Originally Posted by
Nemy
-The leaning left or right of the characters as they're strafing / changing direction is gone.
-The animation of the characters as they stop running (that extra step to define the stop) is also completely gone. The characters just stop moving their legs, and that's it.
-Generally inertia is gone, and it looks like a downgraded version of what we currently have and/or a generic animation from any other game of this genre.
UPDATE : It also looks like the character is forced to backpedal instead of running backwards, without having its camera locked to a target. (someone in the thread mentioned it, and now it seems to be confirmed)
UPDATE : Seems like the downgrade was intended after all, so i'm currently asking if there's any way of improving the 2.0 animation, to be less of a downgrade, and why you had to also remove the current animations for passive mode?
SUGGESTION : If there is no other solution to animation lock..., Keep the current animation for passive mode, and remove them for active mode.