Originally Posted by
ForsakenRoe
I'd rather have it on a 'fight mechanic' basis, rather than a whole fight by fight basis. IE, where you suggest that a class (lets say AST vs WHM), WHM is bad at turn 2, so you go AST, then AST struggles on turn 3, you go WHM, I'd rather it be more akin to P3S. AST being able to 'lol Macro' and completely remove Life's Agonies as a mechanic is cool. The issue was not that AST could delete a mechanic, the issue is that WHM had no mechanic elsewhere in the fight where IT could invalidate it, and AST had to work harder. If we had, for example, Fountain of Fire, or Firestorms of Asphodelos (the tornadoes) be quite technical for an AST to deal with, but WHM is able to 'lol Lilybell' and completely ignore it