Again, not saying anything about the entirety of BG. Nothing but respect for the lot of you. Just that I know what happened in runs that I was in before he was a member.
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Funny thing is, FFXI had ALL of these. A couple of NM haters seem to think like it had nothing but a bunch of broken claim wars. There were hundreds if not thousands of NMs in XI and they came in all different variety.
NM/HNMs were by FAR the most fun thing about FFXI. I just find it incredibly selfish that a couple of players who don't want to dedicate time to the game want to take it away from everybody. Once a day/week NMs that only one group gets should exist and did exist in XI but they were NEVER the only thing.
Casual players had bcnm and ksnm, then ToAU came along and they had assault/salvage/nyzul/znm and what not. Multitude of instanced content that rewarded gear that was on par with HNM/God gear. Was it all better? No but if you didn't like claim wars there was tons of instanced stuff you could do.
I think the ToAU era FFXI was the perfect hardcore/casual model that every mmo should follow, ToAU leveling was much faster than it had been before. Only took a month to get to 75 whereas CoP era leveling took half a year. But the casual gamers didn't stop there with the compromise, they always want to take more and more away until FFXI became a joke and XIV is starting out as one thanks to them.
I think this is pretty much my opinion. We need a diverse amount of things to do to make the game world feel alive. There has to be a way to add a variety of content that any kind of gamer would find something appealing in XIV. We might not get everything we individually want, but I believe there must be a compromise to be made somewhere.
Im not saying they shouldn't drop great gear. If you are willing to take the headache of going after them more power to you and the LS that wants to do so. What I am saying is do not make it the end all be all gear because there are those of us who are willing to put in just as much if not more work to attain the same level of desirable gear without that particular headache give us an alternative headache to choose between simultaneously.
Then why not ask for an instanced fight that you can only do once every day or every 3 days? What about a system where you cannot attack / claim a mob you have attacked less than 24 hours before? Why does it have to be made so that you claiming directly blocks everyone else who wants to participate access to said content just so you can have the thrill of outclaiming all other groups? There are several several severrrraaal ways to accomplish what you want without blocking others from at least trying the same content. You can have special snowflake gear w/o making it so one group per server can participate once every day or two.
I don't understand... ugh going back to playing xi. I feel like I'm going to have an aneurysm if I stay in this thread any longer.
Seems to me that a lot of people assume that if they throw in HNMs they'll be the only source of decent gear, or otherwise be the only source of endgame content. I'm not sure why though, clearly we're going to have the instanced content regardless of all else. Unlike other suggestions that have been made around these forums, HNM type content literally only had an impact on people in HNM shells. The rest of us did sky, sea, dynamis, and later einherjar, besieged, nyzul etc. all while the HNM crowd did their own thing.
Did that make some gear unobtainable? Yes. Did we complain about it? Well, I didn't but I'm sure someone did. As for me, I chose not to do the content and lived with being locked out of certain gear options because of my choice.
Thanks for sharing your opinions. While I agree that the vast majority do not want the camping frustrations and headaches, alot of us would like to see HNM's have great gear to drop. I think that instanced raids should have some amazing gear, but at the same time I think NM/HNM's should have some amazing drops too.
i.e: Relics/AF from Dynamis. Ridill/Defending Ring from HNM's. MonsterSigna/O.Kotes from Smaller Open world NM's, etc.
You could also calculate the following: we have more exposure to those named athletes due to a heightened media. Also factor in that nobody covers the hundreds of hours of community service Drew Brees did for New Orleans. Thus, people prefer to watch athletes (or anyone famous) at their worst behavior because it brings them down to what we perceive to be a lower level than ourselves. This is why reality television is so big.
Also, remember that anyone can look like a jerk if portrayed in short snippets of only their worst moments. I could put together a media montage that makes Ghandi look like a total dick and one that does vice-versa.
You have friends in the NFL who are jerks. I have friends in mainstream MMA that I train with ("train" is a loose term meaning "I get beat up by") who are completely normal people who just so happen to possess extreme conviction and natural ability/physical parameters. I also know a couple who are jerks.
The point is that no one single group in society is solely one way. At the end of the day we are all humans (in good and bad moments) - we all possess the ability to be jerks in some instances and the complete opposite in others.
Hey Drew Sleeze is a jerk, don't kid yourself. I love how he tries to act horrified by the whole bounty scandal. The coach too, they have him on record telling the people involved "just have your stories straight". They made a big deal about him breaking Dan Marino's passing record, yeah well he did it by being an asshole and stacking points against other teams all year. Even if he wasn't involved in the bounty he still does enough dickish moves on his own.
And so what if he's done community service, he's only doing it for his image. Most of the time with celebrities that's all it is, and I've always said be wary of somebody who's too into charity work. A lot of times it's compensation for bad things they've done, I always ask myself what have they done that they're trying to make up for?
P.S. Ghandi was a pedophile, and is responsible for Pakistan being in existence.
"Roaming Dragons."
Sounds cool
"Giant Beasts."
Fucking awesome
"High Respawn Timers."
God no.
"Amazing Gear."
GOD no.
Stop trying to make this game into a time sink.
I thought all games were time sinks.
So by your standard all athletes are jerks. Like I said, this is flatly untrue. If you are saying there is a higher probability I would be veeeeery inclined to buy that as a true statement.
And look, I am going to assume that you played football if you have friends in the NFL. I did for over 18 years. As a guy who played SS, Mike, Sam, Will, and DE I can attest that once you're in that locker room, clubhouse, or field the constraints of morality are pretty much gone. Yes, you feel bad after the game for what you did but you did it because it's your damn job. As a Mike, my job on running formations was to pound the A gaps and break whoever came through there first and make them never want to do it again. On passing situations we ran a variation of a shallow Tampa-2 which meant that my job was to put whoever came across my zones on their ass if the ball came into the vicinity. As a Will on overload blitzes I went facemask-to-facemask with the QB and believe me - the shit you say on the field is just awful. But that's the game. That's the culture during preparation and during play. But afterwards, it's all about the brotherhood. So, framing football as it actually exists, a bounty scandal is in bad taste and against the rules but only because it involves money. If you played D or O-Line or FB/TE and never once took some pride in putting a guy on the sidelines for a day because you dished out more punishment than he could handle you certainly weren't playing the same game as me. And let's be honest - when you drop another man onto the bench for the day you get mad props when your series is over.
Like I said, I felt bad after the game was over. Hell - I broke a QB's collarbone on a borderline late hit and he and I are great friends 10 years later.
On-topic, I obviously advocate the return of the HNM but prefer it to be for trivial items simply because it will provide with the content we like but also appease many of the objections.
I think there's a difference between being tough on the field and just being classless. I lost all respect for new orleans saints back in the 09 NFC championship going after Favre like they did. Basically trying to cripple a guy so that they'd win, of course the refs helped them. I wonder if the refs had been bought out, they didn't call a single roughing the passer when they should have until he actually got injured then they called the wrong penalty.
I respect tough defense but I think there's a limit. When the panthers played Favre that year Peppers was just wrapping favre and bringing him to the ground. Saints were spearing him and hitting him in the legs, that crap's uncalled for. I think they won the SB fair and square, but the NFC championship should have a * next to it.
You know RPGs are supposed to have long character development, that goes back to the first one that ever hit the market. If you don't like RPGs go play something else. The less like an RPG FF becomes the more it keeps declining. Been going down since the big merger because they keep aiming for this "New Generation".
Dood I am about to sh*t bricks if you're a Vikes fan because I live in SE MN lmao. But yeah, I think we're speaking the same language now - we just came from different viewpoints. ^^
And yeah, I think there is a generational gap when it comes to RPG/MMO. Many of the current generation favor a quicker game with huge emphasis on the end-game content. I don't mind the grind - I loved it in XI. Then again, I played the original FF on the NES (back when you had to hold reset before powering down.)
I think the vikes are my number 2 team, my first team will always be the panthers.
Must be a bunch of teenagers wanting this easy crap lol, I'm 21 and I want the hard core stuff. You know the easy mode stuff like guiding you to every objective works on skyrim but that's not how it should be in RPGs. I miss detective work, asking around for clues and what not.
They keep making FF more and more mainstream and it's killing the series. People try to say 6mil in sales is a good thing for XIII, it's big but it's less than it's predecessors. X sold 6.6mil and was released in 2002, there's about a billion more people in the world now than there was then. To match X they'd have to sell 7-8 million. And of course to match FF7 they'd have to sell 12-13mil.
lol highly?
In America we call it, "HYPER".
Ugh... OP you failed right at the start with the title of the thread.
Edit: Acronym Finder: HNM stands for Hyper Notorious Monster (Final Fantasy gaming).
There's always been disagreement on what the H stands for. It was an acronym created by Japanese players. Most people put in "High" "Hyper" or "Hard".
What it stands for is beside the point.
Nuance. And completely off-topic. And you just embarrassed Americans by even mentioning that your American in a personal attack. Like we don't get enough shit from the rest of the world for being simple closed-minded pricks.
I'd definitely be down for more NMs and content. Tougher mobs, that roam around and take 4-8(or 11hatersbedamned 16 or 24) hours. As long as it doesn't follow the same pitfall of being a game changing, must-have piece which sets the standards for each players job in the game. Those things are important, and I really hate to agree with the "new generation" mentality that completely rejects anything old (even though everything is old, just recycled and combined in creative ways,) but HNMs should only be introduced if you can log on, and obtain a step-by-step process of obtaining a pop item, or have a guaranteed chance at seeing the mob in a 3 hour window, with a moderate drop rate.
I hate the aversion to camping PH NMs with a ~1.5% drop rate for 3 weeks 5 hours at a time. I EARNED that damnit. I PAID for it damnit. I also am part of the "new generation" as well as the old. So I don't get where these people coming in an demanding their frosting on their ice cream cake be designed with them riding a dinosaur on it in 17 different colors in less than 2 hours because the sign said any cake design is $12.99. This isn't BK. And before anyone says the typical response, niche markets are where its at. If you understood business, you'd understand that you have 2 choices. Appease the masses, as many as you can, and make instant profit. Or you make quality to a target audience and have it pay off in the long run. Where do you think Blizzard stands? What situation does SE feel like they're in now? They already have the cult following, and the fanboys. They've been giving us as much as they can for 2 years, and that's long time for an investment with hardly any funds in return. To assume otherwise, is XBOXish. Go throw your money at something else if you cant stand time sinks. That's MMOs and if it changes, the genre will die out in <10 years, or until someone revolutionizes it again.
People, people please.... hentai notorious monsters, amirite? ...... can we get back on topic or let the thread go peacefully? lol
Oh Yaaaay lets depend on the wiki!
A direct quote from your source:
Quote:
The name "Hyper Notorious Monster" is incorrect. The name Hyper was given the the abbreviation HNM when the new North American players could not figure out what else the "H" Could stand for. The term HNM given to certain Notorious Monster by the Japanese community that had been playing for many years prior to the arrival of FF XI in North America. The term HNM stands for "Honorary Notorious Monster"
LOLQuote:
Final Fantasy XI (ファイナルファンタジーXI Fainaru Fantajī Irebun?), also known as Final Fantasy XI Online, is a MMORPG developed and published by Square (later Square Enix) as part of the Final Fantasy series. It was released in Japan on Sony's PlayStation 2 on May 16, 2002, and was released for Microsoft's Windows-based personal computers in November 2002. The PC version was released in North America on October 28, 2003, and the PlayStation 2 version on March 23, 2004.
"HYPER" came from the JPs. Higher more than likely came from EU only because EU players play and label FF awkwardly, imo.
Btw I was in an international LS on FFXI.. I wouldn't be pulling this out of my ass. I speak what I know and know what I speak. Otherwise I stfu and observe.
Anyways, I'm done trolling with the facts.
kthnxbye
Man, the biggest thing wrong with this game is probably the level of rude people.
Read the rest of the damn page if you're gonna be a girl about it. Square has repeatedly referred to them as High Notorious Monsters in their news releases. I don't honestly care what you call them. What I do care about is that you came into the thread with nothing to add to it except negativity.
Didn't read the whole thread, just responding to the OP.
I think HNM's and world bosses are definitely needed in a game like this. They just add another fun and challenging layer to the game. It makes it a more interesting world to have these huge mobs out there in the wild, ready to tear stuff up or be torn up.
Could the "H" stand for Hentai?
SE first needs to give us the capability of having an alliance. Apparently long ago, before I came to this game, there was such a thing as 15-16 man parties.. but SE decided that was just silly.
I'm bored of 8 man content... give us bigger challenges SE not 8 man, simple minded fights.
Those are all much more acceptable, 'specially notorious playboy bunnies... but then we will have a viera debate on our hands.
I never want to camp anything like Charbydis ever again. so any timer shorter than that is fine.
2-4 hours would be ideal IMO.
But not 2-4 hour windows, those suck, just make things spawn every X amount of time with maybe a 15 minute window.
Honestly here is what opinions you will get. And I say this without even bothering looking at all the responses. People who do no have a lot of game time, suck at gaming, and have the mentality of "I deserve all the best stuff in game without working hard, will hate the idea. Everyone who wants competition and actually likes gaming will want something with competition. That's how it always is.
Quite honestly if you don't like hard games with lots of competition, go play Star Wars or WoW or Rift. Those games are all easy with instanced content that is a joke. This game will have roaming monsters, its already in the works. Odin has already been on paper, as well as many others. As for timers, no one wants insane timers, or doing content 1000 times to get loot. There has to be middle ground but still have rare stuff.
You always need to appeal to the hardcore crowd by giving them rare loot that rewards their time. Any gaming company that chooses to give the same loot to everyone, no matter your play time, kills their game. If you're casual then deal with it, you don't deserve the same stuff that someone putting in 60 hours a week does. I won't cry if someone willing to camp and HNM gets gear while I'm at work. And I won't demand there be a way for me to get the same loot, or that his loot not be the best. That would be outright ignorance.
Really couldn't have said it better myself.
The greater majority of people complaining about all of us trying to get SE to re-introduce the HNM scene, said they wouldn't partake in it. So why is bothers them so much is beyond me. Possibly because if HNM's do come they know they will camp them? idk...
But again, I think the general agreement is shorter spawn timers (6-8 hous?), with preferably only 1 window of around 15 mins. That would make for a quick camp, no harm done if you don't claim, and everyone can go get back to staring at their mog house wall while waiting on an event to start.
I would almost agree with you except you are forgetting a lot of FFXIV players come from playing 5-7 years in FFXI, where we already had to deal with those kind of HNM. It was fun at the time, but most of those players either have a family now, or a career that doesn't allow them to play that much anymore, making them, in turn, casuals.
We still want to be able to get our hands on the same gear and it is taking us LONGER to do than the more hardcore people. That is perfectly fine with me. I don't need the new gear right away, i can wait a few months. What I don't think we would want is certain mobs that you need to camp for 4 hrs at a time, and compete with botters on claims.
What is the fun in that, no matter if you are hardcore or casual. Don't you remember how bad it used to be at certain stages, when you would wait for 3 hrs, only to have a bot claim the HNM in front of your face. Then drama started, mpk, stealing, bad blood between players... Look at FFXIV now, people actually help people out, that whole drama does NOT exist.
Why would anyone want it back, it's beyond me.