the allowance she was under enormous psychological pressure.
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And there is the point I'm trying to make. This isn't the narrative doing something it hasn't in the past. This is about whether one personally finds the dissonance too much, which is ultimately based on subjectivity. The latitude of acceptance after all varies from person to person.
Yes. And I am trying to communicate that a person seeing dissonance within the narrative in regards to Venat and seeing her as breaking the game's story is valid and has citable textual basis. That is the reason why I try to make an effort to refer to the text and textual events as being poorly constructed and contradictory to one another in regards to the Ancients and Venat. This isn't about "I don't like Venat because I don't like her attitude/aesthetic or that she hurt my favorite characters, so I'm going to reach for any justification possible to dislike her." (Her attitude and aesthetic is great, by the way, and people should honestly hurt my favorite characters more. Do it!) This is about "oh god, she broke the entire story, the intended values of the story, and the heroism of the protagonists, on which the heroic fantasy of the entire game hinges upon."
Now, someone is obviously allowed to still like Venat and state: "these things didn't particularly bother me, personally." On a subjective level, that's fine. I have characters and situations I feel similarly to - where I say "mmhm, your perspective is totally valid and probably correct based on the actual text, although I can't really personally get super worked up about it." But that doesn't mean that there is not discussion to be had about what objectively exists in the text and building criticism based on that - otherwise all discussion of any story, anywhere, would be ultimately pointless. I can't argue against someone who says that, for example, the recovery of Ishgard is super idealized and sort of irresponsible in that fact, especially in how it treats the corrupt nobility with Kid Gloves. They're objectively right. But personally? Eh. I also can't argue with someone who argues the wrap-up with the Nanamo assassination plotline was ridiculous and cheapened the ending of ARR. But once again? Eh.
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Which was immediately preceded by a moment where the game draws a direct parallel between Graha himself and Elidibus in all the ways you mentioned.
I mean, you've done nothing more than continue to illustrate my point, which is that yes, both Venat and the Unsundered are extended a lot of sympathetic, positive description and dialogue from the game. One, however, is completely lacking the flip side of that, while the other absolutely has it. None of what you just quoted undoes what G'raha then condemns Elidibus for: for being blind, that he failed, that his power was ill-begotten, obtained from exploitation from good people who didn't deserve to be used like that.
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I don't need you to justify your feelings, your allowed to feel as you wish. But understand that the extensive changes others advocate for, that I believe you to argue for, run counter to what I wish to see from this game and would in fact run counter to the things others would as well.
When you suggest that Venat is singled out and disliked disproportionately to other characters, that is a form of asking people to justify their feelings, because you're suggesting there's an unfair bias at play, that people are singling her out for invalid or dishonest reasons - which, yes, is asking me to justify my feelings. I'm allowed to clarify what my position is when it's misconstrued. Once again, I've whole-heartedly loved characters that have done things just as bad as Venat. I've loved characters explicitly BECAUSE they hated the Ascians, oppose them and had no qualms expressing it. I am absolutely pro-strong female characters, and was unbelievably hyped for Venat partially on that basis before Endwalker.
So what, to your mind, is the reason I single Venat out "excessively" in my "level of anger," beyond any other character?
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I'm sure an understanding can be met, and believe me I actually do appreciate the way the Omega quests try's do just that. But the extent of change to which you apparently feel is necessary would take away a huge part of the story that I enjoy.
Also, yeah, "others" are not "me." I don't expect anyone to extensively follow my post history, but I've made it clear, and posted as such in the past, that I probably strongly disagree with most of the points raised on A Certain Thread. I am not speaking for anyone other than Me, and How I Read Things, and likewise, nobody else speaks for me, either. It's a little frustrating when I see the positions of people who are Definitely Not Me used to generalize and undermine my own thoughts and positions. You may not intend it, but it's basically poisoning the well.
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Ok. I'm not opposed to that. If that's all then I think that's personally fine. Renaming minions, rewriting the Unending Codex however, is too much,
Cool! I'm glad we can find common ground in this. Personally speaking (because I am not a hive mind with other people in A Certain Thread), I don't think the minion and Codex description are that big a deal either way. Do I think as they exist in the game they're dumb? Well, yeah - probably similarly to how you feel about the description of Hades EX. Do I think they need to be changed or the game is ruined forever? Eh. Not really. Seems a relatively minor thing to get super hung up on.
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We get an entire short story saying just that. Do you genuinely believe that the scene where we are informed of his dead son, who died to the Sundered's "fraility," wasn't the writers "emphasizing how hard and sad it was for him to build and enact imperialism for the sake of the those he loved." Hell the whole Nier side plot is exactly that as well! Nothing but I do what I do for the ones I love to which characters give sad faces to.
No, this is something entirely different - building sympathy for Emet based on loss of family and subsequent internal conflict over his own actions, questioning if he should stop continues to be an entirely different ballpark from hyping up the actual spread of Imperialism as "hard but ultimately necessary and Correct." If anything, in regards to Emet's outlook on "the Garlean Empire", it reinforces that he was cruel and callous - he's indifferent to the point of falling asleep during his duties, reminds himself that these fragmented souls are disgusting and not his brethren.
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And yet the game did just that by giving a voiced character the opportunity to say they would do the exact same thing as Emet if they were in his shoes.
No, once again, absolutely not. "I would probably do the same in that situation" is NOT the same thing as "I think that action is correct." It is a concession that under extreme emotional pressure and trauma, it is understandable and human to make certain harmful decisions or adopt certain harmful mindsets. What Alisaie is saying is that if she had ALSO endured losses and tragedy on the level of Emet-Selch, she can't honestly say she'd do any better.
For another example: look at the Garleans in Endwalker. My stance on them has always been that the zone is incredibly harrowing and well-written because of its stark, brutal illustration of the effect of nationalist propaganda on a population. Because anyone can be vulnerable to that. The Garleans are not uniquely bad or weak in that regard. It could happen to anybody, any group of people. The fact of the propaganda and its effects are starkly, nakedly, flat out, Wrong. But that doesn't mean I'm going to fool myself and say that Only Bad People and Definitely Not Me can be susceptible to such things.
As you yourself and others have said, having empathy is different from having approval - so I know for a fact that you understand this.